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looooooooooooooooooooooooooooooooooooooooooooooooooooooolok dark peach, sorry for bringing up general peach habits. We really do need to change this to drk peach vs zss cause thats where the help really needs to be. If we can beat that one player than no peach stands a chance amiright?
There's no way utilt is disjointed enough to beat our side b lol. It cancels our nB though but he'd be better off jabbing if he wanted to do that. It's true he trades hits a lot in the air thoughI think if Luigi spaces it right he can utilt our neutral b and forward b but he has to be dead on with hitting us but something to take note, I always hate the MU just because he just trades hits with everything,
There's no way we shouldn't be following up in the air. Properly spaced, an upair out-prioritises every aerial move he has.I dont have much info on luigi as many do not play him but he is a winable MU vs zss when you take your time and dont go for the aireal follow ups but keep a safe distance from him then follow up(why im thinking 50/50) with more information present or I run into more luigi players
I'll test it tomorrow, my memory isnt that badThere's no way utilt is disjointed enough to beat our side b lol. It cancels our nB though but he'd be better off jabbing if he wanted to do that. It's true he trades hits a lot in the air though
I'd call this a solid 60-40 advantage, our normal disadvantages aren't exploited as much in this matchup
Fox isn't a favourable MU for us if I remember correctly: it's only vaguelly even because of the chain.
People happy with 60:40 then? Who has the power to update the initial post? Who shall we do next?
Yup.If Luigi gets inside ZZS you restart the game and select ZSS
Maybe it clanks with side b and that's what you're thinking of? That's a possibility, but our side b outranges IC's blizzard, it's (I believe) the longest disjoint in the game.I'll test it tomorrow, my memory isnt that bad
I never did.lol, we used to say Luigi was a bad match-up.
No, he just wasn't sweetspotting, the downsmash can be avoided :/Bowser boards are like, a million times deader than ours so I wouldn't expect much input from them.
I'm just gonna post this to start off conversation lol: http://www.youtube.com/watch?v=krL5J6mLX18
So basically, our CG is a 0-death on Bowser. Time a dsmash and spike him (or dazzle him for sexy points).
Alot of things beat Bowser's downb :/That 0-death doesn't look like a true combo: those were pretty sloppy recoveries by bowser. I can test it tommorrow to find out.
Otherwise: yeah... bowser... this isn't a good MU for him :-(. Even his down-b gets out-prioritised by up-air, or can be punished by a FF side-B, meaning that every time he's airborne, bad things will happen. Side-b's let us avoid the Klaw while chasing off stage also.
65-35 IMO. 70-30 if that 0-death is truely unescapable.
Casual bowser players seem to spam the move whenever they're in the air. I've never faced a pro bowser before though so please forgive my lack of specific knowledge.Alot of things beat Bowser's downb :/.
Page 420 and onwards in the Tier list discussion threadXonar where is this trollage you speak of?