Grim Tuesday
Smash Legend
Yes, yes I do.
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I lol'd so hard.Dantarion said:I am going to base Pichu's playstyle on a mix between melee and the way I think stingers would fight based on his posts.
Nobody readed it??? maybe its importantSpeaking of landing detection...
The other day I downloaded an Ingo (the farmhand from OoT) vertex hack for Luigi, and somehow the hack made Luigi's landing detection change in several ways. Like, after a jump, Luigi would go through the floor nearly down to his hips before he truly landed. The detection was also off for air dodges; sometimes Luigi would go well inside the stage before he landed. Hell, during the initial jumping animation, Luigi would even sink into the stage! After an aerial, however, he would still land when his feet touched the floor.
It's probably something stupid and nothing will likely come out of it, but who knows, it might be worth checking out.
This is the hack in question:
http://www.mediafire.com/?5gjx95363xmxynr
Ah... so is the code itself going to be with the demo?melee camera is a combination of a better camera code we have in combination of the new stage cameras we additionally made for certain stages.
yes it will be.Ah... so is the code itself going to be with the demo?
Cool, thanksyes it will be.
i'm pretty sure this is going to be a far outdated post to quote and comment on buuuuuuuut.... :I feel like a lot of the "new" characters like Wario, ZSS, Snake, etc. are destined to be mid tier level (like Doc, Ganon, Samus etc) because they don't have anything overwhelmingly powerful like a lot of amazing melee top tier characters, and also because they tend to be quite one-dimensional (Snake's entire game seems to revolve around explosive kills). They're all good, just not great. Any comment?
Except Ike. Ike is really gay.
The fact that you guys figured out how to do something like this is pretty damn nerdy, but amazing at the same time.melee camera is a combination of a better camera code we have in combination of the new stage cameras we additionally made for certain stages.
Wisdom from Dantarion.As time goes on and more playtesting is doen we will see how good th
Thanks so much for this post, I was worried you guys hadn't considered this.Cory, you are absolutely right.
The team kinda has a "no nerf" pollicy with the Melee top tiers. However, when balancing the Brawl characters and lesser Melee characters, we probably do at least THINK about if we are making anything "broken". I don't really feel like any of te the Melee top tier are broken, but they have good movesets. I think most of the modded characters are well designed as well, although I am not sure if any of them are better than say, Marth or Fox.
As time goes on and more playtesting is doen we will see how good th
Naw, I'm pretty sure Fox is a direct port from Melee. He's fully intended to remain top tier.http://www.youtube.com/watch?v=0zVOW6J_JH0
imo, this is a good fox, i mean, his Usmash is strong, and he can do a several tricks to do combos, like he does in melee, his shine is a move to fear it, and can killl you at low percentajes
His Fsmash, his weight (i think), and his recovery is like brawl. so this give him a fair balance