Red Arremer
Smash Legend
It's a scrub's tier list, guys. Don't poop your pants over it.
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lulz.That list made me lol.
Anyway, if I were to make a Tier it'd look something like... A list of characters ranked by how tourney viable they are.
Lol.lulz.
Oh, and does anyone else think DK will suffer another drop next list? That ape gets HARD countered, as in an unwinnable matchup, so DK loses a ton of his tourney viability to that.
Yeah, that would be about 1 spot if anything. But your argument looks invalid because I could say that PT should move up because PT does so well in tournaments in AL, Georgia. It's a bit more than the tournament scene, it's also about theorycraft, etc. Diddy doesn't deserve to be much higher in the S tier than 4th. I will admit that his tournament wins will place him over Falco as third, but he really doesn't deserve it. (Then again, Falco and Diddy is a tough call and I have a preference to the bird, but whatever. I'd argue Falco since in that particular match up, Falco has the advantage.)I kinda think S Tier will look like that too... [maybe a different order] with Wario ontop of A tier
P.S. An Excellent Diddy wont subside to someone just throwing their bananas back... its alot more involved than you think
tbh i dont understand how even on the diddy board's and everywhere else diddy seems to have alot of matchup disadvantages... yet Diddy does so well... diddy has alot of potential, and if you look at this thread...
http://www.smashboards.com/showthread.php?t=165954
You will see that Diddy does very well in tournaments, thats why he deserves to move up in the S Tier...
Play to win.DK will move down, but not that much. I hate DeDeDe mains that do that, but does that change that they exist? Does it change the fact that they have an urge to win so much that they must use cheap tactics to own certain characters? No. Same with Meta, and same with a lot of others.
I'm not resorting to using cheap tactics to have an unfair advantage. I don't even main DK, or any other character that gets killed by DeDeDe, but if Brawl players are that determained to win, I'm really losing faith in the community.Play to win.
You do anything else, you do a disservice to the metagame by not illustrating it's influence in the metagame and instead letting it fester and looking down on the people who are doing what you should be doing. We need people to do everything in their power to win, otherwise new tactics are not uncovered, and counters to formally overpowered tactics are uncovered.
What is unfair?I'm not resorting to using cheap tactics to have an unfair advantage. I don't even main DK, or any other character that gets killed by DeDeDe, but if Brawl players are that determained to win, I'm really losing faith in the community.
It's a cultural thing. No matter how effective defensive play is, people are always going to think that it's completely against the spirit of a fighter to run away and never take any risks. How can people think that these type of people are 'giving it their all' when the only thing they're doing is abusing a single strategy that is nearly unpenetrable? People are always going to complain about effective attacks (Remember how much complaining there was about the tornado?) because it gives the impression of diminishing skill, regardless of whether that's true or not.What is unfair?
Honestly, what makes it unfair? It violates no rules (except where it's banned), what differentiates it from the million other techs that give various characters bad MUs?
It's your personal honor code, which most people don't share and have no intention of sharing, so why are you disrespecting people for disagreeing with your honor code?
Sure, it's your personal decision, but where I come from, that's disrespect, that's saying to your opponent, "you're so weak, I don't even need to use everything I have to win", and a lot of people will feel the same way. And you're the one hurting the development of the metagame by making it more difficult to find out what techniques are banworthy.
People like DMG and Pink Shinobi should be applauded for playing like that, they're doing what competitive gamers should do, the honorable thing, giving their opponent their all.
Again, the arguement there boils down to "why not"?And yet by simply banning DDD's infinite on DK, he becomes hugely more viable. Do you want to obey Sirlin's writing to the letter and make certain characters in a game unviable, or do you want to ban that one thing, letting DK and the other infinited characters, and still leaving DDD as a very good character? Playing to win should be done, obviously, but if something can be done to make more characters viable and thus make the metagame more diversified and interesting, it should.
...It makes Luigi, DK, Samus, etc. infinitely harder to play in a large tournament because of the possibility of playing against DDD and instantly going to the loser's bracket. If it were -just- DK, I'd agree, but there's too many characters impacted by it, in my opinion.
Nah, it's a true infinite, after 130... It's just not a 0-death, and people assume infinite=0-death.In that case, its the most poorly named infinite ever. Sorry about that, I had only read about it on DK, assumed it was the same for the others.
^^ This ^^falco does not destroy DK like so many people believe. at worst its 60-40
I like most of it.That list made me lol.
Anyway, if I were to make a Tier it'd look something like...
S Tier:
1: Meta Knight
2: Snake
3: Diddy Kong
4: Wario
5: Falco(might switch with IC)
6: Ice Climbers
A Tier:
7: Marth
8: King Dedede
9: Olimar
10ikachu
11: Mr. Game and Watch
12: ROB
B Tier:
13: Kirby
14: Lucario
15: Zero Suit Samus
16: Toon Link
17: Pit
18: Peach
Too lazy to do the other tiers.
Sorry to disappoint you and Sonic.LOL.
I mean...that tierlist is fine