da K.I.D.
Smash Hero
yea, but theres SIX of them, compared to a max of 4 possible bananas
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I'm expecting a lot of Knuckles focus in this next one.
Knuckles
idk dude, maybe I have to revisit. I never hated it, but I could've done without some of those levels. I think mostly the Rouge ones.I loved Knuckles/Rouge levels in SA2B. A lot.
Yeah, the music is classic haha. I can understand that. I guess the only missions I ever tried to A rank across the board were Sonic and Shadow so that may just be me. City Escape is like nothing to me still, haha. A's for days.Music definitely makes up for them, imo.
And yeah, the sandbox feel they gave was so much fun. I can understand them being frustrating for the first few times, but we you start aiming for A ranks and basically know them like the back of your hard they become amazing.
Meteor Herd is particularly awesome.
mmmmm yes.ps. best game would be sa1s overworld and story, with sa2s stages, and ZERO playable robots. Gamma was sorta cool in sa1, i liked his story a lot. but the mechs in sa2 were god-balwls awful
Yup. MK is back.Impulse not MK banned this year?
Personally, I'd rather play a MK any day over a Snake. I think Sonic has a better time.and like I said, not being afraid of him doesn't mean you aren't still going to lose to him
Yoshis Island is pretty cool. KappaFav Sonic stages?
And cue the ****storm over friends and the like. New gameplay though."With 'Sonic Lost World,' we're going to introduce new gameplay and enemies, which is always fun," said John Cheng, president and chief financial officer of Sega of America Inc. "In terms of Sonic and his friends, he'll have his same friends there, and I think there'll be some new ones as well. It's not a reiteration. It's going to be all new."