Oh I've seen that name before. What's scary is that you remember so much about that match.I was under the tag "Smashin Dude".
It was back in the day lol.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Oh I've seen that name before. What's scary is that you remember so much about that match.I was under the tag "Smashin Dude".
It was back in the day lol.
Dude, I'd kill to have a memory like yours.I remember most of my sets with people, even friendlies when the game came out.![]()
Falling MK UAirs beat GaW DAir.When shield grabbing his Dair make sure you wait for the 2nd hit. When G&W is above me I like to jump in the air and pretend I'm going to Uair then quickly fast fall and buffer an Utilt. I'm not sure if MK's Uair can beat the key, but even if it can it's not reliable because the timing is so strict. Utilt works well though.
GaWs upB has invincibility frames, so no.Falling MK UAirs beat GaW DAir.
If GaW gets hit by a DSmash/Dair and uses bad DI try to gimp him while he is coming back to the stage (before he is in a good range for Up B). You got a lot of time to go offstage, if he uses Bucket Cancel before.
If he uses Up B earlier in this situation punish him for it with your Up B.
Does any of MKs moves beat GaWs Up B?
I dont think this works. At best they might trade hits, and Dair does more damage and has more knockback, not to mention he comes down so fast that timing the Uair would be too risky. When GaW is above you its best to just stay on the ground follow him. If he's forced to Dair then punish with Utilt or shieldgrab.Falling MK UAirs beat GaW DAir.
No, it works. You have to space your U-air very well.I dont think this works.
Nah...I dont think this works. At best they might trade hits, and Dair does more damage and has more knockback, not to mention he comes down so fast that timing the Uair would be too risky. When GaW is above you its best to just stay on the ground follow him. If he's forced to Dair then punish with Utilt or shieldgrab.
I can't lie I'm surprised GaW's Dair usually ***** everything.No, it works. You have to space your U-air very well.
U-tilting the key is a lot easier though, and a lot safer.
I was being metaphorical....Lots of upward moves beat GW's dair. Marth/DDD/TL/MK/Olimar/probably Link can all break it with their uairs. MK and Marth beat it with utilt. Lots of characters can move to the side of the key and poke GW's feet.
i really dont understand why u brought up iceys in a mk vs gnw discussion lolNever go FD against ICs right? What if someone secondaries ics? For example, assume someone mains wario, wins a game, and the opponent cps FD. The player switches to ics, and the opponent is now screwed.
The player was Fiction at Evo btw.
lmaoI am everywhere.
lol has this always been the case?I always ban FD.
If I win on the first neutral, I'm going to beat you anyway, so go Halberd/PS1, but its better to not risk losing first match so you'll have an absurd CPing advantage.
I was just referring to MK having the CPing advantagelol has this always been the case?
Dabuz is not the best Olimar in the country by any means...Olimar can pivot his over special to aid his aerial movement. He can also power-shield MT like any other character. The lesson is don't be afraid to perform Mach Tornado, and Olimar's weakness is being off the ground, though I'm not very convinced that it's that bad.
Dabuz being the best Olimar player (edit: from the US) means brawl players in general gotta step it up a notch =)