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This isn't necessarily true. The current top characters are top because they have the best matchups against MK. Within that top group, they're somewhat in an order of 'overall other matchups'. Snake, Diddy, Falco. Diddy's matchups especially really aren't all that impressive besides MK.Right, but we know the MUs between the top characters -- and they're top because they have the least bad matchups (In general). There is none unless there's been a rather huge mistake.
The Marth boards are the only ones who love anime?Hey? Why's everyone hating on the marth boards?!
So you support the pro-ban idea that banning MK will have a reasonable chance to accelerate development of other character's metagames?No, you don't. You have matchup data from MK being legal; thus, there is potential that every avenue in other matchups hasn't been explored yet (i.e. some stupid move abuse that changes a matchup). I'm not claiming they exist, but I'm not silly enough to claim that they don't. By the way, the idea of the temp-ban came from the good posters for pro-ban.
It's less the whole "We're not on MLG" and more the "They tried us and didn't like us"; imagine it similar to a person trying drugs, getting very hooked, and then having the source dry out.That doesn't function well as a TL;DR.
I fail to see how having somebody view a game and declare something as planking is any different from a sports referee calling a foul during <insert sports game here>, and I don't see why it's not a viable option.
It's not the best option, but it's better than having MK legal and having no discrete criteria, and, until it can be proven otherwise, a game completely without him.
@Jack: We were fine without MLG before, and I don't think the community would suffer from losing the support of something we've never relied upon.
Indeed. And planking? Well, planking ISN'T. So why aren't we banning Metaknight yet?Here's the thing Jack:
with DMG's whole planking info, MK falls qualifies as banworthy in terms of Sirlin now.
Why can you not play at all if you can't play MK? You were just robbed of the easiest-to-use, most effective tool in the game; go find another one like G&W, DDD, ROB, or basically anyone that MK *****.Its pretty obvious to EVERYONE when an MK is planking the whole match and has easily gone over X (in this case 50) Ledge Grabs and Scrooged. When MK times you out on a stage NOT named Rainbow Cruise, its safe to say they've gone over the Ledge Grab Limit, for example.
Besides, wouldn't enforcing these rules make it too risky to TRY to go beyond the limits? If you get caught you lose, which is bad and risky, but not as bad as NOT BEING ABLE TO PLAY AT ALL, FOR EXAMPLE *COUGHCOUGHBANNINGMKCOUGHCOGUH*
Being able to play limited >>>>>>>>>>>>>>>>>>>>>>>>>>>> Not being able to play at all
Strawman.Oh, I just thought of something.
Now, imagine if Brawl's main competative Scene dies. Now, Nationals aren't happening anymore, but you can still participate in local tourneys and the like, seeing as they still exist.
Would it be better to keep on playing Brawl for locals, or quit Brawl altogether?
If you chose the former, that equates to the limits of Planking/Scrooging, the latter, and thats Banning MK.
MLG is NOT banning Metaknight
I'm quoting these for future reference so I can point and laugh at you.Common sense
55:45 is not even. By your definition, every one of MK's 55/45s are 60/40s, which is even worse.Yes, but a lot of his match-ups are dead even.
If you don't call 55:45 dead even you're stupid. Its not really a true advantage until 70:30, and MK as a lot more 55:45s and 60:40s than anything else, which puts him pretty much even only SLIGHTLY going towards him.
people treat 60:40 as unwinnable sheesh.
Wrong, Marth, DDD, and I think like ROB would go up on the tier list a bit.
.....
Other than that I'm seeing nothing, though. Is that 3 worth it? Lolno.
Thank you mantis.There I fixed it.
Thanks you RPSII personally believe that Ganondorf is going to take place of MK if he is banned.
Just b/c I say it, doesn't make it true.
Marth doesn't do the best against Snake either and people will learn the Marth MU even more.
Good post.You clearly didn't read my post. I said unevenly distributed.
And.... do you truly think that another character would become equally dominant with MK banned? You do realize that in order for this to have a chance of occuring, you need to have a character that has no disadvantageous matchups, sans MK?
Brawl is a game of counterpicks. Every character is subject to this..... except for MK. That is why the character is leagues above any other character within the game.
I will enjoy what results from DMG's information that it's possible for MK to plank in a manner that is realistically nearly unbeatable.
In addition to that, you seem to underestimate what has been done prior to DMG's data. I'm looking forward to seeing how the BBR reacts to DMG's "nail in the coffin", but considering that OS and Crow examined every single point that anti-ban stood on in their "official stance" (in the last Metaknight debate) and pulverized it (nearly a month ago).... then I am slightly confused as to why DMG's well researched data is even necessary to show that MK needs to be banned.
You are a terrible person.Anime fans are the worst people.
this. sooooo much this.
You are a worse person.Oh i don't hate the marth boards ... but i do hate anime freaks.
especially naruto fans.
That isn't a strawman, it's just a ****ty comparison...please use terms correctly.Strawman.UltiMario said:Oh, I just thought of something.
Now, imagine if Brawl's main competative Scene dies. Now, Nationals aren't happening anymore, but you can still participate in local tourneys and the like, seeing as they still exist.
Would it be better to keep on playing Brawl for locals, or quit Brawl altogether?
If you chose the former, that equates to the limits of Planking/Scrooging, the latter, and thats Banning MK.
This. Very much this post.@ Budget Cash Player:
That isn't a strawman, it's just a ****ty comparison...please use terms correctly.
Also, I agree that w/o Metaknight, it can't be said for sure that another character won't dominate. If one of the reasons MK was so OP was the greater number of people using him and advancing his metagame, and if those people go on to another character, and start speeding up the advance of that char's metagame, we may quickly learn things (strategies/exploits) that make them fill the MK niche of "Even if I'm not unbeatable (without planking), I'm still dominant."
That being said, the likelihood of that happening is pretty low.
That's actually a strawman. Comparisons are used to strengthen a point. Strawmans are used to attack, or rather confuse a point.@ Budget Cash Player:
That isn't a strawman, it's just a ****ty comparison...please use terms correctly.
If instead we can find a compromise that's agreeable by both parties, then there would be no need to limit the metagame by one whole character. Before pulling 'absolute' stunts like that, it's wiser to consider every other option before the 'absolute'. And compromise would appeal to both pro- and anti-, meaning that there would be less conflict afterwards.Why is it so hard for people to ban him?
Occam's razor is often not the best approach.Why is it so hard for people to ban him?
My rule. Just use my "No Gay MK Stage Pick" rule, or whatever the **** I've been calling it. In a match with MK, the non-MK chooses every stage played on from all stages, including banned stages. Suddenly, MK is not that broken any more! CP him to SMI, Onett, Mario Circuit, GHZ, whatever you want! He suddenly has bad matchups (Lol falco, snake, and ICs on eldin), bad stages (Eldin, SMI, GHZ, etc.), and a reason not to choose him! Plus, the MK mains (who traditionally don't need to work as much as, say, Snake, Diddy, ICs, or Falco mains) have to work harder because they have to learn things like how to play against a Sonic they can't catch on Hyrule, or against a snake they can't gimp on any walkoff. Boom, issue solved, we can all go home.If instead we can find a compromise that's agreeable by both parties, then there would be no need to limit the metagame by one whole character. Before pulling 'absolute' stunts like that, it's wiser to consider every other option before the 'absolute'. And compromise would appeal to both pro- and anti-, meaning that there would be less conflict afterwards.
Like I said way before in this thread, what I hate about MK is how he can play gay on a whole different level, and bend the rules to keep playing gay. If there's no way we can limit those options, then I'm all for a ban. He's really being detrimental to Brawl's image, as well as gameplay. If it's a play-to-win strategy, eventually more people will come around to trying it out, and it will become an even bigger problem... Gotta rip from the ground those weeds, you know?
It can't be said... stop right there. Is there ANY CHARACTER with even CLOSE to that level of dominance now? Is there any character who doesn't have any bad matchups?@ Budget Cash Player:
That isn't a strawman, it's just a ****ty comparison...please use terms correctly.
Also, I agree that w/o Metaknight, it can't be said for sure that another character won't dominate. If one of the reasons MK was so OP was the greater number of people using him and advancing his metagame, and if those people go on to another character, and start speeding up the advance of that char's metagame, we may quickly learn things (strategies/exploits) that make them fill the MK niche of "Even if I'm not unbeatable (without planking), I'm still dominant."
That being said, the likelihood of that happening is pretty low.
It is impossible that Marth's metagame might develop to the point that he no longer loses to those characters? You mean to say that you can guarantee that it is physically impossible?It can't be said... stop right there. Is there ANY CHARACTER with even CLOSE to that level of dominance now? Is there any character who doesn't have any bad matchups?
The only one who even becomes considerable is Marth, but remember-less MKs means more DDDs and Snakes, and maybe more DKs (although DK sort of gets nixed by DDD lol).
Occam's razor is often not the best approach.
So, yeah. By definition, Occam's razor often is the best approach. Keep it simple, people: enact a whole bunch of bans that affect other characters and needlessly complicate the ruleset to give the illusion of stability and balance, which requires a whole slew of assumptions about the future of Brawl, none of which are supported by any of our current data... or just follow the data we have now and ban Metaknight.Wikipedia said:Occam's razor (or Ockham's razor), entia non sunt multiplicanda praeter necessitatem, is the meta-theoretical principle that "entities must not be multiplied beyond necessity" and the conclusion thereof, that the simplest explanation that explains all the data or strategy tends to be the best one. The principle is attributed to 14th-century English logician, theologian and Franciscan friar, William of Ockham. Occam's razor may be alternatively phrased as pluralitas non est ponenda sine necessitate ("plurality should not be posited without necessity"). The principle is often expressed in Latin as the lex parsimoniae (translating to the law of parsimony, law of economy or law of succinctness). When competing hypotheses are equal in other respects, the principle recommends selection of the hypothesis that introduces the fewest assumptions and postulates the fewest entities while still sufficiently answering the question. It is in this sense that Occam's razor is usually understood. To quote Isaac Newton, "We are to admit no more causes of natural things than such as are both true and sufficient to explain their appearances. Therefore, to the same natural effects we must, so far as possible, assign the same causes."
In science, Occam’s razor is used as a heuristic (rule of thumb) to guide scientists in the development of theoretical models rather than as an arbiter between published models. In the scientific method, Occam's razor is not considered an irrefutable principle of logic, and certainly not a scientific result.
Read the very end of that definition:So, yeah. By definition, Occam's razor often is the best approach. Keep it simple, people: enact a whole bunch of bans that affect other characters and needlessly complicate the ruleset to give the illusion of stability and balance, which requires a whole slew of assumptions about the future of Brawl, none of which are supported by any of our current data... or just follow the data we have now and ban Metaknight.
.So, yeah. By definition, Occam's razor often is the best approach. Keep it simple, people: enact a whole bunch of bans that affect other characters and needlessly complicate the ruleset to give the illusion of stability and balance, which requires a whole slew of assumptions about the future of Brawl, none of which are supported by any of our current data... or just follow the data we have now and ban Metaknight.
Well I suppose you can twist it in any way, but I can clearly see your point.@Hero Mystic: A strawman argument is when instead of fighting a point that was been brought up, you construct a fake point, and attack that, in an effort to deceive the audience into thinking that you are in fact attacking the point brought up. UltiMario was not doing that. He was bringing up a hypothetical unrelated to any point the pro-ban side had, and trying to relate the options of the hypothetical to the sides of the debate. Yes, it was a rhetorical device, used to equate the pro-ban side w/ quitters (or something, as I said, it was a sucky comparison), but *not* a strawman.
An example of a strawman would be in fact Budget Player Cadet's response to my post.
I know, you guys haven't even said anything worthwhile concerning MK and any alternatives on what we should look at for the past pages. It's all about Occam's razor now, and discussing logic stuff. :|This entire thread is a Debate 101.
Read the definition, the last sentence, and the thread: Occam's razor is a supplement, judiciously applied to existing hypotheses / data to make educated decisions on possible best courses of action / most probable accurate scenarios. Occam's razor, by itself, is meaningless...Read the very end of that definition:
In science, Occam’s razor is used as a heuristic (rule of thumb) to guide scientists in the development of theoretical models rather than as an arbiter between published models.
It is a guide. It is not a method. Do not confuse the two.
In the context of this analogy, I believe Thiocyanide is trying to plea insanity to get off easy.It's like having a murder case where the prosecution has the murder weapon, 3 eye witnesses, security footage, and a bloody glove with fingerprints, but lacks a motive; sure, motive is important, but sometimes people are just sociopaths and sometimes all the other evidence is overwhelming enough to convict anyway.
No, I mean to say that the way things are going now, it's just not likely. Remember, the chars that counter marth are held down by metaknight! What's far more likely is that people like DDD up their metagame because all of a sudden you can use them more.It is impossible that Marth's metagame might develop to the point that he no longer loses to those characters? You mean to say that you can guarantee that it is physically impossible?
I'm giving "Did not read correctly/read too fast" johns, kthx.An example of a strawman would be in fact Budget Player Cadet's response to my post.
@Budget Player Cadet: I never said there was a character that close to dominant now, nor did I say that as of now there are more characters with no bad matchups. I said that without MK, if the players moved onto another character (Lets say marth, wario, or whatever), and start all using him and boosting his metagame. They get so much experience playing against matchups that were previously disadvataged for them (let's say that they realize crazy powershield-> safe approach on falco/other projectile users) that they even the matchup ratio out, out of sheer overuse and success in tourney play.
(disclaimer: I say this because n brawl, matchup ratios seem to change alot and are very subjective, and based heavily on immediate metaplay)
He would still be able to "dominate" even if he wasn't as good a character as MK.
Also, if you didn't notice, I said that the likelihood wasn't that great. I simply pointed out that it's not impossible. (with the physics of brawl favoring defensive play with characters with ranged melee attacks w/ little ending lag, I can't see someone saying it's an impossible scenario)
Yes, if only I knew what you knew... "Knowledge for knowledge's sake" is the only thing that goes on outside the BBR, I wonder what you guys are discussing in there that wills you to the point of posting what I quoted...If only you guys knew!
Anyway, I'm with whatever the public wants.
MK would plank the **** out of Zeus, then we'd ban both of them.Out of curiosity:
Let's imagine Zeus came down and said "YALL SILLY MILKSOPS" and demanded MK stay in the game, but we HAD to do something about that boring ledge grab stuff.
What do you do to prevent ledge grabs without a judge ruling that would be effective, but never tilt the flow of the match away from MK simply because "we said so"?
In my opinion, there's no reason at all as to why a character would want to grab a ledge, if the opponent isn't in a threatening position. TO me it just seems like you're just setting up an even tougher defense that is just too strong when performed by certain characters. LGLs aren't a good way of limiting ledge-play because some characters depend on ledge games as their best strategy, and even with that they're abhorrently bad, at an internal level (Samus and Jigglypuff for example... Samus maybe not so much, but me maining Samus in Melee then trying her out in Brawl warped my vision of her forever)... So, we could start with the whole "jumping onto the ledge when not directly threatened" scenario and work our way from there.What do you do to prevent ledge grabs without a judge ruling that would be effective, but never tilt the flow of the match away from MK simply because "we said so"?
Awright, let's see how I can morph it around a bit to exclude a judge or 'witness'... But before I do so:Kewkky, it's a good start, and a decent effort, but it's still way too subjective; the simple truth is that anything requiring a judge won't work. We need to realize that once the words "judge", "ruling" or "call" are used in our definition, we've already failed.
It's just not practical. Small tournaments can pull it off because everyone is watching each other, but mid-level and national tournaments will need massive resources to do it, at least one judge for each simultaneous match... and even then, all of the judges have to be trained beforehand to know exactly what they're looking for and so that they'll all make the same call in the same situations, so that no player is disenfranchised by a bad call. Judges just have too many holes. If it's not discreet and easily enforceable, there's a good chance it won't work.
You missed the joke, marth boards have a rep for being weeaboos, well except me and one other marth (check his title to find out who).Oh i don't hate the marth boards ... but i do hate anime freaks.
especially naruto fans.
There is a pretty distinct line between weeaboo and anime fan.You missed the joke, marth boards have a rep for being weeaboos, well except me and one other marth (check his title to find out who).
All weeaboos are anime fans but not all anime fans are weeaboos.There is a pretty distinct line between weeaboo and anime fan.
There is no 'judgement call' concerning IDC. Either you did it, or you didn't. Planking isn't anywhere near as discrete.Awright, let's see how I can morph it around a bit to exclude a judge or 'witness'... But before I do so:
Now that I think about it, how do people enforce IDC? If a judge calling shouldn't be part of a rule, then how can people respect the IDC rule? A player can tell when an opponent is IDC'ing, and when the opponent is planking/scrooging... How different is the situation? There's no way to document a match besides saving the replay, and the same could be said about planking/scrooging. Both techniques require a player to WANT to do them in order to do them. Once the techniques have been performed, and the match has been brought up for inspection due to the breaking of a rule (IDC in this case), how does the judge respond to that? There's no physical evidence that can be maintained for a penalty to be placed upon the opponent, how is the rule still working? And why can't we apply the same approach to planking/scrooging?