just sex kick off the edge. there is no strong answer for most characters hanging on the ledge.
Of course there are exceptions.
Of course there are exceptions.
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LOL@ thinking offstage is the wrong position for sonic...Sonic: Run off the stage B-air (Who?) MK..... Mk gets up, Sonic misses.....
Sonic: Double jump-Spring
or double jump wall jump to the ledge
or homing attack
or double jump homing attack
or spring without double jump
or side b (in either direction) to doublejump spring
or side b to wall jump
or side b UNDER THE STAGE to double jump spring
or spring wall jump on either side of the stage
MetaKnight- Continuous UAirs, Tornado, Shuttle Loop, Fair, DAirs, Drill???
Sonic: neutral position
Sonic gets punished because he put himself in the wrong situation......Nuff Said
And what if it's not an MK? Looks a lot better then, no?turnipd r pretty good but dont have much of a bite. also....sonic bair? what? if your dealing with a ledge camping mk hel'll jusr smack you lol.
I was JUST gonna post that, about Falcon's u-tilt, it's very good against ledgecamping since it has good priority, only the startup lag is an issue, but it's imo good enough to present Captain Falcon in yellow in the OPHas no one mentioned Falcon's up tilt? It's a pretty well against ledge camping. Also, a sliding up smash can catch people rising from the ledge.
Luigi has the option of jumping off and attempting to sweet spot with up b, but that's kind of ridiculous.
Rock. Thanks for the back up man.Love it how many people in this thread assume that ledgecamping automatically involves MK...
I was JUST gonna post that, about Falcon's u-tilt, it's very good against ledgecamping since it has good priority, only the startup lag is an issue, but it's imo good enough to present Captain Falcon in yellow in the OP.
It's not worth talking about unless it is MK. He's the only one that can ledgecamp that well, though I hear rumors of others trying to do it.Love it how many people in this thread assume that ledgecamping automatically involves MK...
Dont be a troll, or I will beat you over the head with the myriad of reasons as to why he's not banned, such as the fact that no one who can place worth **** wants him banned....Well then, just ban Meta Knight. Problem solved.
^_^
I agree. I only brought it up because it is a source of noise; it's hard to analyze if Link has options against the ledgestall because you don't see it happen at higher levels because it's not needed. But this is just semantics; below is why I bothered responding to this thread again:The Link onstage match up is totally irrelevant to this thread.
I'm going to call foul here. You came to the community seeking input as to which moves are effective against ledge stalling. For each type of move on the list, I provided my opinion as to whether those moves are effective, and most importantly I provided an argument for each of my opinions. If this is a serious project that is actually trying to determine the validity of each option, it should address the contents of the arguments rather than simply shrugging them off as though an analysis of the validity of certain options is not relevant to a thread trying to study the validity of those options. Why does this thread exist if not to provide a place for back and forth, point by point debate about the effectiveness of certain moves agaisnt ledge camping?Everything else you say is arguable, but you say it like it is proven fact. It is not. It is your opinion. I don't really have time to pick at your post and argue, so I am ending the back and forth here. This is the wrong thread for this. Take it to the ban poll.
I know G&W's ledge camping can out maneuver the PKT, but it does apply some necessary pressure that most characters cant exercise to someone on the ledge. Also, MK cant clank with PKT through his normal moves. His attacks just ignore projectiles.Can't MK almost outrun it? At the very least, he can easily outmanuever it or clank with it.
I saw friendly match where an MK aerial out prioritized PKT. >.>Also, MK cant clank with PKT through his normal moves. His attacks just ignore projectiles.
Yeah, but all of his specials eat right through projectiles, and I don't think it'd be too hard to shuttle loop and clank the PKT while grabbing the ledge again.I know G&W's ledge camping can out maneuver the PKT, but it does apply some necessary pressure that most characters cant exercise to someone on the ledge. Also, MK cant clank with PKT through his normal moves. His attacks just ignore projectiles.
lies. all of MK's attacks have transcendent priority, or no attacks clank with it. PKT of both motherboys will go through MK's attacks and hit him. except for glide attack, which i dont know if it has good priority or not. either way, MK cant clank or outprioritize PKT unles its glide attack, in which im not sure.I saw friendly match where an MK aerial out prioritized PKT. >.>
is glide attack considered an aerial? well either way PKT wouldnt get outprioritized except through glide attackYeah, it was glide attack. I was thinking it was FAir for some reason. Still, I was right. MK aerial > PKT.
http://www.youtube.com/watch?v=9Yn5ZRouWqI
^Happens at about 0:45
EDIT: Also a 'Nado is seen beating it too in this vid.
You're... wrong. Lucas doesn't really have a good way to deal with it.you might as well add Lucas' SH Dair. it can threaten easily.
And Lucas should have the green letters- he poses a threat with no threat to himself. He is completely safe while threatening a planker.
=_= That's what it was made for.I guess this thread should be renamed anti-ledge camping move against MK list, since that's what everyone cares about
^The TC said so himself.This thread is 100% about dealing with a metaknight. I started this thread and that was the intention. People are correct to assume that.
lol
The hell? Fire <<<<< PK ThunderYou're... wrong. Lucas doesn't really have a good way to deal with it.
Seen it and that MK was trash (funny vid though). After a Shuttle Loop, IF it misses, they can Glide Attack you away and then just go back to the ledge. But MK doesn't even need to Shuttle Loop anyway. Especially not against Ivysaur.http://www.youtube.com/watch?v=86-0H96ZsMQ
Observe, all I'm saying is that it CAN work not that it WILL work. As long as you whip the edge when MKs going for a shuttle loop (the main way they plank anyway) he can be killed he's not invincible on the edge. Of course I would never go all the way under the stage to do it (since it can be done above the stage) just showing that he can get "gayed" by vinewhip. If you don't agree that's fine too but it is possible.......
If you miss, there is a good chance that if the MK is proficient enough to plank effectively, they can gimp Ivysaur offstage. But I admit Ivysaur wouldn't die 100% of the time in that situation, although I'd think most of the time that would be the case. And MK can glide under the stage if he gets edgehogged, although it would be difficult to see coming. Also, can't Ivysaur get hit when he's reeling the vine in to get invincibility frames?I'm taking it you haven't seen the video, you can instant tether from above the edge.............so oh my i missed, I'll land on the stage. No death involved, he's invinvible good for him, if he's shuttlelooping and you snap the ledge with vinewhip before he does. bye metaknight.
I guess this thread should be renamed anti-ledge camping move against MK list, since that's what everyone cares about
Dair is bad unless MK wants to shuttle loop into it for some reason. And even then shuttle loop can win with some spacings and timings.He can PK Freeze!!!!!! Hahahah.
can he nair?
dair?
pk thunder?
they have long lasting hitboxes
What are you talking about?The hell? Fire <<<<< PK Thunder