SexTornado
Smash Journeyman
I'm not sure if it's been said yet but I'm pretty sure pika's fsmash is good vs ledge camping
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Ah, thanks.JayDeth said:The lasers wont hit if you're on stage and they're not. If you try to go off stage and blast from there, it's a free gimp.
Ledge invincibility Link can up b right to the edge. Not too hard.What if MK just drops off the ledge and then dair or shuttle loops you?
Wolf's USmash can do that to. But both are just as unlikely to work.The hitbox on Marth's Usmash somehow extends below his feet and can stage spike characters below the ledge.
jump off edge > drop c4> jump back on + NOW at same time?
Anybody who is ledestalling CORRECTLY (which I mentioned in my previous post) would punish you in a second for trying to do this. It takes about a year to set it up, and really only works if they're recovering from really low underneath the stage. It would NOT work effectively as an anti-ledgestalling tactic at all.Why wouldn't mortars work? And c4 probably isn't the best option, but you can jump drop it and explode it in mid air so it is staying on there. Tilts idk about. I went off of what that other post said, but I had my doubts when I read it. I'll take them off for now.
And what are they going to do while you charge it? Sit there and watch you? No, if MK is already on the ledge and you try to do a mortar to get him off, you're just asking for a world of hurt.And with mortars you can charge them differently and things. It may be predictable, but it drops right by the edge, which keeps metaknight off of it, which is the ultimate goal.
#1 and #3 don't work. Only spaced, non-purple fsmashes can do anything about it.* Olimar
1. side b
2. fsmash
3 Usmash with yellow
would Oli's dsmash work?#1 and #3 don't work. Only spaced, non-purple fsmashes can do anything about it.
Just as much as his jab or dtilt would.would Oli's dsmash work?
Well saying correctly in italics doesn't really prove anything. Define correctly. Metaknights, even good ones, can't be PERFECT on the ledge. If correctly just means they punish your every decision, well then I guess every single one of these ideas won't work.Anybody who is ledestalling CORRECTLY (which I mentioned in my previous post) would punish you in a second for trying to do this.
An offstage Bair with luigi is pretty well orchestrated, so most ledgestallers will see that coming. The only time i can really do that is if they are spamming MK's downB or something off the ledge, otherwise eh.It's sad, but Falcon is pretty much SOL against ledgestalling.
Luigi could possibly try to drop off with a bair and rise with a tornado (not guaranteeing this would work though).
You have a point there. ^.^;An offstage Bair with luigi is pretty well orchestrated, so most ledgestallers will see that coming. The only time i can really do that is if they are spamming MK's downB or something off the ledge, otherwise eh.
His fireballs don't work too well because they are lateral and can't get under the stage, unless you jump off...but that's basically asking for a stock off. Same thing as using rising tornado as an anti-ledge tactic. You can footstall on the start up and otherwise just get off stage, wait for luigi to pass you and punish, since you can't sweet spot it.
He has nothing.
This man is correct.Any Mk worth his salt should not fall for pretty much any move on that list.
How is an UpB on stage gonna help? And FSmash for both of those would only work if they let the ledge invincibility frames run out... for whatever reason.DK can run at them and up b, the super armor could beat their attack and if they don't attack you it hits them anyway. Foward smash would probably work too for DK and Lucario.
This, especially if you think motars are a viable solution. But anything is better than nothing and it's probably best to figure out everyone's best bet before the first time you're planked.Any Mk worth his salt should not fall for pretty much any move on that list.
How is an UpB on stage gonna help? And FSmash for both of those would only work if they let the ledge invincibility frames run out... for whatever reason.
Planking is no longer a functional time stall if the planker risks getting hit by a projectile every three seconds.Any Mk worth his salt should not fall for pretty much any move on that list.
... But if it's on stage, how does that help, especially when MK can just punish the ending lag?DK's UpB has SA frames and a little knockback (good enough).
... From TJolt maybe, that's about it.Planking is no longer a functional time stall if the planker risks getting hit by a projectile every three seconds.
Any Mk worth his salt should not fall for pretty much any move on that list.
Please keep comments like this out of this thread. Take it to the ban poll if you must say it.This man is correct.
If the MK is truly good at ledgecamping to the point where you need help getting around it, chances are he won't fall for these shenanigans.
This is a thread for dealing with ledge camping, not complaining about it.
Here's the list of things I find especially silly and impractical.
* Falco
1. angled ftilt--------probably is bad
* Ice Climbers
1. ice blocks-----------these can work
* Ivysaur
1. razor leaf---------angle it down? I could see it working but don't have experience with it
* Ike
2. dtilt--------unlikely but deadly enough to worth noting
* Lucas
2. pk freeze <-This one's a maybe. I feel like it's asking to be punished but it's cerntain better than mortars. And if you have this there's no reason not to list PK Pulse.--------------pk pulse is slower but probably worth noting I suppose
* R.O.B.
1. laser <-This would only work off stage so it's not very viable. Throwing a Gyro down is probably "best" but it's perdictable so, eh.---------why can't you go off stage? ROB has great recovery.
* Samus
1. missles
2. bombs
^Both of these are meh with Bombs probably being the best, though not by much.-----------I don't see a huge problem with these
* Sheik
1.chain
2.needles
^Needles are alot safer but HIGHLY unlikely to work and Chain is a bit dubious due to the ending lag.-----------idk about these, no experience
*Snake
2.c4 <-Panda covered the reasons. I don't see this working well unless it's placed before hand. Stick with Nikitas and 'Nades.--------not a great idea but possible enough to note
* Squirtle
1. UpB off stage? That's the best thing I can think of.--------does squirtles up b have any kind of priority?
* Wario
1. bike/pieces
2. Bite off stage <-Why not?-----------idk would it work lol
Eh, better than Razorleaf, that's for sure.* Ice Climbers
1. ice blocks-----------these can work
If you plan on going off stage anyway I'd use BAir personally.* R.O.B.
1. laser <-This would only work off stage so it's not very viable. Throwing a Gyro down is probably "best" but it's perdictable so, eh.---------why can't you go off stage? ROB has great recovery.
I suppose.*Snake
2.c4 <-Panda covered the reasons. I don't see this working well unless it's placed before hand. Stick with Nikitas and 'Nades.--------not a great idea but possible enough to note
I know it has a big weird hitbox and I've seen it used pretty effectively for clearing ledges, but regardless the player can just switch to the one with actual flight and the best options i.e. Charzard, same with Ivysaur. And Charzard has the best match up against MK anyway.* Squirtle
1. UpB off stage? That's the best thing I can think of.--------does squirtles up b have any kind of priority?
It's got stupid priorty and as long as MK doesn't have a stock lead it's a fair idea to suicide with it. Otherwise, MK would most likely recover. Wario's DownB is also a possibility.* Wario
1. bike/pieces
2. Bite off stage <-Why not?-----------idk would it work lol
The problem is that most people don't understand what the problem actually is. I suggest including "the" video. I think Panda stuck it in the OP of the ban poll topic.added quick comments on these. I am unsure myself on a lot of those. I just went with what other people posted.
Or fireballs, or PK thunder, or Din's Fire, or grenades, or bombs, or...... From TJolt maybe, that's about it.
Bair is a lot less safe than shooting a laser.If you plan on going off stage anyway I'd use BAir personally.
Metaknight's sword for regular attacks has transcended priority, meaning it will outprioritize anything that doesn't outrange it. Bite would only work if you managed to trick the MK into not attacking.It's got stupid priorty and as long as MK doesn't have a stock lead it's a fair idea to suicide with it. Otherwise, MK would most likely recover. Wario's DownB is also a possibility.