ThePeopleKiller
Smash Rookie
- Joined
- Jul 4, 2008
- Messages
- 15
Yeah, Sakray is gay and a dutch, I think we all knew that by now...
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This won the topic.Sakurai cut characters? No duh. What's next? Police ADMIT to arresting people!
What did Nintendo do?You hate him? If it wasn't for him you wouldn't even be playing this game
Hate Nintendo, not Sakurai
(I know you weren't serious)
Well, given the fact that Nintendo went out of there way to make sure that TOS2 didn't turn out to be a lower stream (what you call "CASUAL" )title and the fact that this title is directed at the core nintendo fans I don't think you can "Blamez the WiI!!".Don't blame Sakurai for Nintendo's choices aswell.
You think no Nintendo directive had influence in several final decisions? What if the Wii wasn't the console that it is (aka CASUAL), this game could have been a lot more different perhaps.
I wonder what page this was on before it was bumped.Wow, way to bump a 3 month old thread
Theory:
Im sure im not the only one to figure notice this, but im gon go and say it anyways:
Most of the trophies in the game are 3d renders of past game art, for example, sothe, black knight, and among others have the same pose as they do in past art...
however... there are some that dont, like all of u know, playable characters, pokeball pokemon and assist trophies have a certain pose thats identical to the ones shown in the DOJO, only in 3d obviously, now keep this in mind, characters that are actually part of the gameplay got a new render/pose for their trophy... how come characters like dark samus and krystal have a completely diferent pose that is diferent from that of their past game art?
some of u think 'well krystal only had two art in assault, one with a gatling gun and one with her sitting in a chair, no point in rendering these extra stuff', true, but then explain dark samus, she has a completely diferent pose diferent to that of her 3d art and drawn art for MP2 echoes...
more examples on how they reuse past game art are the hunters from MP: H, they have the exact same astrophies as the poses they had in the game art of the game, what I want to point out is that maybe depending on the trophies, we can get an idea who was at least considered, now dont go 'so u mean X character was in brawl but cut?!', no, im not saying they were, but MAYBE, also dont go 'but X character has a diferent pose too and he/she/it/potatoe/ does have arms/legs/limbs all together', then use logic, would the character have WORKED? seriously characters like chain chomp and the like wouldnt have worked, so dont go there...
again this is just my theory... discuss I guess...
and why the hell not: http://www.youtube.com/watch?v=CW_JDj8us-w
shameless self promotion? hellz yeah
YOU got busted by the cops, so just lay off, Mic.Sakurai cut characters? No duh. What's next? Police ADMIT to arresting people!
Three months? This was started in June, fool. Regardless, it should remain dead.Wow, way to bump a 3 month old thread
Everyone read this right here.....this right here.....THIS RIGHT HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Sakurai is now in Sora Ltd. If they do make da next Smash Bros., heaven knows what'll happen. S***
Sigged.Sakurai cut characters? No duh. What's next? Police ADMIT to arresting people!
Actually, to my recollection;no pit wasnt cut from ssb64. but mewtwo was. there was also someone else that i forgot.
basically if he was supposed to be cut he would appear in melee.
If it weren't for Sakurai, yes, the Smash games probably wouldn't exist, at least not in the same way as they do today. But what Sakurai did with Smash in Brawl (tripping, annoying physics, etc.) and the fact that he did it with the purpose of helping noobs out and making the field more level is what started me on the path to Melee conversion. I mean, I dislike Brawl as well but I didn't realize it until I realized what Sakurai had done on purpose.You hate him? If it wasn't for him you wouldn't even be playing this game
Hate Nintendo, not Sakurai
(I know you weren't serious)
This thread was made in JULY. This topic should be dead.Didn't I make a thread including the whole interview over a week ago?
I thought this was old news...
To think of DDD in Melee...Actually, to my recollection;
Bowser, Mewtwo, Marth, and King Dedede were cut from SSB64.
Why Dedede was not put in Melee, remains an unanswered question. Was it possibly because the Waddle Dee bit was something the gamecube wasn't equipped for? Who knows how Sakurai's mind works?
And them being cut from that version makes me wonder if they'll be added in SSB64 on the VC.
Wouldn't that be great? And that would certainly put an end to the whining about Mewtwo not being in Brawl (As much as I sympathize with it)
Why did you bump this thread? Oh well, what past has past, as long as people are having good responses to this, its cool.Putting in more characters wouldn't repair the things that Snake & Metaknight destroyed..
(balance)
Well call those "rumors," and most rumors about inclusion of characters in Brawl are usually false unless proven otherwise. This is one of them.You know I heard in some random interview that Sakurai had promised at least 40 characters to be in Brawl
do you mean in SBB64?, if so, no, it would actually be BowserFox would still shinespike D3's **** off
HOW DARE THEY!Sakurai cut characters? No duh. What's next? Police ADMIT to arresting people!