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How do I do a Barrel Roll? ~ Fox Q&A (Check the OP)

crifer

Smash Lord
Joined
Jan 17, 2008
Messages
1,078
Location
Germany, Koblenz
hey gheb ;-)
use nairr or dair, its the best way...
shine stalling the dair or nair can help...
orrrr
use a lot of grabs if they land so they only can spotdodge your grab, but instead run to him charge upsmash and let it go when they dodge so it comes out when they vunerable...^^
mindgames.
 

Terra~

Smash Journeyman
Joined
Nov 4, 2008
Messages
402
Hm, are any match-ups finalised? AKA, the average fox board browser will agree on? If so, may someone redirect me towards all the Fox match-ups this board has discussed? I'm working on making a massive chart with all the match-ups discussed by every board. Something to look forward to :) So please help!
 

Semifer

Smash Journeyman
Joined
Oct 25, 2008
Messages
212
Location
Germany
I read the best way to use lasers are two in a SH because then you can fast fall and you are quicker than using three in a SH, but when exactly is it possible to fast fall? If you do it on the peak of the jump you don't have enough time to laser anymore, but you also can't fast fall when you have your blaster out. So please tell me when to do it^^.
 

ninjablah

Smash Cadet
Joined
Jul 1, 2009
Messages
46
can anyone reply a place where i can get nothing but combos plz no video threads unless there showing you the combo
 

1nconspikuous

Smash Apprentice
Joined
Apr 3, 2008
Messages
198
Location
Toronto
JJC help?

k so i've just picked up fox and i've found (chains aside) he's really fun to play. speed reminds me of melee, a _little_ bit. </flameshield>

anyway, i've been having problems picking up the JJC. i can't do it consistently. what i've been doing is tapping 'A' twice, and then trying to crouch cancel, but ~80% of the time when i press 'down' fox chun-li's his lighting kicks.

maybe the game senses that i'm 'holding A' on my 2nd tap, but i swear i'm pressing 'A' shorter than i would a SH.

what i've found is a _little_ more consistent is holding 'A' after pressing it (till the 2nd jab/straight comes out) and releasing while holding down to cancel it.

is there something i'm doing wrong? or is there a more efficient way to do it? help, plsthx.
 

Fenrir VII

Smash Master
Joined
Sep 9, 2005
Messages
3,506
k so i've just picked up fox and i've found (chains aside) he's really fun to play. speed reminds me of melee, a _little_ bit. </flameshield>

anyway, i've been having problems picking up the JJC. i can't do it consistently. what i've been doing is tapping 'A' twice, and then trying to crouch cancel, but ~80% of the time when i press 'down' fox chun-li's his lighting kicks.

maybe the game senses that i'm 'holding A' on my 2nd tap, but i swear i'm pressing 'A' shorter than i would a SH.

what i've found is a _little_ more consistent is holding 'A' after pressing it (till the 2nd jab/straight comes out) and releasing while holding down to cancel it.

is there something i'm doing wrong? or is there a more efficient way to do it? help, plsthx.
I'm not incredibly knowledgeable on the mechanics of the jabs, so other people may explain this better...

but, to make sure your question gets answered...

At least for me, pressing the A button twice in quick succession will always trigger the rapid kicks... there's a timing that will allow you to jab twice, and not rapid kick (A > wait > A), but it is slower than you should be doing JJC.

It's quite a lot easier, and a bit faster, to do it the second way you stated. Just hold A for the two jabs, then cancel it.

If this still goes to rapid kicks, try holding A a little bit less time, or waiting a bit before you try to do another JJC.

If you hold the control stick diagonally away (it's a little bit tricky to find the right place), instead of down, Fox will crouch, but can jab from the crouch, meaning you can do multiple JJCs simply but pressing A, with no control stick input, other than keeping it tilted down.

I actually prefer to just jab twice, then hold forward or shield and grab from that (rather than crouching... but I don't use multiple JJC's very often, since they are incredibly DI-able, and FL is excellent at anti-combo DI for some reason...
 

1nconspikuous

Smash Apprentice
Joined
Apr 3, 2008
Messages
198
Location
Toronto
thx 4 the quick reply!

i should've clarified, i wasn't trying to link multiple JJCs together, even though that would be awesome. i'm really looking at the dair>JJC>shine>upsmash 'true combo' that i've heard about. (and the JJC>grab, JJC>dsmash, JJC>profit etc.)

and because i don't know how to do the grab release>upsmash thing (i haven't really tested it extensively, so i don't know who it works on etc.) and the dair>upsmash thing is great but only works well at higher %s, according to the boards, i thought this might help with racking up damage. situationally, of course.

i just thought the JJC would add a little bit more to fox's game, and it looks like it should -- if i could get it 2 work.
 

Jenkins

Smash Lord
Joined
Aug 28, 2008
Messages
1,251
Location
CT
thx 4 the quick reply!

i should've clarified, i wasn't trying to link multiple JJCs together, even though that would be awesome. i'm really looking at the dair>JJC>shine>upsmash 'true combo' that i've heard about. (and the JJC>grab, JJC>dsmash, JJC>profit etc.)

and because i don't know how to do the grab release>upsmash thing (i haven't really tested it extensively, so i don't know who it works on etc.) and the dair>upsmash thing is great but only works well at higher %s, according to the boards, i thought this might help with racking up damage. situationally, of course.

i just thought the JJC would add a little bit more to fox's game, and it looks like it should -- if i could get it 2 work.
i had trouble too, what you gotta do is wait AFTER the second jab ends, THEN press down ;D
 

Toronto Joe

Smash Master
Joined
May 13, 2008
Messages
4,580
Location
On MSN
you crouch cancel the jabs and buffer the shine during the 2nd jab so that it comes out faster and you can combo out of it...i think

edit:i should make a video explaining how to do it....hmm
 

Fenrir VII

Smash Master
Joined
Sep 9, 2005
Messages
3,506
thx 4 the quick reply!

i should've clarified, i wasn't trying to link multiple JJCs together, even though that would be awesome. i'm really looking at the dair>JJC>shine>upsmash 'true combo' that i've heard about. (and the JJC>grab, JJC>dsmash, JJC>profit etc.)

and because i don't know how to do the grab release>upsmash thing (i haven't really tested it extensively, so i don't know who it works on etc.) and the dair>upsmash thing is great but only works well at higher %s, according to the boards, i thought this might help with racking up damage. situationally, of course.

i just thought the JJC would add a little bit more to fox's game, and it looks like it should -- if i could get it 2 work.
JJC grab seems to be the most useful, really... then shine when they start falling down from it.

Shine usmash (where they don't fall down) is a combo (not sure if it needs a running shine, though), but it's pretty difficult to land... that timing is freaky... and it doesn't work on everybody

Grab release is a myth on every character... Fox isn't tall enough to force an air release... so the opponent CAN choose to ground break, to which, Fox has no followup. If they are stupid enough to blindly mash, or actually try to jump release, Fox can land an usmash on some chars....but it's really situational.

Grab (including after a JJC), for Fox, is a great tactic, since he has a pretty good grab, and can put his opponents into the air... At this point, when they land, they have vulnerable frames...during which an usmash can connect. it's nice.

Jenkins, why would you hit down after the 2nd jab? you can do a JJC while HOLDING down through the whole thing... just wondering.
 

Toronto Joe

Smash Master
Joined
May 13, 2008
Messages
4,580
Location
On MSN
niagra is on the 25-26th, theres one in scarbrough this sunday which ill also be going to, you should come =]......gonna try and place in the money this time!
 

Semifer

Smash Journeyman
Joined
Oct 25, 2008
Messages
212
Location
Germany
actually you don´t fastfall your shdl.
where are you exactly from ?
From the thread Fox User Manual:
[10.04] Short Hop Laser
The short hop laser (SHL) is the specticle of Fox's camping/ long range pressure game. Fox can do 1, 2, or 3 lasers in one short hop, but typically only 2 are done (short hop double laser = SHDL), because you fast fall your short hop to keep yourself moving faster. Using lasers like this instead of standing gives the benefit of not having much lag at the end of your lasers, and allows you to move while shooting them. Another benefit of doing this is that since you're using multiple instantiations of the laser, you're decaying it faster; more importantly, you're removing the decay on attacks whose knockback's decay actually matters. When SHLing or SHDLing you should have all your focus on your opponent, try to figure out how he'll deal with the lasers before he gets to you, so you're ready for his approach, and punish accordingly. A tried and true method for perfroming this is to slide your thumb from y to b (double tap b) and then use the control stick to fast fall at the right time.

Btw: You know me from GSB, look at Sig^^.
 

ninjablah

Smash Cadet
Joined
Jul 1, 2009
Messages
46
can anyone prove if this a combo or not cause i cant tell


SH dair> uptilt> SH dair> b down> dash attack> SH nair


plz tell if this works
 

ninjablah

Smash Cadet
Joined
Jul 1, 2009
Messages
46
does SHDL really even make sense for a fox i mean i see it for falco but fox doesnt really do much but might leave you open
 

Zhamy

Smash Champion
Joined
Apr 22, 2008
Messages
2,088
Location
NorCal
No.

Utilt does not combo into Dair.

does SHDL really even make sense for a fox i mean i see it for falco but fox doesnt really do much but might leave you open
You're doing it wrong.
 

Zhamy

Smash Champion
Joined
Apr 22, 2008
Messages
2,088
Location
NorCal
no i can do it easily but it doesnt stun them and it doesnt do that much
You're still doing it wrong. It's useful because it lets Fox camp. If you disagree, go ahead and don't use it, but most matchups become much harder if you don't SHDL.
 

Toronto Joe

Smash Master
Joined
May 13, 2008
Messages
4,580
Location
On MSN
the usefulness of a projectile is not determined on whether it stuns or not......lasers are a vital point of foxs game because they are a quick and effective way to rack damage on an opponent and most of all its his only truly "safe" way to approach an opponent... if you shoot them they will come....**** i thought that would have sounded cooler but oh well :/
 

1nconspikuous

Smash Apprentice
Joined
Apr 3, 2008
Messages
198
Location
Toronto
niagra is on the 25-26th, theres one in scarbrough this sunday which ill also be going to, you should come =]......gonna try and place in the money this time!
ohsnap. missed this comment. =/

how do ppl find out about the toronto area tourneys? i've only heard about two lol. ('prepare yourself' in brampton which was in march, and the niagara one they had a couple weeks ago)

oh and P.S. vid for JJC timing plsthx.
 

Toronto Joe

Smash Master
Joined
May 13, 2008
Messages
4,580
Location
On MSN
some moves are so slow that if you shield them there is enough time to drop your sheild and utilt, i didnt mean to throw ppl off xD
 

1nconspikuous

Smash Apprentice
Joined
Apr 3, 2008
Messages
198
Location
Toronto
k idk what's going on with the match-up thread, but there's no link to olimar.

anyway, i was facing my cousin's olimar yesterday and i found it...infuriating. camptastic. sure i won a couple times, but they were never blowouts -- always close games and always punishing a mistake with an upsmash. i feel like i shouldn't have to rely on a bad mistake to win.

any help?

and i know it's easy to say 'reflect the pikmin if he's camping', but once they're on you, it's a different story. pls don't try to suggest that like you've never been stuck with a pikmin. also, if you're busy trying to reflect them, it's pretty much win-win for him, because although you may be trading lasers for pikmin, when you're reflecting, it's only you taking all the risk, while he is free to approach, throw more, or run in for a dashgrab.
 

Sukai

Smash Champion
Joined
Aug 31, 2007
Messages
2,899
Location
turn around....
Jump, then shine the pikmin off of you.

Olimar camps well, but Fox camps better and Olimar can't respond to camping well.
Naturally, he'll approach, punish.
Down Smash connects faster and has more horizontal range, punish with that instead. Olimar has a crap recovery, very easy edge guard.

The matchup index is still a WIP, but I personally say the matchup is 55:45 Olimar's favor.
 

Moon-Doggie

Smash Ace
Joined
Aug 25, 2008
Messages
554
Location
Dirty Waterz
Ive been reading the fox thread getitng some info to perfect my fox and I hear alot of JJC but I dont know what it means. I know what JC is but whats the extra J mean? and how is it done?
 

Skadorski

// s o n d e r
Joined
Jul 15, 2009
Messages
1,691
Location
Florida
NNID
Skadorski
Guys I saw you answer the Fox Shine Invisiblity frames as unknown. I have the replay of my Dsmash (Diddy's) going RIGHT THROUGH his shine.
Should I make a thread and put the video in there or has this been known? If it has then change the answer plz
Uploading it now....
http://www.youtube.com/watch?v=_gcogutrm0Y
I hope this is not old >.>
 

Skadorski

// s o n d e r
Joined
Jul 15, 2009
Messages
1,691
Location
Florida
NNID
Skadorski
So it was know already?
:(:(:(
Then why isn't it on the Answer List in the 1st post?
 

UzakiuzuG

Smash Journeyman
Joined
Jul 26, 2008
Messages
477
Location
Louisville,Ky
Any fox mains up for some matches against my Falcon? I placed it here because I would like to fight fox specifically. Also the chat doesn't work. If there is a place I should place it please let me know.
 
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