-Smash King-93
Smash Apprentice
the only ike thread i noticed abit off topic here. lol
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Your FACE looks dumb...that movie looked dumb lol
Your FACE looks dumb
How is that reverse? nyways, if the opponent is waiting for you and not near the ledge, we could use alter this to come onstage and close the distance as it has minimal lag and is relatively safer than rolling back on stage. thts one plausible use i could think of. And whch bro\ings you back to you,re first point,,,,,, so yeah it seems pretty useless.This one really is useless imo...
[collapse= add this under stalling]
Reverse Quickdraw – You can actually stall using this technique, although it isn’t that safe. Drop off the ledge, double jump and QD at the ledge (away from the stage) to grab it. If you screw up, you die. If your opponent edgehogs you, you die. Yeah, only use this when you don’t care who wins or just want to show off. Double jumping to regrab the ledge is much safer
[/collapse]
Not sure if you even want to add the second one to the guide, but the more you know, right?
I have a habit f-airing as an edgeguard, even run-off f-air sometimes. It works for me in some situations, but I only tested this on Wi-fi with anyone mode.Would a Fair be a good way to keep opponents away from the edge upon returning, or does it work when it's unexpected?
Oops, sorry. Was reading too fast! ^-^I was talking about returning onstage. I believe both of those as edgeguard options were covered.
You can actually survive an edgehopped NAir if you don't land on the stage, but it's pretty difficult to do and leaves you very open for an edgehog.Edgehopping Nair. You'll land on the stage. Unless you mess up of course xP
When countering the windbox of a returning boomerang, doesn't Ike counter-attack the other way?Also since I notice you like riding the gale boomerang. Although it doesnt flinch, the windbox produced by it coming back can be countered at any time to produce an approaching invincible hitbox. Not the most practical of things but it does have a use at times to get past another projectile or any hit really, since countering also stops you from being grabbed on activation.
Yeah but the boomerang is going to pull you literally on top of link and the hitbox hits slightly behind him so it should connect.When countering the windbox of a returning boomerang, doesn't Ike counter-attack the other way?
That's pretty useful though.
Hit them first. Ike's moves have a lot of priority and range. Just be faster.I was just wondering. Would Eruption be good as an anti-air? In my head I can see Ike going for an aerial, but some characters who might be able to hit him before he hits them.
If fox shines because you ran near/under him, just aether his ***. Free 22, why not. Rookie stopped doing that immediately after a while because of that.the only person that up smash wont work as anti air on wud robably be fox because he can shine stall till youre forced to release the attack