what do you mean "how do you kill with mario?" use your smashes. F-smash has range and can easily beat DK's b-air. You can u-tilt/u-smash him at many different points.
Those are ****ing weak moves being used on a ****ing weak character.
His b-air is his only good ranged move, which requires DK to be in the air.
Ftilt and Giant Punch? Even Dtilt outranges Mario. His Nair isn't even that good and that move does too. I'm pretty sure has grab alone has more length then most of Mario's moves haha.
It requires DK to be in the air, true... and? Doesn't that go for almost every aerial approach for most characters? lmao It's not like he's Samus, being able to only jump really high and stay up there for hours.
Also, it is incredibly easy to edgeguard DK with pretty much every character in the game.
Incredibly wrong.
You can take the ledge, or hit him out of his up-b, whether he goes high or low.
If you take the ledge, you'll get hit by him. If try to hit him out of his upB while standing on the stage, you won't touch him. DK can float a good length away from the edge while just hovering and still grab it. It makes moves such as Samus's uptilt, Marth's fsmash, Peach's dsmash, Falco's dsmash, etc. impossible to touch him and guarantee's a safe recovery. It makes players way better than me go "wtf" when I'm playing them haha, cause no one is aware of this and assumes a horizontally recovering monkey should die instantly.
So, this means Mario has to go off stage... and nothing has enough priority or range to even knock we well placed UpB.
Oh, did we forget the part were DK has a easy time edgeguarding Mario? heh
Also, they both take about the same amount of time to kill each other, but mario has better combos for sure. He also doesn't always have to grab to set them up, whereas DK does. It's also not easy for them to grab each other.
DK kills earlier then Mario... combined with the fact that Mario is lighter... um, yeah.
I never said Mario doesn't have the combos and yes, he doesn't always need a grab, but he still has trouble even landing a hit. As I said, Mario combos basically everyone well. But when it comes to characters with more priority and range, it's kinda... ehhhh. And, explain to me how it's hard to grab Mario? DD grab missed aerial or shieldgrab, yay for characters with 0 range.
He still needs to get INSIDE of DK. And if Mario is in the air/above DK, prepared to get *****.
IMO, 60-40 DK