TheStig
Smash Lord
down taunt works
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... What's your point? Just because it's the only reported one, doesn't mean Bowser isn't represented anywhere else in the world in any major tourny. And even if it's just one top 8, so what? It still totally debunks your comment.Is that why there is only 1 top8 finish on the last tournament report?
1 Top 8 is the worst out of any character......... What's your point? Just because it's the only reported one, doesn't mean Bowser isn't represented anywhere else in the world in any major tourny. And even if it's just one top 8, so what? It still totally debunks your comment.
10morefacepalms
I realise Sliq doesn't seem to get out much anymore, but search YouTube for MrEh. He seems to be a regular and he only plays Bowser. Doesn't even matter if it's DeDeDe on Green Hills.
The Link onstage match up is totally irrelevant to this thread. Everything else you say is arguable, but you say it like it is proven fact. It is not. It is your opinion.--Lots of stuff--
You don't see videos of good MKs ledgestalling against Link because it's not necessary - even on the stage the Link boards decided the matchup was 20-80, IIRC. In casual play I have had the dubious honor of seeing a ledgestalling MK, and with the slow traveling speed of Link's projectiles, no amount of trying to fake out MK's timing would help - he just watched the projectiles and regrabbed in between. For reference, that player had just picked up MK a half week ago.
Yah, I mainly use it for timing mix-ups though since there are more frames when Mario is vulnerable than with Mario's Up B ledge stall; it's good and it works for the most part, but I wouldn't rely on it if you're planking. The cape ledge stall works best for edgeguarding, but like I said, I also use it for mix-ups when planking.Judge, have you tried out doing the cape ledge stall? I know there's less time allowed for reflecting people than projectiles, but there's a large amount of time that Mario is either reflecting or invincible.
I was talking about using it for anti-planking. Might be a bit too risky of a stage spike though.Yah, I mainly use it for timing mix-ups though since there are more frames when Mario is vulnerable than with Mario's Up B ledge stall; it's good and it works for the most part, but I wouldn't rely on it if you're planking. The cape ledge stall works best for edgeguarding, but like I said, I also use it for mix-ups when planking.
Maybe I don't understand, but how would you use a cape ledge stall to prevent planking if your opponent is already on the ledge? Anyway, I already posted how the cape can be used for anti-planking and even added a little tidbit for how cape stalling can be used to plank and edgeguard.I was talking about using it for anti-planking. Might be a bit too risky of a stage spike though.
Youre anti-camping move is to RUN OFF THE STAGE AND USE BACK AIR?You don't need a question mark. It's pretty simple. Sonic runs off the stage and executes a bair stage spike. Works all the time, ledge campers are begging for it. http://www.youtube.com/watch?v=P6EUlwKGoOU&feature=related
Speaking on behalf of this Jaydeth person (notice I have a capital "D" in my name), he got his information from, of all places, the Brawl Bowser Character Board. Who'd have thought, right? He asked good players he repects and admires about it and the match up thread has it listed as only a 10 point/percent/whatever margin.Jaydeth, where are you getting this info that Bowser goes even with MK?
Bowser obviously does.And yes, 1 top 8 is effing ludicrous. You cant go even with MK and only have 1 top 8, you just ****ing cant.
It's not bad and it's not even... so he said it was good?And I'm pretty sure Sliq stated that the match up wasn't bad, not even. Maybe I misread that/he changed opinions, but you catch my drift.
... Okay?It would like me saying Kirby can go even with Snake but isn't higher than everything than MK.
Okay, let's look at it again, from the top.And for the love of god dont drop names. Nobody cares, we really dont. How about I go scream Gimpyfish every time someone says melee Bowser was garbage. Yeah, that will go swimmingly, I'm sure of it.
I replied:but honestly who is really going to be playing Bowser at a major tournament?
Who's Mew2King dropping NinjaLink names? Seibrik He Azen asked Chillin a G-Regulate rhetorical Chudat question Weruop implying RoyR that Lain no DieSuperFly one Snakeee plays Lobos Bowser Slikvik competitively. Boss I Candy provided Kadaj the Plank names Ally of t1mmy people t0mmy who Jem did. Santi Simple Ultimate Razer as Dojo that.Sliq, MrEh, and whoever else that plays Bowser in tournys would like a word with you.
You realize you're talking about Sonic here right? One of the safest characters you can chase offstage with. His vertical recovery makes it virtually impossible to gimp any Sonic with enough common sense to use the invincible frames on his spring properly. For a character without a projectile... you tell me what options Sonic has then?Youre anti-camping move is to RUN OFF THE STAGE AND USE BACK AIR?
Any character can do that. Sure, Sonic is fast, but the idea of a true anti-camping move is that you don't put yourself in a horrible position trying to get someone off the edge.
If you go for the bair stage spike and miss, all of a sudden you are off the stage, and your opponent is on the stage, and you have to double jump and possibly up+b to get back.
I thought this thread was about SAFE anti-ledge moves with minimal chance of being hit or punished
Its certainly much less of a disadvantage than if you had stayed on the stage, or if another character had tried to do that. Its like Jigglypuff and DDD; his recovery and aerials are good enough to go for a stage spike.Ledgecamping is mostly to stall the match. If you have to run off the stage to stop the ledgestalling, and put yourself in a inferior situation to get someone off the edge, then you don't really have a good way of stoping it.
I am not saying that Sonic is gonna get gimped. I am saying that running off the stage in any way to try to stop someone from ledge camping defeats the purpose of trying to get them to stop, as you are at a disadvantage if you miss.
Yeah, Ivysaur's tether is really weird. I once saw a vid where an Ivysaur ledge hogged a MK from beneath the stage (and I mean "lol, bye Ivysaur" beneath) for a 0% death. O.oIvysaur has the instant tether (she can do it from above the edge so even if the edge is taken, you'll land on the stage). I'd probably say this is the most ridiculous anti-ledge camping move (it actually works)
No. Attempting this is akin to saying "gimp me please, I want to lose this stock."for luigi...can't u use fireball then down b and up b for recovery?
No they're not, not unless you have a specific ledge concerned ban.For characters who have bad options at anti-ledge camping, just run to the middle of the stage or the other ledge... gosh.
If they keep camping the ledge, they are breaking tournament stalling rules.
Ivysaur's vulnerable after he latches on though, so if MK uses any aerial as you dangle down the ledge, you're dead.Ivysaur has the instant tether (she can do it from above the edge so even if the edge is taken, you'll land on the stage). I'd probably say this is the most ridiculous anti-ledge camping move (it actually works)
Can't MK almost outrun it? At the very least, he can easily outmanuever it or clank with it.PK Thunder deals with Ledgecamping just fine. Its a far better option than most moves.
Sonic: Run off the stage B-air (Who?) MK..... Mk gets up, Sonic misses.....You realize you're talking about Sonic here right? One of the safest characters you can chase offstage with. His vertical recovery makes it virtually impossible to gimp any Sonic with enough common sense to use the invincible frames on his spring properly. For a character without a projectile... you tell me what options Sonic has then?
Sonic losing a stock from the bottom of a stage is like the biggest taboo ever.
Ivysaur's vulnerable after he latches on though, so if MK uses any aerial as you dangle down the ledge, you're dead.