yellowroy
Smash Ace
does anyone else know about this? I want to see vids.I thought there was one MLG that Ken won where he only played Fox the whole tournament.
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does anyone else know about this? I want to see vids.I thought there was one MLG that Ken won where he only played Fox the whole tournament.
thanks very much.ThePinkReaperr (4:36:52 PM): did ken ever go all Fox at MLG?
cherubimonholy (4:37:01 PM): MLG SF 2005
Fox is still broken in that game. Take falco and give him a SHDL.low tier fox n***a !!!
Uhh, I wouldn't be down for paying 49.95 for Falco dittos. lolTake falco and give him a SHDL.
i'd probably quit playing.Fox is still broken in that game. Take falco and give him a SHDL.
thanks.matchup number-wise?
it's probably 60-40 jiggs.
Lol. I bought the game new a while back.and the game is like $15
Or you can get it for free on your computer and play online.and the game is like $15
Kage, have you looked at ganon's hitboxes?
No, I haven't looked at anything really.
Alright, just wondering
lol thisOr you can get it for free on your computer and play online.
then 55-45 match-ups become flat-out advantage, and 95-5 matchups become just large advantage. :/I still say we stop worrying about ratios and just go to the 5 matchup categories.
Agreed, but I think you mean 55-45 lolactually i think 45-55 should be advantage. the point is to show which character has the advantage, whether or not it small or large.
This makes a lot of sense, and I like the fact that it balances out Low Tier matchups to some degree. I feel like this would almost result in a more accurate indicator of the tiers.With 5 categories it goes like this:
55-45 = even
60-40 to 65-35 = advantage
70-30 and better = strong advantage
It really is so much better. Worrying about who has really slight advantages in stuff like Falco vs. Sheik is really impractical and it really is practically even. Differing playstyles kind of prevent matchup ratios to be set in stone and 5 categories helps reflect that by only caring about obvious advantages. And you also don't have to worry about just how badly Sheik ***** low tiers. They all get the same level of disadvantage provided it is bad enough, and that's more practical as well. Who cares if a **** matchup is 85-15 as opposed to 90-10? With 5 categories it is simplified and much easier to agree on. Besides, it's almost impossible to argue things like 85-15 vs. 90-10.
yeah, do it. i've wanted to see what a less accurate chart would look like for a while, and this method is both really simple and lets us compare it to the 64 chart. more importantly, though, it's already thought out, and less effort required means it's more likely this one will actually be made.I want to try that out as well.
I could try to make it in like 5 seconds.
yea, ur right. I dont know why it seemed to matter that little extra 5 percent.With 5 categories it goes like this:
55-45 = even
60-40 to 65-35 = advantage
70-30 and better = strong advantage
It really is so much better. Worrying about who has really slight advantages in stuff like Falco vs. Sheik is really impractical and it really is practically even. Differing playstyles kind of prevent matchup ratios to be set in stone and 5 categories helps reflect that by only caring about obvious advantages. And you also don't have to worry about just how badly Sheik ***** low tiers. They all get the same level of disadvantage provided it is bad enough, and that's more practical as well. Who cares if a **** matchup is 85-15 as opposed to 90-10? With 5 categories it is simplified and much easier to agree on. Besides, it's almost impossible to argue things like 85-15 vs. 90-10.
Then don't?Who cares if a **** matchup is 85-15 as opposed to 90-10? With 5 categories it is simplified and much easier to agree on. Besides, it's almost impossible to argue things like 85-15 vs. 90-10.
What are you talking about?Ken's reign didn't end until 2007. For over 2 years, even as Ken retired and M2K dominated the smash scene, the list had Fox and Falco placed in Top with Marth and Sheik placed in High.
That makes no sense at all. In fact, it's EASIER to defend "X has an advantage over Y" than "X has a 60-40 matchup over Y" because the concept of a 60-40 matchup is extremely arbitrary, while the concept of an "advantage" is very easy to conceptualize. You can use then exact same facts to defend 60-40 and "advantage" only it is a lot easier to properly defend "advantage" than 60-40.I'd rather not degenerate the chart to generalizations because I find it extremely hard to take a chart seriously that says "oh X has an advantage over Y" because then I can ask "Well what advantage does X have over Y?" and then the person I'm asking either doesn't know or has to go into some long-winded explanation as to why the match-up is labeled as "advantage."
In theory, yes, you are right, but unfortunately it is too difficult to accurately get those numbers for more than half the cast. Almost any number with low tiers is a rough guess, while it would be a lot easier to debate about whether it is simply a disadvantage or a strong disadvantage.I feel numbers help explain things more than just "oh X has advantage" because the number implies that one character can do a certain amount of things over another character to a certain degree.
Why should we care just how badly a character loses once the matchup ratio is bad enough? The ratios method also falls apart at extreme numbers. Is it really right to say that a character has a 0% to 10% chance of beating another character, and is that even possible to defend convincingly?If you see a 10-0 Match-up you know right off the bat it's **** but if you see "large advantage" you have no idea what that means. It could either mean "this character barely passes to be labeled 'large advantage'" or it could mean "this character completely destroys the other."
You really shouldn't interpret this as "dumbing down" the chart. You also shouldn't be taking this as an attack. The idea of 5 categories is you aim for practicality rather than perfection. We can't force you to change, as after all this is YOUR chart, but I think I've supported this with a convincing argument as well as an actual example of a success (smash 64).The lowest I would go for dumbing down this chart is removing the decimals (meaning changing it from 100 to 10).
Otherwise, please continue on-topic discussion as normal.
Nintendude1189, if you want to PM me a more detailed explanation of the SSB64 format, I'm willing to take a look at it but, for now I'm sticking to numbers.
The tier list that came out in 2006 had Fox and Falco in Top, and Marth Sheik Peach in High. Captain Falcon was top of Mid.What are you talking about?
I remember a tier list from 2003/2004 and it was basically sheik marth fox peach in top with falco, then they eventually dropped falco to high.
Marth has always been top tier for the past.. 5 years at least.
Also, don't talk about ken if you don't know anything about him. The part where you say he never used fox is BS, I raged.