Elyssa Xey Hexen
Broken!
- Joined
- Aug 6, 2008
- Messages
- 19,345
No one has done any frame data on that in the last year or so I have been watching these threads. You can make a guess using the available frame data.
Ftilt 1 hits on frame 4
...ends on frame 32.
Ftilt 2 starts on frame 11 (from Ftilt 1)
...hit box out on frame 17.
Since that is a true combo, you are in hitstun from the first move of Ftilt for at least 13 frames. (Ftilt 1 -> Ftilt 2 is at it's quickest 13 frames).
Considering that Ftilt ends on frame 32 with a minimal of 13 frames hitstun starting on frame 4, you have at best +15 frame advantage over snake until he returns to a neutral position. +18 frames if he tries to go into a jab, +19 frames if he goes into another Ftilt. However, that is the best case scenario. Ftilt 1 might have more hitstun than 13 frames.
Edit: I forgot to take into consideration the fact that Ftilt 1 goes into hitlag, but I have no idea what the hitlag is when it hits someone. So, unless you know the amount of hitlag, or better yet the hitstun of Ftilt one, you cannot get any better estimate than this I think. If I did all the frame data math correctly.
Ftilt 1 hits on frame 4
...ends on frame 32.
Ftilt 2 starts on frame 11 (from Ftilt 1)
...hit box out on frame 17.
Since that is a true combo, you are in hitstun from the first move of Ftilt for at least 13 frames. (Ftilt 1 -> Ftilt 2 is at it's quickest 13 frames).
Considering that Ftilt ends on frame 32 with a minimal of 13 frames hitstun starting on frame 4, you have at best +15 frame advantage over snake until he returns to a neutral position. +18 frames if he tries to go into a jab, +19 frames if he goes into another Ftilt. However, that is the best case scenario. Ftilt 1 might have more hitstun than 13 frames.
Edit: I forgot to take into consideration the fact that Ftilt 1 goes into hitlag, but I have no idea what the hitlag is when it hits someone. So, unless you know the amount of hitlag, or better yet the hitstun of Ftilt one, you cannot get any better estimate than this I think. If I did all the frame data math correctly.