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lol this is like how politics and **** work tooThis thread works in a semi-reasonable manner. Input of top professionals is highly sought after and considered, and only group consensus' are approved.
http://www.youtube.com/watch?v=xiXCy0jR-YQwho are you
that's good*facepalm*
This thread works in a semi-reasonable manner. Input of top professionals is highly sought after and considered, and only group consensus' are approved.
But what if he presents a perfectly reasonable argument for why a certain aspect of the matchup clearly favors one character?So I should listen to MarthSlayeR_99 because he might be a really good critic? Let's not take that chance.
When is the last time that ever happened?But what if he presents a perfectly reasonable argument for why a certain aspect of the matchup clearly favors one character?
pichu v falcon is impossible. Once you get DD camped, you're screwed completely. Also being easily combo'd into knee and dieing at 70% from mid-stage is really bad. He can just kill with u-air anyway.Falcon > Ganondorf
Marth > Falcon
Fox >> Falcon
Falco >> Falcon
Falcon > Doc?
Falcon >> Link?
Falcon >> Pichu?
Jigglypuff > Marth?
Any Falcon players with match-up experience against a good Pichu or vice versa? Link as well. Here's Skler's opinion from awhile back:
I believe Marth vs Pichu, Kirby, and G&W were all concluded with fairly little input from any pro Marth players. They were only explained by average placing players using theorycraft to support their arguments.When is the last time that ever happened?
In my experience, theory has not really lead to practice very often in this game. Marth IN THEORY could never let Peach or Puff inside of his range, but in practice this rarely holds true (for people of equal skill). So those people could in theory come up with an accurate assessment of the matchup, but I would guess that it's nothing more than just that- theory. Since few people have actually played those match-ups at a high level the only thing we can go off of is theory. That doesn't make it better or more true or more accurate.I believe Marth vs Pichu, Kirby, and G&W were all concluded with fairly little input from any pro Marth players. They were only explained by average placing players using theorycraft to support their arguments.
Do you believe they're wrong?
You're committing a Genetic Fallacy http://en.wikipedia.org/wiki/Genetic_fallacy
You are assuming that because the people making the argument are not experts, their argument MUST be false, ignoring what the argument itself is stating. Each argument should be looked at individually (yes, most of them will be bad, but go back to my blind man example <_<)
If they're wrong, simply explain to them that they're wrong. But don't tell players not to post, because...they COULD be right.
Actually, I had a long debate in the "final tier list thread" about why that theory is wrong. Guess what I used?....more theory (backed with experience).In my experience, theory has not really lead to practice very often in this game. Marth IN THEORY could never let Peach or Puff inside of his range, but in practice this rarely holds true (for people of equal skill).
Many people seem to have this mindset unfortunately. Theory can tell us a lot of things. Matchups CAN be explained through theory alone, but only if there is enough information available to create a reasonable hypothesis.So those people could in theory come up with an accurate assessment of the matchup, but I would guess that it's nothing more than just that- theory.
An accurate theory will be accurate (lol circular reasoning).Since few people have actually played those match-ups at a high level the only thing we can go off of is theory. That doesn't make it better or more true or more accurate.
And? This is perfectly acceptable. All we want is an accurate explanation of how each matchup works in practice, and it is not necessary to have pro player input to do so (it just helps tremendously). Newer players should be allowed to voice their thoughts on the matchup. If they're wrong, they'll be told they're wrong (and told why most of the time), and they'll learn something from it. On the extremely slim chance that they actually are right then we get valuable matchup data. Although realistically, since the right answer will have a clearly logical basis in the first place, it's not likely that experienced players will learn anything new from it. But people who had no knowledge of the matchup whatsoever will be illuminated without the pro players having to even post, which helps them out considering how many matchups there are in the game.Going off of your example, he would simply be one of 200 noobs who happened to guess the correct way to play the matchup, not a trained professional who can hit his target with relative consistency.
Is me right now. I overspace random moves around, and I'm not as technical as I think.. I just don't know.It doesn't matter how much I know about the match ups, if I can't play technically sound enough and make poor decisions constantly due to nerves or the pace of the game vs. better people, then I'll never be accepted as pro even though I might be knowledgeable of the game.
one of these things is not quite the same as the othersWhy are you guys ignoring hax, scar and me
Actually Scar said that Math > Falcon and he made a good argument. Don't just declare that Falcon > Marth and anyone who says otherwise is stupid. Make a logical argument as to why Falcon > Marth.Why are you guys ignoring hax, scar and me (and probably others, i dont read this whole thread anymore...) when we say that falcon > marth... whoever says marth > falcon doesn't have a clue.
I don't think it's something we can all agree on and I wish a few select people would stop declaring it as fact. I'm leaning towards it being and even match being as Falcon's punish game and post grab options are pretty terrible on Marth. On the other hand Marth has great combos on Falcon(see the most recent Falcomist vs Silent Spectre) and he is able to keep him out side of his space with his fairs and other quick attacks pretty well. I think what may give Marth the edge in that match up is edge guarding. Falcon is so easy to edge guard as Marth, you can just stand and the ledge and charge neutral B or dtilt and Falcon is ****ed. Once you know how to sweet spot the ledge(all pro Marths do) Falcon ha no reliable method of edge guarding Marth.manalord is right.
falcon has a slight advantage over marth, i think that's something we can all agree on. But in terms of this chart, that doesn't translate to a full advantage.
but who cares cause falcon sucks
That's just the best way to put it, in a nutshell.So, on larger stages I think Falcon has the advantage since he has way more mobility but on small stage Marth has the advantage. So in general, I think it's even.
It's really telegraphed if he's going to come WAY out and Marth particularly can just fair him or FF underneath and recover and then edgeguard CF. Run off DJ up air is a decent option tho, but again if Marth takes a good angle that shouldn't work.Falcons short hop double jump uair is an effective edgeguard tool against a lot of characters. As is run off double jump uair. Weak knee is also good.
falcons edeguarding game is underrated to a degree, he can go very very far out because his jump can launch him so ****ing far.
100% on board with you, my whole schpeel is assuming Marth still has his jump and doesn't need to up B. Marth is always in big trouble with no jump and needing up B. But like I said that should be at a high% unless marth already botched his DI/recovery.Niko, that would depend if he has his jump or not. If Marth does not have his jump off stage then it's really easy for Falcon to chase him.. Falcon can just aerial off stage to finish him off.. either drop zone, or jump off.. or wtv works. Marth can't do anything without his jump. What's he gonna do? Up B and die anyway? lol. If Marth tries to sweetspot somehow, Falcon can also downair. If Marth has his jump though, then Falcon has to guess when Marth will jump or not which is a bit hard.
This is why I said the off stage game favors Marth in general when recovering or edgeguarding Falcon.