Gea
Smash Master
Would he swing the bat or the yoyo?i think ness with ice climbers' side-B would be legit
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Would he swing the bat or the yoyo?i think ness with ice climbers' side-B would be legit
you don't think total air control and total ground control would be good compliments?why would puff with falco's lasers be ss tier?
i dont even think thatd be good
Why are you apologizing LOLi guess it is broken, idk, im really bad at doing these move swaps
i have no imagination : (
@mow, u in nova bro? wanna SMASHHH????
So you just want her to live forever?I want Yoshi's egg throw on Jiggs replacing sing and Link's bombs replacing roll out :D
I was mostly thinking about the hilarity of the futility to platform camp a character with those zoning projectiles :DSo you just want her to live forever?
Is it to much to ask for Ness to have Falcon's stomp, fox's shine and marth's grab range?
Agreed.Ness needs his dair to come out like frame 6-8, his dash attack to be a solid 10% hit (or redistributed to 1-1-9) so it can work vs knocked over foes, and faster vertical accel on his FJ and SH. Helps him way more than a simple move replacement aside from maybe Falco's laser.
uhh, alright i guessi haven't played since august, and i'm intentionally not playing until apex so i can do money matches to see how many bad kids i can embarrass.
sh triple laser > threat of rest = hilarious
I don't disagree with anything you said here and i thought of most of this before i made my post... I thought lasers would make peach puff unwinnable, it would bring mus where she gets camped closer to her side, and would just help vs characters she beats....stuff
Smash64 Ness's dair starts at frame 5, according to ant-d's chart... which has been shown to have inaccuracies. But still, it can't be off by more than a few frames. And they gave ProjectM Ness his 64 dair. lolif ness' dair was frame 8 that'd still be faster than SDR Ness dair. which is ridiculous
If I had to give him a recovery then I'd probably just make his Psi Magnet similar to Brawl in that he can use it to shift to the side. In Brawl (iirc) the amount he propels himself is contingent on whether he's built momentum from PK Fire or DJ but I think in Melee I'd just make him capable of reeling himself sideways when airborne.I was mostly thinking about the hilarity of the futility to platform camp a character with those zoning projectiles :D
Also wouldn't Ness also need a way to avoid his currently almost guaranteed death if he's put offstage? I wouldn't see him to be too good with any move replacements that don't do something about this, though I'd have to admit that my Ness experience is pretty limited :D
you can't have negative lag... i thinkRather, give character minor tweaks instead of entirely different moves. I.E. Make Fox have less lag.
seriously...you can't have negative lag... i think
Why? He seems to be plenty fair, albeit annoying, in SSB64.Ness has a fundamentally flawed design, I'd hate to be the person trying to "fix" him without making him hella ****ing annoying or outright terrible.
not really... marth, sheik, and falcon all have pretty mediocre specials.tl;dr
Special moves pretty much make or break a character's tier.