LanceStern
Smash Lord
After thinking about Metaknight's placement on the tier list and checking out some matches between the top characters of each (M2k, Anti, Ally, Havok, Tyrant) vs (ADHD, Gnes, TKD, Esam, Dehf, Rich Brown). I want to bring up the subject of matchups that are 50/50, even, equal etc.
Snake
Falco
Diddy
Fox
Pikachu
Honorable "Slight Advantage" Matchup (55/45): Olimar
I think these are even matchups for Metaknight. He has a hard time catching some of them, KOing others, and even approaching some of them. If he does get a chance to combat them one-on-one, he has just as much of a probability of getting beat up as the other opponent unless they are both in the air. Some of these characters can KO Metaknight easier (i.e. at lower percentages) than Metaknight, and others have no problem thanks to "advances" in the Metagame.
Falco is hard even for metaknight to approach. Falco can laser camp and phantasm away (expecting tornado to intercept) the entire match. When metaknight does appraoch, Falco can and will chain grab him or out box him. Metaknights have to be really smart. And for his easiest KO option, grab release -> BDACUS for the KO. (See: DEHF vs M2k, Tyrant, Havok, Tearbear).
Fox can outrun, camp, and juggle Metaknight forever. His KO option (upsmash) is ridiculous, and downsmash isn't too shabby. (See: TKD vs. Tyrant, Havok, Tearbear)
Snake has always seemed even. MK can't KO him unless he shuttle loops him or Snake is at > 150%. Snake can rack damage with jabs, tilts, grenades and KO metaknight at 90%. (See: Ally/Razer vs. Metaknights)
Diddy's metagame vs. MK was invented by ADHD (imo). I call it the ADHD defense. Banana in front, banana in hand, peanut gun until Metaknight approaches. Diddy can't "easily" KO metaknight, but it's the same way... it's hard for metaknight to approach. (See: ADHD/Gnes vs. M2k/Havok/Atomsk/Anti *although Anti wrecks most diddies*)
Pikachu is different than the others on the list because his fight is in the air versus Metaknight. Chain grabs, juggling, tons of frame traps... it's a very violent fight. Pikachu has the hardest time out of all of these characters in KOing Metaknight, but his option is still pretty strong in thunder or OOS nair.
I think in a way I am oversimplifying some, and there's still the fact that this is an "Even" matchup cause Metaknight is still metaknight. But I think we've gotten past the point in time where it's a guaranteed win because it's Metaknight and he shud b banned!11!
Any thoughts? Disagreements? Additions?
Snake
Falco
Diddy
Fox
Pikachu
Honorable "Slight Advantage" Matchup (55/45): Olimar
I think these are even matchups for Metaknight. He has a hard time catching some of them, KOing others, and even approaching some of them. If he does get a chance to combat them one-on-one, he has just as much of a probability of getting beat up as the other opponent unless they are both in the air. Some of these characters can KO Metaknight easier (i.e. at lower percentages) than Metaknight, and others have no problem thanks to "advances" in the Metagame.
Falco is hard even for metaknight to approach. Falco can laser camp and phantasm away (expecting tornado to intercept) the entire match. When metaknight does appraoch, Falco can and will chain grab him or out box him. Metaknights have to be really smart. And for his easiest KO option, grab release -> BDACUS for the KO. (See: DEHF vs M2k, Tyrant, Havok, Tearbear).
Fox can outrun, camp, and juggle Metaknight forever. His KO option (upsmash) is ridiculous, and downsmash isn't too shabby. (See: TKD vs. Tyrant, Havok, Tearbear)
Snake has always seemed even. MK can't KO him unless he shuttle loops him or Snake is at > 150%. Snake can rack damage with jabs, tilts, grenades and KO metaknight at 90%. (See: Ally/Razer vs. Metaknights)
Diddy's metagame vs. MK was invented by ADHD (imo). I call it the ADHD defense. Banana in front, banana in hand, peanut gun until Metaknight approaches. Diddy can't "easily" KO metaknight, but it's the same way... it's hard for metaknight to approach. (See: ADHD/Gnes vs. M2k/Havok/Atomsk/Anti *although Anti wrecks most diddies*)
Pikachu is different than the others on the list because his fight is in the air versus Metaknight. Chain grabs, juggling, tons of frame traps... it's a very violent fight. Pikachu has the hardest time out of all of these characters in KOing Metaknight, but his option is still pretty strong in thunder or OOS nair.
I think in a way I am oversimplifying some, and there's still the fact that this is an "Even" matchup cause Metaknight is still metaknight. But I think we've gotten past the point in time where it's a guaranteed win because it's Metaknight and he shud b banned!11!
Any thoughts? Disagreements? Additions?