That's stupid, because people set criteria based on how they want events to turn out, not based on their ideals.
Oh, my bad. It'd be much better to just set criteria and pretend MK doesn't exist?
MK is a problem. If you don't think he is, you're not paying attention to community reaction. Hell, even anti-ban people hate him. The only ones not saying "Wait, what?" at every collection of data posted to answer an anti-ban question are people like Omni that don't CARE if one character beats everyone else.
Knowing that MK is a problem allows us to see WHY he is a problem. The last time we argued about this we had two full reports from both sides and a lot of questions from anti-ban that pro-ban couldn't answer because they were all about the future; people claimed outliers were indicative of trends, or that MK's dominance was going down. Time has past and MK's usage AND success has gone
up. Flayl's data shows that, yes, it is the player and not the character doing the work; the only character from Flayl's list that has two players is Snake (Razer and Ally).
My charts (all of 'em) show that Metaknight is the only character with consistent dominance. Snake is in 2nd place and is largely outshined by MK
and isn't nearly as consistent. Other top characters have had a few moments to shine, but even then are still outshined by MK.
In short.... there is no evidence showing that MK will do worse, and in fact evidence shows that he'd do better. More interestingly, any character other than MK doing better has shown to do
worse when another character does better. When Falco stepped up, everyone but MK went down. When Diddy stepped up, everyone but MK went down.
The reason MK is a problem is because peoples ideals are
already being hit hard by MK. You
cannot create criteria without an example.... and the funny thing is, other banned characters had even less information than MK did. Compared to the data we have on MK, other banned characters were banned on a guess.
Seriously, the asking of criteria so you can feel better is getting old. Any criteria created would be
arbitrary in nature.
Also:
http://www.smashboards.com/showpost.php?p=9392419&postcount=851
I addressed this like 40 different times. ><
me said:
We also have ban criteria set:
[1] That aspect of the game must be so different from everything else in the game that it
is an alien to the rest of the game.
[2] That aspect of the game must decrease the quality of every aspect of Brawl.
A- Everything we have banned in Super Smash Brothers history has met both of these
criteria, and
B – Besides Metaknight, there is nothing we have yet to ban that satisfied both of these
criteria.
This is a retroactive ban criteria. It was created by looking at what we HAVE banned in the past. Items, stages, techniques, etc.
For those that want to ban MK because he's "broken", you'd have to define broken. Most anti-ban people define broken as thus:
"Functional definition for "broken": Character somehow ignores game mechanics, cannot
be beaten, or has some random uncontrollable effect. Metaknight does not bend the rules
of smash to bypass hit stun, DI, KOs, free movement, or other concepts familiar to smash
game play."
If this is the case, Metaknight should be broken if he has IDC, but we banned that already so we're good to go in that area.
Unfortunately, their "broken" criteria allows the banning of Ice Climbers and was created not by precedent in the smash community, but by precedent in other games. Oh well.
So how you define "broken" is really up to you. Something doesn't have to be broken to be banned though; if this was the case we wouldn't have banned items but instead turned them to "low" and only added "food" and other small items.
gah, me again
me said:
AZ had rigid criteria for Genesis; it was achieved at Pound. Others have rigid criteria that it doesn't matter if MK takes every spot in a tournament as long as it isn't #1.
Setting arbitrary rigid criteria is a losing strategy.
If you set the criteria too low, things get banned earlier. If you set it too high (often the case), nothing gets banned.
What's worse is that when the SBR selected criteria for banning, everyone's criteria either fit or didn't fit Metaknight at the time it was made... for their respective side. If we did it again, we would have the same issue.
All you need is motive and data, and then its a discussion that has to take place. Setting arbitrary criteria that can't move is a recipe for failure.
If you can somehow quantify how many Metaknights are needed to create a problem you could theoretically do it, but this is unlikely. This even less likely when matchup ratios are in themselves inherently biased.
I have sveral of these posts ><
The traditional response to the above would be "But your wording is so vaaaaaague". Yes, it is.
[1] That aspect of the game must be so different from everything else in the game that it
is an alien to the rest of the game.
[2] That aspect of the game must decrease the quality of every aspect of Brawl.
What is "different"?! What is "decreasing the quality" mean?!
Use your brain, it isn't rocket science. We haven't had a single thing banned that didn't fit those criteria. The reason why is because
we ban what we want.
For some reason, Metaknight needed a league of statistical data from the anti-ban last time that we couldn't get... now we do and it is ignored.
To put a final nail in the coffin:
Pro-ban
has already met the criteria they have personally set. If they haven't, the person wouldn't be pro-ban.
Anti-ban
has not had Metaknight reach their criteria, or they are incorrect about their perception of the known data.
If they're merely incorrect, that can be fixed easily by correcting them.
But
what is anti-ban's criteria?
Since the beginning, anti-ban has raised questions that have since been answered only to lead to anti-ban backing up and dismissing answers. Anti-ban is now in a corner, because we've solved every avenue we've been given save for the ridiculous (like "This character must win 100% of the time" or "If someone else wins with non-MK, it means MK isn't broken").
So it is Anti-ban's responsibility to post their own personal criteria for banning MK so we can
meet that criteria. Pro-ban posting thier criteria can do nothing since it has already been met.