If MK's opponent DECIDES to give MK the space, why can't MK DECIDE to stay on the ledge?
If Snake's opponent DECIDES to give MK the space, why can't Snake DECIDE to stay on the ledge?
If Falco's opponent DECIDES to give MK the space, why can't Falco DECIDE to stay on the ledge?
If Pit's opponent DECIDES to give Pit the space, why can't Pit DECIDE to stay on the ledge?
Because my suggestion FORCES the player to get back on the stage when the space is given. Anyone who simply walks past the TV and glances at the game can notice this, just like how the IDC can be noticed by just glancing at a TV screen. There's nothing that you can do in-game to prove to a TO that MK used an IDC, right? With a Wii that has no infinite-replay codes, replay-saving for proof of IDC usage is impossible, thus players can get away with it if they decide it's cool to do it since they won't get caught by the TO. They can just lie and argue against the other player if their motive was to do so! And yet, the ruling's there... Why can't the same concept be applied to planking+scrooging? If the ruling says that [/i]"...then the opponent is forced to go on-stage and avoid the ledge until hit/knocked off the stage/some other limiter"[/i] then what's the big deal with it?
Why is stalling out the timer not a legit strategy? (i know you didn't say that, but what it seems to be implying)
It's legit, but not by stalling it in a way that the opponent has no way of fighting your strategy. IDC was banned because of how it could be used to stall the timer, and how the opponent could do nothing against it. Planking+scrooging if done right (according to DMG's post) are similar to that trait of IDC, which is that opponents have a
near-impossible time managing around it, making it become a broken strategy, at least when MK is performing it. Scrooging is broken no matter who performs it, but only MK's planking is banworthy. Would we want to make a surgical change and ban MK's planking, or should we make it universal and ban ALL planking?
Why would a Pit want to grab the ledge?
Why would Falco, Falcon, Snake, Marth, DDD want to grab the ledge?
Recovery purposes. Which my suggestion covers. Pit is the only exception, and only because his scrooging is as good as MK's, so he can exploit that game mechanic as well... Meaning that my suggestion would take care of his scrooging and 'planking'.
So if MK is breaking the game by planking+scrooging, but no one else is, is planking+scrooging broken?
Yes, because the potential to break the game is there and has been exploited by at least 1 character. If MK is shown breaking the game ONLY by doing those strategies, then those strategies are obviously priority and should be addressed before MK as a character is brought up for a ban (ergo, exhausting every option before accounting to absolutes). Now, my question:
If MK is shown to be less of a problem in every way that he currently is with planking+scrooging gone, but no one else is shown to have been affected, is MK broken?
If a player can't deal with the planking/scrooging of another character for whatever reason, such as he's actually taking some kind of damage against it and doesn't want to take the risk, he's given the option of moving away, and his opponent HAS to get up on the stage. If the character's planking/scrooging isn't broken, why should the character HAVE to get up on the stage? There's two minutes left in an intensely defensive match, I'm on the ledge, and I have the lead. I would like to dare my opponent to come get me, especially in a game of such defensive nature, rather than risk getting on the stage prematurely because the opponent gave me space and thus I am required to get on stage.
If it's an intensely defensive match, why is the opponent even trying to approach you? The one who approaches loses, and if you have a lead, that means you're probably going to win by forcing yourdefensive opponent to go offensive. I'd be honored if my opponent allowed me to go back on-stage safely, instead of pressuring my recovery while I'm attempting to go back on-stage and finish the match. He's putting himself in an unfavorable position as well by running all the way to the other side of the stage, thus allowing my defensive character to set up his area and continue camping/whatever defensive options he has to run the timer. The option for my opponent to approach me and beat me still stands, meaning that the competition of who the best player is, is still active in the match. If I beat him, I'm clearly the better player. If he beats me, he'sclearly the better player. One of us outplayed our opponent and gained victory because of that. What's wrong with that? Or are you telling me you'd rather have pseudo-stalling techniques such as planking+scrooging be a major part of defensive gaming?
what are his other unfair advantages in tourney-use?
what makes those other unfair advantages ok to use?
I think 'unfair' was too subjective of a word for me to use. I changed my mind and want to change the word to "powerful". Do your questions still stand? My point still does.