FRiSKruns
Smash Ace
But, you *can* control how fast YOU improve as a player. Train harder, of course they're going to improve as well, you just have to train that much harder if you want to win. Nobody ever said that was an easy task, in fact far from it. Improving at such an accelerated rate can often feel impossible. Even so, it's not impossible, not if you have the will and desire to do so, I'm sure many of you already know this, just not everybody has the desire to work that hard for so little anymore. That's just what it takes if you want to win though.except theres no way to really control how good other people get or how fast they get there.
Edit:
Oh, but I do agree that player skill should play no part in deciding what a generalized match-up ratio should be.
I simply feel that "for me" that's how the MUs feel. If I were to look at all of those Match-ups based on results, character capabilities, what's in the realm of the probables. Then most match-ups are very difficult for Sonic.