FlameWaveK's Bag of Tricks with Peach part 1
ft. BOBOMBS
Bob-Omb
General Facts about Bobbery [thats my nickname for my bob-omb
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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after you throw your bob-omb, he cannot be caught by another player, this also means you can't throw it up and re-catch it
He'll Autoexplode, from my iphone timer it says like approx 10 seconds [I've heard its actually 20 seconds tho], explodes approx... 4 seconds after it starts flashing
****ing **** knockback that will **** whoever it blows up on.
I'm pretty sure the hitbox lingers, idk the exact frame data though.
On a walking bob-omb [this is important for later].
depending on when you plucked him, he'll autoexplode whenever his internal timer decides he wants to.
He explodes on contact on collision with any character,item,hitbox etc
HE WILL NOT EXPLODE ON YOU IF YOU'RE SHIELDING WHILE HE WALKS BY, if your shield is low he might shieldpoke you and explode, but there have been cases where he's "shield poke exploded" on me but the explosion itself only hit my shield and didn't shieldpoke me
Anyways why this is important is because..
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Setting up the Walking Bob-omb
This is either uncommonly known, because like, known of WC peaches [praxis or raz] knew but like Dark knew and he heard from peachkid wtf.
Anyways if you pull a bob-omb, you can z-drop him on platforms/onstage without exploding he'll start walking around.
like a boss, LETS GO BOBBERY.
problem is if you mess up you either waste the bomb or worse.... get exploded on :C
very bad very bad, which is why I only do these 2 methods of setting up the Walking Bob-omb
For Platforms, stand on the platform, platform drop -> z-drop at the right time fast fall airdodge.
the fastfall airdodge is just in case you **** up, OR IF YOU ACTUALLY ARE SUCESSFUL, SOMETIMES BOBBY LIKES TO WALK FORWARD AND LIKE.. EXPLODE ON YOU IF YOU DON'T FASTFALL OR AIRDODGE </3 godamn lol
For on the ground ie: mainstage, run off the edge, float to the ledge, drop float, z-drop.
if done correctly your bob-omb will now be walking onstage on ground level, timing/spacing depends on the stage.
Now what do we do while we have this bull****erry set-up?
well heres a few tricks of mine...
Bob-omb walking on platform:
With good spacing from the bottom of battlefields platforms you can explode the bob-omb without hurting yourself with...
- Toad [spores activate and bob-omb explosion hitbox is still active, peach doesn't get hit by the explosion]
- Fsmash [golfclub only]
- Uptilt [must be spaced]
- Upsmash [Doesn't need to be spaced due to upper body invincibility.
- Fair [hard to space]
- Turnips/MrSaturn/BeamSword [the funny part is that they'll bounce off the explosion and still have a hitbox themselves LOL]
I also like farming turnips with the safety/risk of the bob-omb around, noooone wants to **** with that LOL, it means they can't SH aerial and they must approach grounded or with a jumping airdodge
You could be like snake with a mine on the platform, be aggressive and trw to bthrow them into the Bob-omb,THE 08 COMBO <3
With a Bob-omb walking on the ground.
Walk behind it, im not even kidding this is like.... completely safe and allows you to be neutral while a dangerous moving hitbox covers your approach... react to your opponents FEEBLE ATTEMPTS TO RUN FROM BOBBERY and punish.
Highfloat dairs with the bomb walking forward, this puts immense pressure on your opponent ESPECIALLY IF THE BOMB IS WALKING AROUND AND THEY'RE STUCK IN THEIR SHIELD LOL
Dash up toad the bob-omb works too, activates spores and the explosion hitbox is still active.
You can also throw Turnip/Sword/Saturn at the bomb at any time too... it'll bounce off the explosion for additional pressure
um lemme see what else...
from the ledge walking bob-omb set-up before the bob-omb starts moving [it makes a short pause before walking]
you can buffer any ledge option and not get ASPLODED on.
get-up Attack destroys the bob-omb but you add another attack in. works regardless of >100 or <100
Get up... you wake up into the bob-omb and it explodes on you.... WHY WOULD YOU DO THIS IDK.
Get up Roll... you roll pass the bob-omb unharmed. it starts walking towards you after so you better ****ing MOVE or shield tho LOL.
Ledgejump... you jump over without hitting the bob-omb... if this set-up didn't waste float this would be so much better... its possible to do it w/out the float though but its really just soo much harder
ledge drop upB explodes the bob-omb and you get to the ledge again...
buffer'd ledgedrop jump invincinair will explode the bob-omb and you can still hit with nairs 2nd hitbox if they block both attacks
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
peach doesn't get blown up either <3
Misc Bob-Omb Tricks.
filler **** that I do:
z-drop the bob-omb near the ground toad. the bob-omb explosion is still active and the spores come out.
one set-up I do is get the opponent near the ledge and z-drop bobbery reverse toad.
if they sidestep they get hit by the bomb
if they shield they get knocked offstage and you're safe-ish [at the very least you have plenty of time to react to their punishment and DI]
if they roll forward they get hit by toad spores.
its a pretty **** set-up if I say so myself <3
z-drop the bomb..
-Roll away or towards
- sidestep or powershield explosion
- jump again airdodge the explosion
- dash/walk away from explosion
- pull turnip [away from the explosion]
gay stall/time-out thing I did in a ladder match.
when you'll still be in the lead with a 30% damage deficit or you have a stock lead.
jump offstage, UpB, avoid your opponent if they can't chase you around offstage [example marth or ganondorf or ike]
wait for bomb to explode, tech the stage [preferably walltech jump if you can], recover/stall more LOL
I timed out someone like this
ummm if you're shielding the bob-omb will explode if someone hits your shield, if you're shield is healthy though this usually results in them getting *****.
ALWAYS GET PORT 4 SO YOU DON'T GET ***** BY YOUR OWN BOMB IN GRAB ARMOR SHENANIGANS
other misc stuff I just wanna write down right now
anytime while floating near the ledge or just being near just UpB and you'll grab the ledge instantly, you can grab the ledge faster this way if you're not facing the ledge while floating.
Run off, throw turnip up, upB towards ledge autograbs the ledge and a turnip falls.
You can also do this with free turnip pull, run off freepull, up toss, upB grab the ledge.
UpB... for the most part is safe on hit and actually beats a lot of **** from below
![Confused :confused: :confused:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
its CLEARLY ONLY A MIX-UP THOUGH << silly mix-up tho lol.
when people run out of invicibility on the ledge, ground float dair will hit them with a single hit and they'll start falling, from their drop the floated dair and edgeguard.
footstool buffer'd nair hits wario without float
so uh... until next time yo
ON THE NEXT EPISODE OF FLAMEWAVE-Z
PEACH PULLED A BEAMSWORD? ITS STARS WARS *****.
BEAMSWORD TRICKS WITH FLAMEWAVE.
owari.