T-block
B2B TST
I see no reason to approach with f-air over b-air most of the time, since they hit on the same frame. D-air approach is hella useful though.
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But if u approach with bair it could lead to potential AD behind to grab--> since you'd be facing the right wayBair is the best momentum cancel that we has.
Though, alot of the time i feel that Uair has momentum slowing attributes.
Also, Bair is MUCH better for approaching than fair is, since we want to keep fair for kill moves. But i always approach facing the opponent. I also need to play much more defensive and baitful. My baits are really bad, and if i succeed, my punish is fail.
Bair>FF if you're sent vertically, Bair>Pound or Bair>Jump if horizontallyWhat is jigglypuffs momentom cancel?
Teemo makes me sadfaic
THIS ONE THOUSAND ****ING TIMES.I'm not sure if this has ever been said. But check out some Hungrybox vids of his melee jiggs. A lot of his spacing and approach tricks can be applied to brawl puff
Absolutely fascinating.Yoshi has the best mmentum cancel. His egg lay stops all momentum whatsoever. It's exactly like G&W's bucket only we go into special fall and die 90% of the time.
And thats not even the best part, we have to be like, hella high above the stage or else we'll fall too low before we can even break out of the egg.
I'm just making sure you're aware.Jigglypuff General Discussion Thread (Q&A)
I'm just making sure YOU'RE aware.Rainbow Mink
You wouldn't use it against a falco. It is decent against some characters tho. You can even pivot and attack using you're butt (since it counts as a hitbox) and push through their shield from above. Upon landing, you are facing them but they are not facing you, so its a nice grab time.Do you approach with it, or do you just throw it out?
Also who against? I can't imagine thats safe against alot of characters?
Falco's jab eats everything and it makes me pissed.
Nair is awesome like that.You wouldn't use it against a falco. It is decent against some characters tho. You can even pivot and attack using you're butt (since it counts as a hitbox) and push through their shield from above. Upon landing, you are facing them but they are not facing you, so its a nice grab time.
Also, if you think they are about to approach, try jumping and N-Airing into their advance. It throws off their spacing and it can land a hit that can, as stated before, lead to a grab. Just practice using it on some people or dare a say a lvl 9 to get used to it. It helps keep your other aerials fresh.
i wanted to quote this separate as it is a QFTThere is a chance I'm completely wrong. I'm used to it, I am married after all.
What is QFT?Nair is awesome like that.
i wanted to quote this separate as it is a QFT
I actually have a fear of Zelda.
The only thing left in the Ganon MU thread is the stage choices.
Sounds so dirty...http://www.smashboards.com/showthread.php?t=295091
We're workin' on zelda, and we're going to open up this old thread and touch on anything