PP missed a ton of edgeguards too. Not just against KK. He spent both games against jman lasering him off stage and letting him grab the ledge. It was really surprising, at Apex I thought your edgeguarding was getting a lot better and then you were missing easy ones at RoM3. Were you just playing as safe as possible because of nerves or something?
nah he's bull****, one thread hes bad, the next he thinks he plays like a sexy beast
:3
http://www.youtube.com/watch?v=GtiI2Uptpc0
flaco ditto advice? i got like one advicez.
you are the cutest puppy!
your shield pressure is faulty, although since SK92 isnt punishing you for it, go ahead and continue.
When your opponent has grabbed ledge, don't go for hard predicts. early on you just stand on stage and throw out an fsmash and he just waits and illusions through your lag. just stand like... a little more than one fsmash away from the ledge and wait or shl. it's extremely difficult for someone to get past you if you're standing there without taking damage. (beware of edgehop platform waveland on yoshi's, though). Oh, and since he seems to jump back -> illusion on a lot, you might wnat to know that utilt beats illusion whichever way you're facing and usually combos into bair to knock him back off/kill him.
your use of uptilt is interesting. you seem to throw it out when he's lasering through you. im not sure why he keeps doing that, but it is very effective against him, at least, and you capitalize reasonably well off of it.
cute finish to the first match
2nd match is hard to comment on. here's the sort of general things I see: sk92 almost always has laser control. you need to be more aggressive about taking laser control, and try not to approach when you don't have it. it puts you at a disadvantage. I've noticed recently some pros just fullhopping away and using platforms for a while when they can't get laser control on the ground, look into that. I'm just starting to try to work it into my game so I can't help you much with it, but it's something to try.
at around 3:45 you took laser control, and he had to jump up to the left platform and come down. you ran far enough away that he couldnt hit you with any aerial, and you shielded. You should have shot a reverse laser from that position. it would have maintained laser control; instead you sacrificed it. You somewhat mysteriously got it back because sk92 jumped out of your way, but he could have easily just lasered you there and taken control. you lose it again by misspacing your way into falco's foot, but **** happens, just be more careful.
4:00 is a classic position. you have him at the edge, you have laser control, and you're running towards him. he has almost no options from here. however you overcommit and let him back onto the stage. you should have gotten to the point where you're outside of any of his oos moves but can laser him and waited for him to commit (to either a roll or a fullhop, probably) and reacted to that. alternatively, most mid-level players will roll in when under pressure at the edge, so you could have shot a laser and then dash danced, waited for him to roll in, and shine->***** him.
at 4:13 you probably should have just grabbed. or ran up and waited. waiting is pretty **** in this game, if i haven't given that impression yet
Here's why: he was in lag from a whiffed grab. you did not have a way to get there in time to punish him with anything. So all you can do is wait while he's in one of the ****tiest positions and punish his escape. a grab would have been good because he was very likely to shield. In that position, I usually buffer a roll simply because most people expect spot dodge or shield and buffer roll escapes the punishes for both of those. since people can do that, it's a good idea to just run up and get in good position and wait. or just simply retake laser control.
I think in general pokemon is a bad stage for how you play. you play very aggressively, and PS lends itself to a campier, control-based game. Platforms are an important part of your game, too; your combo game is better on platforms than elsewhere from what I've seen, and PS doesnt have good platforms for falco's combos.
I don't have time to critique the rest... I guess if it matters to you I can do it later tonight or tomorrow or something, but I hope what I did here helped, at least!