Pieman0920
Smash Master
Really? I just searched through the DP attackdex on Serebii and didn't see Jiggs in there. :V
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That's probably because it doesn't cover 1st Gen TM moves and 3rd Gen tutor moves; check Bulbapedia for all the Pokemon moveset info you could ever ask for, and then some (poking around on Serebii some more might yield the same results).Really? I just searched through the DP attackdex on Serebii and didn't see Jiggs in there. :V
I posted two quick special movesets―one for Lip and Mac. Not sure if you overlooked them or not, but check them out and tell me what you think about them.That all does make sense... Little Mac technically wouldn't be restricted to a boxing ring. Hmm... he's in Smash rather than the WCC so he wouldn't be bound by the rules he normally would thus not making things like kicks and throws that unreasonable... Anybody have any moveset ideas? I was thinking that Von Kaiser's knock out punch could be his fsmash.
http://www.youtube.com/watch?v=76WKN6cQvn8&feature=related
Little Mac can easily borrow moves from his opponents, and he does have super powers in his own game (See Giga Mac) Also as you bring up Captain Falcon, aka a character who ony uses physical moves spliced in with a few flashy fire moves, Mac's got flashy moves in POWii thanks to his star uppercuts. In addition, a moveset based around getting stars to power up other special moves would be unique enough to set him apart form a standard moveset. Lastly, there would be no probem for Mac to use some of the moves that his opponents use, like Bald Bull's wind up punches, Von Kaiser's OHKO move, or Sandman's Dreamland express. Heck he could even use Aran Ryan's glove on a string attack, though I think that's better off as a item.INTRO
First of all, Balloon Fighter and Little Mac are very different characters, but they are the same in that they don't have a wide variety of moves to make a moveset out of. But Captain Falcon never even fought, and he has a moveset. Most of the moves of the Star Fox characters were never used by them, I could g on. A moveset can be made for both of these people, but which one is most original?
Think about it, Little Mac is not a very unique character. His noyl real moves would be punching, and thats it. Some may say that he can't grapple and kick, etc. and while that is a bit of a stretch, how are you going to create an entire 20 move moveset (somewhere around 20) that is made up of only kicking and punching moves. Little Mac can't get any Super powers like Captain Falcon, it is totally out of his character and Sakurai most likely wouldn't appeal to that. And while super fire powers may be out of Falcon's characer, his fighting characetr was never really defined, while Mac's has.
There are a FEW characters who would make someone be anti-Sakurai for smash 4...Ridley and Excite Biker to name two.Little Mac can easily borrow moves from his opponents, and he does have super powers in his own game (See Giga Mac) Also as you bring up Captain Falcon, aka a character who ony uses physical moves spliced in with a few flashy fire moves, Mac's got flashy moves in POWii thanks to his star uppercuts. In addition, a moveset based around getting stars to power up other special moves would be unique enough to set him apart form a standard moveset. Lastly, there would be no probem for Mac to use some of the moves that his opponents use, like Bald Bull's wind up punches, Von Kaiser's OHKO move, or Sandman's Dreamland express. Heck he could even use Aran Ryan's glove on a string attack, though I think that's better off as a item.
And remember, Sakurai isn't confirmed to be making the next game, but if you really want BF then you should hope that he isn't, since he's said himself he can't think of a real good way for him to fight.
Uhhh, what? Since when was Game and Watch's up B a parachute?@Spydr Enzo: I thought your moveset is decent at best, but you should probably change the up special (too reminiscent of G&W's up+B). I think the moveset Clownbot posted is a bit better.
I'm getting pretty sick of hearing this... Sakurai said that SSB4 was something that he would have to consider, and he also stated that there are many features he would like added that he wants to keep a lid on. I'm sure Nintendo is going to consult Sakurai before saying "screw you, we're taking over Smash whether you like it or not". If this happens, Sakurai will in some way be behind the lead development of Super Smash Bros.And remember, Sakurai isn't confirmed to be making the next game
How are they in the same boat? One is a fighter who pracitices a established style and has a new game (is he a retro character any more?) while the other has been replaced so to say by other characters and at the same time been stated to not be a fighter by the game's most likely director.
In Mac's case, not really. He's a boxer, and boxing is a fighting style that has been used in many different games, and some ideas, such as the grappling can be borrowed from others. Additionally, moves can be borrowed from Mac's opponents, and through that way, its easy to come up with enough. And as I said before, the incorporation of the stars makes him easily unique while staying true to his game.They're both fighters. They're both from NES games that rank among Sakurai's favorites. They can both be a ***** when it comes to creating a moveset. Here's the part where things start getting tough:
....You think Balloon Fighter is unique fighter? He's a ripoff. Balloon Fight itself is a ripoff. Have you ever heard of the game Joust? Balloon Fight was a complete and total ripoff of that game. And as far as being unique as a fighter is concerned, other characters, such as Tingle or Alice can basically have all his attacks and there'd be no problems, as they have had remakes of his game. Heck they're both better by the fact that they actually have names and personalities. (Well I guess I shouldn't say that, as I'm not sure of Alice's personality)BALLON FIGHTER'S upside...
Balloon Fighter's upside is that he is a fighter as well, but he is a unique fighter. He doesn't use the standard punch/kick fighting, he is original and unique. Sakurai thinks that the characters are more fun to design if they are original and there is something unique about them.
You're irnoring the fact that Sakurai also stated that he couldn't picture Balloon Fighter actually fighting. It doesn't matter if its one of his favorite NES games if he doesn't believe that.And a note about Balloon Fighter, he's still the same character. He hasn't been "replaced" by anybody, characters from other series have just taken on similar roles as him. And if this was to be represented, who better than Balloon Fighter, the one that started it with one of Sakurai's favorite NES games.
Just fyi, I didn't make the moveset. There's a contest here called Make Your Move where you can submit movesets, I just found it there.@Spydr Enzo: I thought your moveset is decent at best, but you should probably change the up special (too reminiscent of G&W's up+B). I think the moveset Clownbot posted is a bit better.
There was earlier when I brought up Sakurai's retro list for Melee. He had a list of four retro characters that he wanted included in the game, but time and other issues would only allow for one. These were the four, listed in order of preference: Ice Climbers, Pit, Balloon Fighter, and Mach Rider.Just fyi, I didn't make the moveset. There's a contest here called Make Your Move where you can submit movesets, I just found it there.
On retro characters: Why isn't there more Mach Rider discussion going on in here?
What is this? You made a claim, and Fatmanonice proved it wrong. And this is your reply? Basically saying "lol NOPE, your still wrong."I can't wait til Smash 4 is announced that way I will spam Sakurai's journal with entries regarding an unwanted, obscure character, and make the West think that character is actually popular.
I have better things to be doing than arguing how a stupid piece of wood won't be getting into Smash Bros.
GENO IS NOT GETTING IN!
You can live in la la land for all you like, but that is the truth.
There could be a number of reasons why he couldn't do SSB4. He may be busy working on another game, or some personal problems. Anyway, Nintendo could go on without him. Remember, had Sakurai not taken Iwata's offer to make Brawl, they would've done a Wii port of Melee with online.I'm getting pretty sick of hearing this... Sakurai said that SSB4 was something that he would have to consider, and he also stated that there are many features he would like added that he wants to keep a lid on. I'm sure Nintendo is going to consult Sakurai before saying "screw you, we're taking over Smash whether you like it or not". If this happens, Sakurai will in some way be behind the lead development of Super Smash Bros.
I still think he will come back for a fourth. I'm sure there will be one, and Sakurai has shown interst by saying he would have to consider it (I see the word "consider" as a much more positive word, usually pointing to yes as opposed to "maybe").
Nintendo knows the series is a big hit and its a good money maker, 'm sure they would want Sakurai behind the development to keep it in the direction that got it famous and popular in the first place.
I believe it was indeed 2005 and not a typo. If I could only find it, but Sakurai mentions that he made the roster after being contacted by Iwata.@Fatmanonice: One problem we are assuming that he made the roster in 2005. But, it is probably more logical to think it was in 2006, and that 05 was a mistype. If he already had all the characters decided by 2005, then why hold a poll? Lucario and Lucas's games hadn't released at that time. Yet, they were two characters who were requested a lot. In Melee, he showed that he added the most popular characters. We don't know the results of the poll. If he ended up picking some of the most popular characters, it would have been a fluke back in 2005 (again, Lucario and Lucas didn't have games yet). We don't know the poll results so we can only guess. Although, from what I've heard, 9 of the 10 characters from a poll on a Japanese fan site were added (Geno was the one left out). This came from GoNintendo BTW.
When Sakurai said he didn't want to add only popular characters, he meant the roster wouldn't be 100% popular characters. This is evident by him adding R.O.B. and Pokemon Trainer (oh, and I guess Zero Suit Samus). He focuses namely on the popular characters, but does not add only them. He adds what he thinks is worth adding (I think this is one of the four points he made).
NO WAY!!!!!!If he does make a return, I would like to see another person, with a more competitive mindset, to take the helm with him.
I'm still not all that keen on the Duck Hunt Dog idea. I, however, would absolutely love to see a Duck Hunt stage.According to the Ice Climbers' page on the Melee website (in Japanese), Sakurai had five choices to represent the Famicom - Ice Climbers, Balloon Fighter, Bubbles, Urban Champion, and Excitebike - and he wanted to pick only one. Pit and Mach Rider were not mentioned at all. Sakurai chose Ice Climbers over the four other retro characters because he felt they had the most potential as viable fighters than the others.
Now, there are two retro characters in Melee and in Brawl so I think it is likely that there will be two new retro characters in SSB4. The second retro character will almost undoubtly be the WTF character. I really hope the two retro newcomers are Takamaru and Duck Hunt Dog. I am sure the dog will be very original and bizarre much like Mr. Game & Watch and R.O.B. were in Melee and Brawl.
I don't want the game to go completely competitive. That killed the genre for a while to begin with. I just want there to be a balance between non-competitive and competitive aspects of gameplay. Compared to Melee, Brawl is pretty shallow in terms of gameplay, glitchy, and unbalanced, or so I've heard.NO WAY!!!!!!
If you want competitive, go play Street Fighter. I like the way Sakurai has approached it, and I hope he comes back and still has a say in the matter.
The reason I think it's 2006 is two fold. First, why even have the poll in the first place? Second, how could he manage to get the most popular characters in if he was basically taking shots in the dark. Lucas and Lucario didn't have games in 2005 (I do Lucas wasn't shown until late 05 or early 06). There just seems to be an inconsistency if we assume it's 2005. I think some say 2006.I believe it was indeed 2005 and not a typo. If I could only find it, but Sakurai mentions that he made the roster after being contacted by Iwata.
I completely agree with this. Melee is considered the more competitive of the three games, but it was never really intended that way. Plus a lot of people complained about the quick, difficult gameplay so Sakurai offered to "moderate" the speed. Nintendo has always been about making a game as easy as possible (okay, maybe not as easy as possible...), and I don't see them changing their mind anytime soon.I don't think the next Smash should be made with a competitive nature being the main focus. Smash is meant to be a crazy, fun fighting game with a unique fighting system between Nintendo's mascots, not a competitive game. It's only some of the people who play the game that make it competitive, not everyone, so marketing it purely to those few isn't that much of a good idea.
Competitive Smash is like competitive Super Mario Bros. speedruns- the games weren't designed with a competitive mindset, it was the fans who made it.
I have heard a lot of people suggesting David Sirlin balance the game, which is highly unlikely/ unnecessary. If the game isn't well balanced, you should either deal with it, or just ignore the what would be presumed to be flawed competitive scene.
I'm sure Sakurai won't abandon the sereis, he's done o much with it and it's his directing that got it it's fame and popularity. Nintendo would be smart enough to consult with Sakurai and at least offer him a spot in the development before handing it over to someone else. I'm glad you posted this, it gives me a lot of hope...Shortly after GDC 09: Sakurai announces that not only are SORA and Nintendo working on another project together (he emphasized that it wasn't Smash) but that SORA was now a second party to Nintendo. He estimated that the game would be released in 2011. (With this being said, a new Smash game probably won't be announced until at least 2012 with a release date of no earlier than 2014.)
So basically, he went from not even wanting to be a part of the next Smash Bros (and, in a way, not even wanting to make Brawl) and trying to move away from Nintendo to saying that he's already tossing around ideas in his head for a new Smash and letting his company become a second party to Nintendo.
Him making the poll a year after the roster was decided is rather strange, and ever since I found out this a year ago, I've become skeptical with Sakurai. Not for his noncompetitive nature, but also because of the mismanaging of time.The reason I think it's 2006 is two fold. First, why even have the poll in the first place? Second, how could he manage to get the most popular characters in if he was basically taking shots in the dark. Lucas and Lucario didn't have games in 2005 (I do Lucas wasn't shown until late 05 or early 06). There just seems to be an inconsistency if we assume it's 2005. I think some say 2006.
No, at GDC 08, he did say that he decided the roster (aside from Sonic) in three days following E3 05. Let me address the main questions you asked:@Fatmanonice: One problem we are assuming that he made the roster in 2005. But, it is probably more logical to think it was in 2006, and that 05 was a mistype. If he already had all the characters decided by 2005, then why hold a poll? Lucario and Lucas's games hadn't released at that time. Yet, they were two characters who were requested a lot. In Melee, he showed that he added the most popular characters. We don't know the results of the poll. If he ended up picking some of the most popular characters, it would have been a fluke back in 2005 (again, Lucario and Lucas didn't have games yet). We don't know the poll results so we can only guess. Although, from what I've heard, 9 of the 10 characters from a poll on a Japanese fan site were added (Geno was the one left out). This came from GoNintendo BTW.
You're about one year late with your story in terms of context. At E3 05, Iwata announced that a new Mario, Zelda, Metroid, and Smash were in the works and that at least two of them would be ready for release at the Nintendo "Revolution's" launch. Iwata then asked Sakurai into one of the conference suites following this announcement. It turned out that the Smash announcement was merely a bluff to please the audience and that a new Smash game hadn't even begun development. Iwata then told Sakurai that he was the only one for the job and, if he didn't except, that their plan was to just recreate Melee with online features. Sakurai admits that he caved into the pressure simply because he didn't like the idea of someone else messing with one of his games.If I remember correctly, didn't Sakurai at one point say that he didn't know he was going to be appointed to be director of Brawl until around the time of the first trailer or something? Or is that just another random thing thrown out on the internet that's just fake? If true though, then it should have been 2006 when he got the roster down. =/
(Even so, I still think that Toon Link, Jigs, and Wolf were all technically later than intended additions, though maybe not as late as Sonic)
Was this ever proven?The fact that his team apparently perused Smashboards, found the advanced tactics discussion in Gimpyfish's E 4 All thread, and purposefully removed them all, is rather disheartening. That is what they did in between those demos and the game's release, when they could've included characters or features that fans would actually enjoy in the long run.