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R.I.P. Kjell Anders "Nappy" Peterson.

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
Mine hierarchy is:

Snake > Dedede > Falco > Wario > Wolf > Sheik

I wont even go to my "lolwastedblazedstupidwut" characters lol

I'm only serious about the 1st two though.
 

Big Boss

Smash Journeyman
Joined
Jul 10, 2010
Messages
425
Location
you in my mouth, Texass
Hi, fellas. First time posting in the Snake boards.

My name is Josh, but feel free to call me by my gamer-tag (username). And yes, I am very aware of the Luigi player; Boss.
 

Big Boss

Smash Journeyman
Joined
Jul 10, 2010
Messages
425
Location
you in my mouth, Texass
Hi, Big Boss! You're my favorite video game character.
Hi, Underload! He's my all-time favorite as well.

Waddup do'? Don't mind me, I am drunk. Seriously, it's a pleasure to meet you.
This guy. I'll have you know that my skills improve 10-fold when I'm buzzed. I love drunken Brawl, it's da bess. Thanks; nice to meet ya too. 8)

inb4 lolwutskillsn00b
 

Big Boss

Smash Journeyman
Joined
Jul 10, 2010
Messages
425
Location
you in my mouth, Texass
I love the PSP titles staring Big Boss. Peace Walker's game-play was so good, but to me it lacked the hype it was given story-wise.

Edit: I just realized that TChase is getting throwed on a Monday night. Too good.
 

Yumewomiteru

Smash Master
Joined
May 25, 2009
Messages
3,367
Location
Allston, MA
NNID
yumewomiteru
I suck while I'm drunk, I couldn't do a single DACUS then I realized I set my R to special instead of attack after like 3 games.
 

etecoon

Smash Hero
Joined
May 31, 2009
Messages
5,731
I'm kinda tempted to get a PSP now

I regret it pretty much every time I buy a handheld though, I never play my DS...
 

etecoon

Smash Hero
Joined
May 31, 2009
Messages
5,731
I think compatibility between same gen consoles and handhelds or even last gen is something that needs to happen, tired of missing out on a lot of good games because I hate handhelds lol
 

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
I love the PSP titles staring Big Boss. Peace Walker's game-play was so good, but to me it lacked the hype it was given story-wise.

Edit: I just realized that TChase is getting throwed on a Monday night. Too good.
In theory its a bad idea since its a Monday and I have to open a store every morning at 8 am. However I just never care lol :D

*on my way to work now*


And drunk Brawl is very fun. I can kinda play Snake drunk lol I usually go DDD when I'm drunk now because he's simple enough for me to understand even when I'm trashed.
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
I think compatibility between same gen consoles and handhelds or even last gen is something that needs to happen, tired of missing out on a lot of good games because I hate handhelds lol
Be thankful the games come out stateside, unlike others.
Fire Emblem 2,3,4,5, and 6, Mother 3, Final Mix versions of both KH's, Mario and Wario,
Final Fantasy X,X-2,XII INTERNATIONAL editions, Namco X Capcom, Jump Super Stars, etc.
:mad:

Anyway, LOL at the pic.

Does Uthrow have any use in this game?? I havent found one.
 

ZTD | TECHnology

Developing New TECHnology
Joined
Jun 13, 2010
Messages
15,817
Location
Ferndale, MI
Uthrow -> utilt -> uair / utilt

Sometimes the stupidest, most basic stufff works the best.
Lol this was one of my favorite combos when I first started as Snake. I used a lot of basic tricks that I just found on my own and they helped a lot.

And Up tilt from Up Throw is legit :D
 

etecoon

Smash Hero
Joined
May 31, 2009
Messages
5,731
uthrow is kind of a tech chase itself at low %, can be worthwhile on some characters, also a good GTFO throw for characters that fall slowly if you want to rig the stage up or something
 

-Ran

Smash Master
Joined
Feb 16, 2008
Messages
3,198
Location
Baton Rouge
Up throw is a great way to get people off balanced, and can be near guaranteed damage at low percents on larger/faster falling characters.
 

da K.I.D.

Smash Hero
Joined
Aug 22, 2006
Messages
19,658
Location
Rochester, NY
question for you guys, I have a method in my head for helping to deal with my snake issue (i suck against him) but it involves eating a f tilt 1

whats the frame advantage like on getting hit with only f tilt 1?
 

Darkshadow7827

Smash Lord
Joined
Sep 21, 2007
Messages
1,532
Location
Lower reaches of Shelbrunkand
I think Imma bout to choke a b****. I f***in hate Windows 7 cause of the compatibility ****. I made a BRSTM - I have the perfect loop samples for it, but BCSM GUI v1.5 won't loop when I clearly ****in check the loop box. I saved my old BRSTMs that are looped and they play forever in the GUI, but not my new made one. ARRGGG! ****! I tried using Brawlbox, converted my MP3 to .wav, but it acts ever more ********. It doesn't even play the file and for loops it gives 35 samples total... 35?! I thought this **** was mulitples of 14336?! What the ****, all I wanna do is loop this s***!

tl;dr: FFFFUUUUUUUUUUUU----------
 

napZzz

Smash Hero
Joined
Mar 4, 2008
Messages
5,294
Location
cg, MN
I think Imma bout to choke a b****. I f***in hate Windows 7 cause of the compatibility ****. I made a BRSTM - I have the perfect loop samples for it, but BCSM GUI v1.5 won't loop when I clearly ****in check the loop box. I saved my old BRSTMs that are looped and they play forever in the GUI, but not my new made one. ARRGGG! ****! I tried using Brawlbox, converted my MP3 to .wav, but it acts ever more ********. It doesn't even play the file and for loops it gives 35 samples total... 35?! I thought this **** was mulitples of 14336?! What the ****, all I wanna do is loop this s***!

tl;dr: FFFFUUUUUUUUUUUU----------
whoa there
 

Limeee

Smash Champion
Joined
Feb 5, 2009
Messages
2,797
Location
Edmonton, Alberta
I think Imma bout to choke a b****. I f***in hate Windows 7 cause of the compatibility ****. I made a BRSTM - I have the perfect loop samples for it, but BCSM GUI v1.5 won't loop when I clearly ****in check the loop box. I saved my old BRSTMs that are looped and they play forever in the GUI, but not my new made one. ARRGGG! ****! I tried using Brawlbox, converted my MP3 to .wav, but it acts ever more ********. It doesn't even play the file and for loops it gives 35 samples total... 35?! I thought this **** was mulitples of 14336?! What the ****, all I wanna do is loop this s***!

tl;dr: FFFFUUUUUUUUUUUU----------
y u mad tho

:009:
 

Yumewomiteru

Smash Master
Joined
May 25, 2009
Messages
3,367
Location
Allston, MA
NNID
yumewomiteru
yeah the BCSM GUI def needs to be updated. I get errors too whenever I use it, I'm sure the Smash Workshop can find a way to fix that, I mean there gotta be some brstm makers who use windows 7.
 
Joined
Aug 6, 2008
Messages
19,345
anybody wanna help me out?
Considering the fact that Ftilt 1 -> Ftilt 2 is a true combo if hits you on the ground, I am not sure exactly what frame advantage you are looking for. You need to be more specific. Did you mean on shields, or when the attack is whiffed?

http://www.smashboards.com/showthread.php?t=242407&highlight=frame+advantage

If I am reading this right...
Ftilt 1 hits on frame 4. The attack itself will cause 2 frames of shieldlag, and the attack itself will incur 6 frames of hitlag.

Using Eternal Yoshi's data, Ftilt 1 has IASA frames into Ftilt 2 on frame 11, and it takes 6 frames for the hitbox to come out. All that put together means that Ftilt one has a -17 frame advantage on a shield between ftilt 1 and Ftilt 2.

Ftilt is not safe on shield at all o.0
 

da K.I.D.

Smash Hero
Joined
Aug 22, 2006
Messages
19,658
Location
Rochester, NY
I mean like what if I SDI the first forward tilt behind snake, or if he tried to do knee into jab or up tilt or something. what about that?
 
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