SummonerAU
Smash Lord
After a 5 hour trip with only my thoughts, music and the sounds of a screaming child, I was pondering the situation of 'top' players tending to focus on playing other 'top' players. While this makes complete sense, it doesn't distribute experience to the everyone in the scene. So, while the 'top' players grow better off each other, the other players miss out on experience.
(Yeah yeah, this might not be the case the 'x' person or even 'y' person, but who cares, THIS WILL BE FUN. FUN.
)
ANYWAY.
I thought of possible ways to distribute this experience more evenly across a region and thus improve the region's skill level. I came up with a smash apprentice system.
Here's how it works:
'x' top player and 'y' other player are linked together by a Master and Apprentice bond. The Master is suppose to train and make the apprentice better. To make things interesting, for each team, both players pay a certain amount of money. After a certain amount of time for training, a tournament is held among apprentices. The apprentice who wins gets the money which is shared with his Master.
A POSSIBLE EXTENSION IDEA:
The apprentice who wins the tournament gains the status of journeyman. The journeyman is the free of the team and is free to do whatever he wants to train. The Masters later meet to discuss if the journeyman is ready to become a Master yet. The journeyman gets a gap before he is demoted back to apprentice and can be teamed with a Master again.
Thoughts, ideas, hate?
(Yeah yeah, this might not be the case the 'x' person or even 'y' person, but who cares, THIS WILL BE FUN. FUN.
ANYWAY.
I thought of possible ways to distribute this experience more evenly across a region and thus improve the region's skill level. I came up with a smash apprentice system.
Here's how it works:
'x' top player and 'y' other player are linked together by a Master and Apprentice bond. The Master is suppose to train and make the apprentice better. To make things interesting, for each team, both players pay a certain amount of money. After a certain amount of time for training, a tournament is held among apprentices. The apprentice who wins gets the money which is shared with his Master.
A POSSIBLE EXTENSION IDEA:
The apprentice who wins the tournament gains the status of journeyman. The journeyman is the free of the team and is free to do whatever he wants to train. The Masters later meet to discuss if the journeyman is ready to become a Master yet. The journeyman gets a gap before he is demoted back to apprentice and can be teamed with a Master again.
Thoughts, ideas, hate?