It's only Brawl. It doesn't have Melee OR 64. How is that representing Smashboards well?
Seriously, just slap together some good gameplay from all three. How hard would that be?
Prediction isn't skill, it's derived from experience. In terms of technical skill, Melee wins out.
If that vid of metaknight beating up a CPU counts as a combo video and could theoretically win, while the best footage of 64's most amazing combos has no chance whatsoever...
Run another, non-official video competition and give every game a chance.
Yes, a combo video of all three would be good, I'll agree with you on that.
I said his video represented Smashboards because whether people disagree or not, the future of Smash is inevitable. MLG no longer has melee on its belt and Brawl is next in line.. it's only a matter of time before it goes mainstream along with the other big games. Since Smashboards is owned by Major League Gaming, it's only respectable to keep up with the most current game to date. Games that are so many years old will always remain great, but no matter what, the latest game always prevails. Halo 2 was better than Halo 3, yet Halo 3 is MLG. That's just the way the cookie crumbles.
I'm going to have to disagree with you on "Prediction not being skill". If this is the case then doing "combos" in melee isn't skill either. It's foolish to think that reading your opponents patterns and adapting to his or her mindset in order to benefit your play style is not a "skill". Melee is a fun game, but it is not Brawl. Brawl is a fun game, but it is not melee. The games differ completely because it basically two completely different fighting engines. The two should not be compared, it is soley based on preference. I prefer brawl because I like the mindgame factor of it all while people like Melee for the hitstun and technicalities.
The easiest way to put this is... Brawl is Chess, while Melee is Checkers. If you know how to play the game with every little trick in the book in addition with a mindgame here and there, then you will play Melee. If you prefer patient thinking, mindgames, and predicting, you will play Brawl.
If you really think that "Sonic's combos" which I've been told consist of spin-jump-move are harder than Melee's... you're horribly wrong. Melee doesn't have obscene amounts of stun, where you get hit and have to wait 20 seconds before you can do anything. In most cases, you barely have enough time to hit them before the stun runs out.
Also, I'd pretty much mastered that ICs 0-death CG, which is like the ONLY inescapable (USEFUL) combo Brawl has and that got banned from tournaments.
I don't think he said that Sonics combo's are "harder" than melee's "combos". The definition of a combo is plainly put.. combination. A combination of attacks that are stringed together is a combo, they don't necisarily have to be "inescapable" either. A chain grab was named "chain grab" because it is in fact a grab and not a string of attacks. Sonic is probably one of the most technical characters in Brawl when it comes to mindgames, spin canceling, etc. In my opinion, your "combos" for melee are basically givin to you through hit stun while in Brawl you don't have that option of hit stun. There are definitely combo's in Brawl.. if you need a reference, refer to this video which highlights some major combinations of attacks initialized with the use of mindgames.
http://www.youtube.com/watch?v=aQzwPp-B-Hc
I don't follow Brawl.
It was banned a year ago or whenever it was that I did >_>
Then who are you to say Melee is "harder"? : / ...again, two different games, two different playstyles. Chess / Checkers.
----
Also, I would like to point out that this competition is a fail. The votes on videos like the "metaknight" combo video are ridiculous and I'm almost positive that 99% of the people voting don't even check all the videos.. they just browse and say "oh look melee" *votes*... It's just a joke. This competition should be split up into 3 parts. Brawl Videos, Melee Videos, and 64 Videos, all with their own prizes.