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How do I do a Barrel Roll? ~ Fox Q&A (Check the OP)

Toronto Joe

Smash Master
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May 13, 2008
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they have to hit jump while in the grab...if not its always a ground release
or
if you pivot grab them out of their jump(i think it might be his 2nd jump not 100% sure)

can fox effectively pivot grab mks nado?

im going back to sleep xD
 

Fenrir VII

Smash Master
Joined
Sep 9, 2005
Messages
3,506
if mk perfectly spaces ftilt on our shield can we do **** about it?

do we have any safe punishments or escapes?
If you are consistently shielding while MK perfectly spaces ftilt, then you are not playing how you should. Get out of the way and reset that.
 

Razmakazi

Smash Champion
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Hawthorne, CA
well yeah i realize that but **** happens. It's a what-if soooooo what if I'm in this situation. does it mean I can't do much about it 'cept camp shield?
 

Toronto Joe

Smash Master
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foxs options are pretty limited oos...i believe if timed right you can usmash oos though but only if he uses all 3 hits of the ftilt,most mks are tuff and do ftilt crossups to dtilt and stuff like that which is the real pain in the ***:(

just roll lmao or illusion across the stage xD
 
Last edited:

TKD

Smash Lord
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Tijuana, México
Reset that situation. MK can't ftilt while dashing, so how is he gonna chase you with it? I'm pretty sure you can also SH above it and dair/bair MK (as long as they don't perform all three swipes too quickly, which they shouldn't because it's dumb), as well as rolling through and hitting him if he's too predictable about it.

About falling back to the ground, I think you can either air-dodge or bair him since none of his options covers both. If you have platforms it's much easier and safer, but last time I practiced that match-up, I realized there was a mix-up thing most of the time.

I also think you can just run away and shoot lasers, watch how you fall and start performing dair when they like to dash attack/grab. Walk+block may also have a role here, but I really rarely ever play that match-up so I can't be sure now.
 

luke_atyeo

Smash Hero
Joined
May 10, 2008
Messages
7,215
its also rather easy for ic's to shield grab poor little foxy, I was practicing some timeout tactics against an ic's player the other day, anybody got any tips for me? and best level to timeout on? battlefield for neutral and pictochat for counterpick?
 

Hanzhou

Smash Journeyman
Joined
Oct 30, 2009
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228
Location
No one to play smash with South Jersey -Keith Kush
Pivot grabbing Mk out of nado and drill rush is yum : )

Might be going to Viridian City 7. Not feeling comfortable with my mk/snake MU's ( NJ= MK city)
I was thinking instead of going Fox/Ness but now after playing some ppl I was thinking of Marth/Falco. I wanna have fun but I don't wanna get ***** either : / Any advice? Sorry if this is wrong thread.
 

luke_atyeo

Smash Hero
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May 10, 2008
Messages
7,215
go fox and yell out **** all the time like when you approach "here I come" and set yourself on fire heaps too
 

-Cross-

Smash Ace
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Dec 12, 2008
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Has anybody done Fox's hitboxes? And if nobody has, can I suggest that you do his hitboxes while one top of a platform? That way you can see if any hitboxes go below ground level.
 

C.R.Z

Smash Lord
Joined
Oct 11, 2008
Messages
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Location
London
ive got a question (soz i havent been around for awhile, lifes been...) has anyone found any effective uses for jump canceled shine? so far ive found that using it to refelct things fails 99% of the time, but i found that jjc combos are much easier to do as there is less cool down.
 

Sosuke

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I didn't know this game had jump canceled shines.
 

WingBr

Smash Cadet
Joined
Apr 23, 2009
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Question: Is there any "best way" to input fox auto cancelled Fair? I'm using the Y, analog and A buttons, is that ok or if I'm not using the C-stick I'm doing it wrong? Thanks.
 

Asce

Smash Apprentice
Joined
Nov 16, 2009
Messages
89
Location
Uniondale, NY (Nassau, Long Island)
Quick Question, I was doing a bit of training today with Fox and had the combo counter on. I noticed that when I Dair>Usmash sometimes it didn't combo, most notably when i approached and SH Daired into the other character from the side rather than full hopping and hitting from above. How do you guys suggest I make this more consistent? Does it involve FF the Dair or maybe just a different angle? I tried this at 105% and this wasn't even consistent on Meta and Falco so I would appreciate the input, thank you.

I had this in the social thread but it belongs here
 

Sosuke

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You shouldn't really count on the training mode counter. It's not very accurate.
 

Sosuke

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I'm pretty sure they just hack Brawl and look at frame advantages and whatnot.
 

Zhamy

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Get a friend who's willing to help you test. Alternatively, play a bunch of times and get owned if it doesn't work.
 

Sosuke

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I don't really know how you could test it out in-game unless you can get someone with perfect DI.

Like, PERFECT DI.
 

Zhamy

Smash Champion
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You don't need to know if it's 100%. You just need to know if someone with crazy good DI can get out of it.

EDIT: Like if MK shuttle looped them at 190% they would survive (**** you Ally why you so good)
 

Ambient_Horizon

Smash Ace
Joined
May 29, 2008
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604
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Pleasant Ridge, Michigan
I have a simple question:

Much to the confusion of my friends I have decided to drop Snake as a main and go Fox. I still plan of secondarying Snake however. Do the two cover each others matchups well enough?

Who would Fox mains suggest as a good secondary for Fox?

I just find him so much more fun XD And Michigan and the Midwest needs more Fox. Thank you in advance for any good suggestions/advice.
 

crifer

Smash Lord
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Snake should be pretty good as secondary.
Actually, you can go Snake only in tourneys,
so why shouldn´t he be a good secondary?
You should go Snake against IC´s, Pika, Sheik and maybe Luigi/Kirby.
If you have problems wih the mk matchup, go snake, too.
 

Ambient_Horizon

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This is true. I've gone Solo Snake in tournies and placed top 10 before so you make a good point.

Pikachu still gives us some problems though. Just a little bit.

And my Fox is decent right now it just needs to be great since I've got people like Lain, Anther and Judge in my scene :(

On the brightside the MK matchup isn't too bad for me as Fox. Everyone here knows how to battle Snake as MK.
 

luke_atyeo

Smash Hero
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it works pretty well the other way round, fox covers some of snakes worst matchups, like d3 and olimar
 

Zhamy

Smash Champion
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Lain, Anther and Judge
Just make sure Lain isn't high.
Anther hasn't been doing as well lately.
Judge is...well, Judge is pretty **** good. :D
 

Hanzhou

Smash Journeyman
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No one to play smash with South Jersey -Keith Kush
Some DI questions. Umm after like 110% or a from hard knockback move, do yall Uair -> jump uair, Uair - > rising fair, Uair-> dair(not wasting jump)? Imo I don't feel safe doing uair to rising fair, uair to dair feels the safest.

Oh and that's for Horizontal Momentum canceling
 

TKD

Smash Lord
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- If you're about to be KOed upwards (because of good DI), it's better to dair sometimes (C-stick), as long as you can move before you get blasted sideways. In the same situation, you can Uair, fast-fall.
- If you're only being blown sideways, Uair into air-jump is the best you have. Since Fox is already using his air-jump, I always Uair to air-jump Fair because it's obviously better.
- Also, hold the control stick towards the stage the entire time.
- If the move the opponent landed will not KO Fox anyway, it's good to Uair, then \/B, because in knock-back, \/B makes Fox gain a bit of altitude. It doesn't stop momentum though, it in fact aids it so you have to be sure that the opponent's connected move won't KO.

As for a question of my own:
How do you "jab, jab, cancel"? I wasn't about to read through the entire thread for this, and the first post only contains two of the answers (and one of them was wrong, Fox \/b does have invincibility from frame 1 or 2, to 3). I also searched "jjc" and the page didn't find anything.

I want to 2nd jab cancel because it says in uzi's guide that Fox has jab, 2nd jab, \/b, dash attack/dash usmash on Mario and I'm having really big trouble against that character (like "makes you rage-play Meta Knight" trouble).

EDIT 2:
Oh wow, I can finally jab as Fox! I felt that my Fox is incomplete because I didn't know how to 2nd jab cancel/jab cancel 2/however you want to call it. Now I can think about the moments JC2 comes into the picture, and have an extremely quick move besides the small-ranged shine. Maybe this is what Fox needed against some low tier chars that he has to fight up close against.

EDIT:
\/ Thank you.
 
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