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HOBO 12= NO METAKNIGHT! (the REAL results)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

iLight

Smash Lord
Joined
Jul 14, 2007
Messages
1,015
Location
CS2G - Hyperbolic Time Chamber
i don't really care about the stages that much, its fine, i don't care if thats what he's arguing about, i'm just tired of him coming into our threads and causing these kind of arguments to happen. he needs to leave since it has almost nothing to do with him, also again like someone pointed out before, he's not from our region, so even though he may be coming to our tournament to waste his money, he has no say in what stages we use for our tournaments, just like if i went into somewhere like Louisiana threads and started being like why is castle siege a neutral and saying things such as no thats dumb. THEY WOULD NOT LISTEN TO ME BECAUSE I DON'T LIVE IN THAT AREA


all Inui is doing, is causing arguments and cluttering up threads he doesn't belong in. the end. if you look at this thread almost every other post is from him, just arguing with people. if he wants to stay here, just he needs to post something about the results. don't go in and bash other regions stage choices, character bans, or anything else. there is a reason for everything we do, if you disagree with that reason keep it to yourself or take it to the appropriate place. Going in to other regions threads and doing whatever the **** you feel like because its the internet is not necessary or logical. Seriously go do something else with your time, don't post here, or do something non argumentative for once in your life. I don't really care what you do, just stop making ****ing dumb comments.
 

Espy Rose

Dumb horse.
Joined
May 31, 2006
Messages
30,577
Location
Texas
NNID
EspyRose
Texas just seems to have a lot more honor than the rest of EC. It shows.
I think that's what bothers Inui, since there's no "honor", from Tx perception, up in his region. They're too busy playing on flat, uninteresting stages all the **** time. [/hyperbole]

Play to win, go for it.

I definately have honor, and morals. It's why I don't go Meta Knight like half of Tx... >_>
But I like honor, it's much more respectful than being a douche and just playing to win.

Oh, and it's also fun. I like fun.

Oh, and Port Town is too awesome, and you're an idiot if you get hit by a car there.
 

Inui

Banned via Warnings
Joined
Oct 30, 2005
Messages
22,230
Location
Ocean Grove, New Jersey
Texas just seems to have a lot more honor than the rest of EC. It shows.
This is competitive gaming. Winning > honour.

SBR stage rules said:
Starter:
Battlefield
Final Destination
Smashville
Yoshi's Island

Starter/Counter:
Castle Siege
Delfino
Halberd
Lylat Cruise
Pokémon Stadium 1
The initial list of starters is really good, but the second list of ones to add is pretty bad.

First of all, neutrals shouldn't give characters huge advantages or screw over many characters badly. Keep that in mind. The stages are supposed to be neutral.

Castle Seige is not a Neutral
-It transforms, which makes it hard to consider a neutral.
-Dedede and Falco can CG people to death during transformations and during the middle part of the trio of forms. The stage can simply transform while the Dedede or Falco is holding their opponent and hand them a free kill, which will easily decide matches.
-Grab release CGs will screw over a lot of characters during transformations and during the middle form.
-You can fall through the stage as it transforms.

Delfino Plaza is not a Neutral
-It transforms and moves, which makes it hard to consider a neutral.
-Dedede and Falco have many CG-to-death opportunities. Dedede has multiple walled sections to use his infinite. One section of the stage is pure walk-off, meaning Dedede has instant-kills. Falco can CG everyone to death at lower percents. Grab release CGs will screw over many characters.
-While the stage is moving, Fox, Falco, and Wolf have issues recovering because their f-b's won't auto-sweetspot.
-You can abuse ledgecamping while the stage is moving.

Halberd is not a Neutral
-It transforms and moves, which makes it hard to consider a neutral.
-It has deadly stage hazzards. While they are indeed predictable, neutrals shouldn't have deadly hazzards. You can be hit into them.
-The really low ceiling gives obvious advantages to characters like Fox, Snake, and Dedede that can kill at very low percents from the top.
-While the stage is moving, Fox, Falco, and Wolf have issues recovering because their f-b's won't auto-sweetspot.
-You can abuse ledgecamping while the stage is moving.

Pokemon Stadium 1 and Lylat Cruise are debatable either way. Both are clearly legal, and clearly more fair and balanced than every other counterpick stage. Atlantic North tends to keep Lylat Cruise as a neutral and Pokemon Stadium 1 as a counterpick, but either these stages fit well into either section. It should just be up to TO/player discretion.

SBR stage rules said:
Counter:
Brinstar
Corneria
Distant Planet

Frigate Orpheon
Green Hill Zone
Jungle Japes
Luigi's Mansion
Norfair
Pictochat
Pirate Ship

Pokémon Stadium 2
Rainbow Cruise
Yoshi's Island (Pipes)

Counter/Banned:
Green Greens
Mario Circuit
Onett
Port Town Aero Dive
Skyworld
Corneria
-Dedede has wall infinites on the right side. This is an instant-kill on 2/3 of the characters and he can run the clock with his infinite.
-Game and Watch can bucket lasers and instant-kill anyone. Game and Watch can kill the vast majority of the cast anywhere from 20%-60% depending on weight class, which is obviously stupid.
-DK can cargo u-throw most of the at ~40% on the fin and kill them.
-Characters with good ledgecamping, like Meta Knight, can fin camp massively to the point where it's nearly unstoppabe. Brawl's ledge mechanics allow this garbage to happen.
-The lasers can do match-deciding damage because every bit counts when the ceiling is that extremely low.
-The laser on the left side is an instant kill and Dedede and Falco can CG people into it.
-The stage promotes camping and is begging every player to run the clock on it.

Distant Planet
-Walk-off section allows Dedede and Falco to get instant-kills and grab-release CGs will result in instant-kills.
-The walk-off part encourages players to either make match-deciding risks or camp massively away from it. This is both boring and stupid.
-There are stage hazzards that can kill you and disrupt matches, like the water and bug thing that eats you. DK can cargo throw people into it and you can be hit into it.

Green Hill Zone
-Dedede has instant-kills on 2/3 of the cast from a grab anywhere on the stage.
-Falco can CG everyone to death from low percents.
-Grab release CGs kill a lot of characters from a single grab.
-The walk-off part encourages players to either make match-deciding risks or camp massively away from it. This is both boring and stupid.
-The walk-off sides combined with the checkpoints encourages massive camping. This stage promotes running the clock and it's very easy to do here.

Jungle Japes
-The alligator comes by much more frequently than it used to. This will kill everyone at very low damage, usually from 0.
-Falco and Dedede can CG people into the water, which often results in the alligator killing them.
-This stage is huge and characters that can camp can abuse either far side of the stage and camp massively, easily running the clock and forcing their opponent to be at a major disadvantage while approaching.
-The vastness of the stage combined with the very high ceiling makes running the clock a very legit strategy.

Luigi's Mansion
-This is the new Hyrule Temple. Gain an advantage and run the circle. Faster characters pretty much can't be stopped when doing this. The vastness of this stage and the mansion itself encourages camping and running the clock. There really isn't much else to this stage. We banned Hyrule Temple for these reasons, and we should ban Luigi's Mansion for the same reasons as well.
-The ceiling on the bottom portion allows stupid combos that can result in almost an entire stock loss. Olimar is one of the characters that do can this nonsense.

Norfair
-There are six ledges on this stage, three on each side, those three being very close to together. Does more need to be explained? Well, sadly, yes, because this stage is legal a lot. Characters like Meta Knight and Game and Watch can abuse ledgecamping to the fullest extent the game's physics allows because of how close together the ledges are. A lot of characters, like Falco and Diddy, simply can't stop top tier ledgecamping and they can't win on this stage against such a cheap strategy. The ledgecamping also promotes running the clock.
-Random lava events, which have no pattern, can disrupt matches and cause deaths that can decide matches. Skill should decide matches, not random events.

Pictochat
- http://www.youtube.com/watch?v=Xcojcb7ZMxc&feature=related
-The events do not have a pattern and are not predictable. They can appear where you are and take a stock and decide matches. Tournament match results should be determined by skill, not luck. If you're just fighting someone and you're at 70% using Marth and the spikes appear where you are, you die without being able to do anything about it and that will decide the match if it's your last stock. That is only one example of many.

Pirate Ship
-Excessive water camping gives characters like Toon Link, Donkey Kong, Ike, and other characters with great spikes huge advantages. If they are up in percent/stock, their opponents will be forced to take incredible risks to get to them.
-Canonballs kill most characters at very low damage.
-The front of the ship will spike you at 0% and you can be hit into it.

Yoshi's Island (Melee)
-Dedede has instant-kills on 2/3 of the cast from a grab facing the right side.
-Falco can CG everyone to death from low percents on the right side.
-Grab release CGs kill a lot of characters from a single grab.
-The walk-off part encourages players to either make match-deciding risks or camp massively away from it. This is both boring and stupid.
-The low ceiling allows silly low percent deaths consistently.
-The center blocks, like in Melee, can mess you up and are very annoying.
-This stage was banned in a game that gave you MORE options against nonsense, so why allow it now?

The Counter/Banned section should need no explanations. It's even more obvious that those stages are not fit for competitive play.

Brawl is bad enough as a competitive game already. There is absolutely no reason to make it worse by allowing gamebreaking and luck-based stages. Matches should be decided by skill, not stages and luck.

JCeasar007 said:
I hope no one groups MD/VA with Inui and his region.
Me too.
 

Niko_K

Smash Master
Joined
Oct 22, 2007
Messages
4,797
Location
Oshawa 905
All this to ensure that TX modifies their ruleset so your time in TX is what you want it to be xD
 

Inui

Banned via Warnings
Joined
Oct 30, 2005
Messages
22,230
Location
Ocean Grove, New Jersey
All this to ensure that TX modifies their ruleset so your time in TX is what you want it to be xD
I posted that information as a thread in Brawl Tactical Discussion.

It's to help the competitive scene have real rules and make this game NOT suck even more by adding even MORE luck and broken garbage.

Those stupid stages do not give me any disadvantage. I am highly skilled with too many characters for that to ever happen.
 

complexity1234

Smash Apprentice
Joined
Jun 11, 2006
Messages
145
great description on all those stages on why they should be banned :)
Yet you are pro metaknight.

Oh the contradiction.
it means he is at NO disadvantage leaving those stages on.
BUT he wants to show the community that those stages should NOT be on, and all the lame strategies that can be used on them.
get it?
 

heytallman

CTALL
Joined
Oct 27, 2007
Messages
1,569
Location
Gravity Falls, OR
This is competitive gaming. Winning > honour.



The initial list of starters is really good, but the second list of ones to add is pretty bad.

First of all, neutrals shouldn't give characters huge advantages or screw over many characters badly. Keep that in mind. The stages are supposed to be neutral.

Castle Seige is not a Neutral
-It transforms, which makes it hard to consider a neutral.
-Dedede and Falco can CG people to death during transformations and during the middle part of the trio of forms. The stage can simply transform while the Dedede or Falco is holding their opponent and hand them a free kill, which will easily decide matches.
-Grab release CGs will screw over a lot of characters during transformations and during the middle form.
-You can fall through the stage as it transforms.

Delfino Plaza is not a Neutral
-It transforms and moves, which makes it hard to consider a neutral.
-Dedede and Falco have many CG-to-death opportunities. Dedede has multiple walled sections to use his infinite. One section of the stage is pure walk-off, meaning Dedede has instant-kills. Falco can CG everyone to death at lower percents. Grab release CGs will screw over many characters.
-While the stage is moving, Fox, Falco, and Wolf have issues recovering because their f-b's won't auto-sweetspot.
-You can abuse ledgecamping while the stage is moving.

Halberd is not a Neutral
-It transforms and moves, which makes it hard to consider a neutral.
-It has deadly stage hazzards. While they are indeed predictable, neutrals shouldn't have deadly hazzards. You can be hit into them.
-The really low ceiling gives obvious advantages to characters like Fox, Snake, and Dedede that can kill at very low percents from the top.
-While the stage is moving, Fox, Falco, and Wolf have issues recovering because their f-b's won't auto-sweetspot.
-You can abuse ledgecamping while the stage is moving.

Pokemon Stadium 1 and Lylat Cruise are debatable either way. Both are clearly legal, and clearly more fair and balanced than every other counterpick stage. Atlantic North tends to keep Lylat Cruise as a neutral and Pokemon Stadium 1 as a counterpick, but either these stages fit well into either section. It should just be up to TO/player discretion.



Corneria
-Dedede has wall infinites on the right side. This is an instant-kill on 2/3 of the characters and he can run the clock with his infinite.
-Game and Watch can bucket lasers and instant-kill anyone. Game and Watch can kill the vast majority of the cast anywhere from 20%-60% depending on weight class, which is obviously stupid.
-DK can cargo u-throw most of the at ~40% on the fin and kill them.
-Characters with good ledgecamping, like Meta Knight, can fin camp massively to the point where it's nearly unstoppabe. Brawl's ledge mechanics allow this garbage to happen.
-The lasers can do match-deciding damage because every bit counts when the ceiling is that extremely low.
-The laser on the left side is an instant kill and Dedede and Falco can CG people into it.
-The stage promotes camping and is begging every player to run the clock on it.

Distant Planet
-Walk-off section allows Dedede and Falco to get instant-kills and grab-release CGs will result in instant-kills.
-The walk-off part encourages players to either make match-deciding risks or camp massively away from it. This is both boring and stupid.
-There are stage hazzards that can kill you and disrupt matches, like the water and bug thing that eats you. DK can cargo throw people into it and you can be hit into it.

Green Hill Zone
-Dedede has instant-kills on 2/3 of the cast from a grab anywhere on the stage.
-Falco can CG everyone to death from low percents.
-Grab release CGs kill a lot of characters from a single grab.
-The walk-off part encourages players to either make match-deciding risks or camp massively away from it. This is both boring and stupid.
-The walk-off sides combined with the checkpoints encourages massive camping. This stage promotes running the clock and it's very easy to do here.

Jungle Japes
-The alligator comes by much more frequently than it used to. This will kill everyone at very low damage, usually from 0.
-Falco and Dedede can CG people into the water, which often results in the alligator killing them.
-This stage is huge and characters that can camp can abuse either far side of the stage and camp massively, easily running the clock and forcing their opponent to be at a major disadvantage while approaching.
-The vastness of the stage combined with the very high ceiling makes running the clock a very legit strategy.

Luigi's Mansion
-This is the new Hyrule Temple. Gain an advantage and run the circle. Faster characters pretty much can't be stopped when doing this. The vastness of this stage and the mansion itself encourages camping and running the clock. There really isn't much else to this stage. We banned Hyrule Temple for these reasons, and we should ban Luigi's Mansion for the same reasons as well.
-The ceiling on the bottom portion allows stupid combos that can result in almost an entire stock loss. Olimar is one of the characters that do can this nonsense.

Norfair
-There are six ledges on this stage, three on each side, those three being very close to together. Does more need to be explained? Well, sadly, yes, because this stage is legal a lot. Characters like Meta Knight and Game and Watch can abuse ledgecamping to the fullest extent the game's physics allows because of how close together the ledges are. A lot of characters, like Falco and Diddy, simply can't stop top tier ledgecamping and they can't win on this stage against such a cheap strategy. The ledgecamping also promotes running the clock.
-Random lava events, which have no pattern, can disrupt matches and cause deaths that can decide matches. Skill should decide matches, not random events.

Pictochat
- http://www.youtube.com/watch?v=Xcojcb7ZMxc&feature=related
-The events do not have a pattern and are not predictable. They can appear where you are and take a stock and decide matches. Tournament match results should be determined by skill, not luck. If you're just fighting someone and you're at 70% using Marth and the spikes appear where you are, you die without being able to do anything about it and that will decide the match if it's your last stock. That is only one example of many.

Pirate Ship
-Excessive water camping gives characters like Toon Link, Donkey Kong, Ike, and other characters with great spikes huge advantages. If they are up in percent/stock, their opponents will be forced to take incredible risks to get to them.
-Canonballs kill most characters at very low damage.
-The front of the ship will spike you at 0% and you can be hit into it.

Yoshi's Island (Melee)
-Dedede has instant-kills on 2/3 of the cast from a grab facing the right side.
-Falco can CG everyone to death from low percents on the right side.
-Grab release CGs kill a lot of characters from a single grab.
-The walk-off part encourages players to either make match-deciding risks or camp massively away from it. This is both boring and stupid.
-The low ceiling allows silly low percent deaths consistently.
-The center blocks, like in Melee, can mess you up and are very annoying.
-This stage was banned in a game that gave you MORE options against nonsense, so why allow it now?

The Counter/Banned section should need no explanations. It's even more obvious that those stages are not fit for competitive play.

Brawl is bad enough as a competitive game already. There is absolutely no reason to make it worse by allowing gamebreaking and luck-based stages. Matches should be decided by skill, not stages and luck.



Me too.
Haha you spelled "honor" like a Brit.

And that Pictochat video made me giggle.
 

KRDsonic

Smash Master
Joined
Apr 16, 2008
Messages
3,758
Location
Charleston, West Virginia
This is competitive gaming. Winning > honour.
Then you may continue playing with that mindset where you live and avoid Texas where we play to make the game enjoyable for everyone.

Snake ***** Meta Knight and many characters only lose very slightly, so there is no reason to ban him. That's an entirely different topic and I'd rather discuss stages, though.
Snake does not "****" Meta Knight. Sorry. Trying using Sheik vs. Ice Climbers or Bowser vs. Olimar before you try talking about **** matchups.
 

Furbs

Smash Journeyman
Joined
Dec 23, 2007
Messages
442
Location
Bidoof
So like...those completely unviable stages that are absolutely not fit for competitve play are legal? All of them? PORT TOWN? This is not a joke?

I can write essays on each stage proving that they are absolutely not fit for competitive play whatsoever if needed.
LOL, you know some people like port town. Edrees was so excited that port town was available here, he even counter picked it.

Edit: also I liked how the west coast didn't complain as much as they came down, seriously. That's why we asked them to come back down, also despite the stages it didn't really effect their performance as edrees and DSF always consistently place well and they did.

also most players in texas don't pick port town anyways, Xyro is the only one lol
 

Espy Rose

Dumb horse.
Joined
May 31, 2006
Messages
30,577
Location
Texas
NNID
EspyRose
Who was that super elitist that everyone knew by name back during Melee? I think he played Fox, n' stuff.

I think we've found our Brawl version of that guy.

also most players in texas don't pick port town anyways, Xyro is the only one lol
I'd pick it vs. MK if it weren't banned at the SA tournaments. ;_;
 

Hiza

Smash Apprentice
Joined
Oct 29, 2008
Messages
162
Greetings all,

I'm that weirdo who mains falcon- i'm WEMP's partner in crime. Just wanted to start by saying that the tourney was awesome, glad to see all the guys from Centex again- i recently admitted to myself that regardless of how gay it may seem, i may have actually missed some of you guys.

Anyways, i had a ton of fun- although i was frustrated that i was unable to get more than a stock off 3000- regardless of how **** sick he is.

Shout outs-

Kira )- our matches were kickass, your snake pushed my Falcon to the limit, Loved your Marth too. also you look like a Viking, i kept picturing you with an axe.

Final )- Zamus is an interesting opponent. HOLY CRAP SHE HAS ******** RANGE!

Mr. 3000 )- sick sonic, all i have to say is, Rematch.

DMG )- Didnt play you , but was amazed nonetheless, 2mins without touching or being touched, you are the master of dodge. I bow at your feet.

Bear )- sorry we had to leave, really wanted that ditto. The dittos we played at Centex are what got me into Falcon, when I beat M2K, im taking you to Disney Land.

That was a holy day, hope to see everyone at the next tourney.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
DMG )- Didnt play you , but was amazed nonetheless, 2mins without touching or being touched, you are the master of dodge. I bow at your feet.
Ty sir, I have world renown abilities of spotdodging things IRL, such as speeding cars on the highway, falling buildings, gunshots, etc. I also spotdodge so much, that scientists have determined that it is theoretically and physically impossible for me to trip. Ever.

im going to let hiza beat me with falcon so that he has to take bear to disney land

bear how much are you gonna pay me to make this happen?
M2K I would pay you $500 straight up, no lie. No one could hear that it was a bet though, or that you threw the match.
 

Van Jones

Smash Lord
Joined
Feb 5, 2008
Messages
1,751
Location
Leander, TX
im going to let hiza beat me with falcon so that he has to take bear to disney land

bear how much are you gonna pay me to make this happen?
Hmmmm....that is a good question. Disney Land, oh how I love thee.

Hiza, I can't wait for those dittos. :)
 

Hylian

Not even death can save you from me
Administrator
BRoomer
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Messages
23,165
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Switch FC
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I like how Inui completly missed and ignored everything I said :). He then went and wasted his time posting his opinions about the stages here lololololol.

Good job sir.

View us however you want, but don't waste your time trying to convince us on how we should play in our own region.

Besides, we are just a bunch of rednecks who ride horses everywhere so we can't be convinced of anything. It will be fun watching you not place 1st :).
 

BentoBox

Smash Master
Joined
Aug 11, 2005
Messages
3,214
Location
Montreal
Who was that super elitist that everyone knew by name back during Melee? I think he played Fox, n' stuff.

I think we've found our Brawl version of that guy.



I'd pick it vs. MK if it weren't banned at the SA tournaments. ;_;
Dylan_Tnga? ;]
 

Furbs

Smash Journeyman
Joined
Dec 23, 2007
Messages
442
Location
Bidoof
lol dylan tnga, /v/ ruined his life....that and his messed up birthmark :O
 

Kira.

Smash Rookie
Joined
Feb 11, 2008
Messages
21
Location
College Station, Texas
Greetings all,

I'm that weirdo who mains falcon- i'm WEMP's partner in crime. Just wanted to start by saying that the tourney was awesome, glad to see all the guys from Centex again- i recently admitted to myself that regardless of how gay it may seem, i may have actually missed some of you guys.

Anyways, i had a ton of fun- although i was frustrated that i was unable to get more than a stock off 3000- regardless of how **** sick he is.

Shout outs-

Kira )- our matches were kickass, your snake pushed my Falcon to the limit, Loved your Marth too. also you look like a Viking, i kept picturing you with an axe.

Final )- Zamus is an interesting opponent. HOLY CRAP SHE HAS ******** RANGE!

Mr. 3000 )- sick sonic, all i have to say is, Rematch.

DMG )- Didnt play you , but was amazed nonetheless, 2mins without touching or being touched, you are the master of dodge. I bow at your feet.

Bear )- sorry we had to leave, really wanted that ditto. The dittos we played at Centex are what got me into Falcon, when I beat M2K, im taking you to Disney Land.

That was a holy day, hope to see everyone at the next tourney.
yay someone mentioned me lawl. The matches against your CF were really fun don't give up on him!!! Also i look like a viking cause of all my Norwegian ancestry and i also boil my meats in blood before i eat them.
 

Inui

Banned via Warnings
Joined
Oct 30, 2005
Messages
22,230
Location
Ocean Grove, New Jersey
I like how Inui completly missed and ignored everything I said :). He then went and wasted his time posting FACTS about the stages here lololololol.
Fixed your mistake there. I didn't use any opinions in what I said. They are factually not fit for competitive play.

Purposely adding luck and broken garbage to an already sucky game is stupid.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
You're insane. You're just extremely biased towards the stage. It's obviously not valid for competitive play and you're the only person that has it on.




That's not the problem.

They are random with no pattern and can decide matches. You can't avoid them if they just appear where you are.



Plank can't abuse his garbage because we banned those insanely unfair and unfit stages.

Stages and luck should not determine the results of tournament matches. Skill should.

Does that concept escape you?
i could agree with the picto chat one.

Portown, nope. its juts like mute city just a bit faster(cars) and stronger(cars). not to mention its a grat stage for metaknight....well a smart one

and im sorry but you people on east coast that ban stages just cause stupid people ledge camp.......you guys need to see the ROOT of the problem. its not the stage its the player/technique. if u punish them for it ......the problem goes away and u can open up more stages. Guns dont kill people. people kill people. as a conservative you would agree with me on this.
 

Ace55

Smash Lord
Joined
Feb 18, 2008
Messages
1,642
Location
Amsterdam
Let me get this straight. There was a 'cute' girl who entered the tournament, yet nobody talked to her....

I think I probably would have asked her to marry me right away.
 

Hiza

Smash Apprentice
Joined
Oct 29, 2008
Messages
162
Im already sick of Inui in this thread,

regardless of the stage, your skill as a player should be the stoic dependent variable in the match. people who whine all day about gay stages are just johning. every stage is bad for falcon because he is falcon. i just played more stages i was uncomfortable with and got more used to them. Now ill take any one on any stage anytime. (except Spear Pillar, screw that level.)

Also, what the hell, why come onto a brawl tourney board to trash brawl, get the hell out with that ****. srsly, maybe you just arent as hardcore as SW

You need to eat more Jimmy dean sausage for breakfast. Then you will understand why Hannenbow is the most neutral level in the game.
 

-Ran

Smash Master
Joined
Feb 16, 2008
Messages
3,198
Location
Baton Rouge
Sachi doesn't enter tournaments, she just comes with me to them. She's my girlfriend. <3
 

-Ran

Smash Master
Joined
Feb 16, 2008
Messages
3,198
Location
Baton Rouge
We laugh about it all the time, and try to guess how many people will talk to her. It's funny, cause sometimes people will walk up to her, slowly, and then suddenly lose the balls to talk to her, so they quickly turn away. xD
 

Sachi

Smash Rookie
Joined
Jul 8, 2008
Messages
18
Let me get this straight. There was a 'cute' girl who entered the tournament, yet nobody talked to her....

I think I probably would have asked her to marry me right away.
Cute girl, playing videogames. How can you resist that? It's somewhere just below a girl skateboarding.

Besides, it's not like I'm exactly in the neighborhood.
BELOW skateboarding? =( This makes me sad.

I don't enter, but I still do play. Even if I fail hxc at it. ( "3d games make me nauseous" john )


Sachi doesn't enter tournaments, she just comes with me to them. She's my girlfriend. <3
Yep. ^^

This is why I don't bring my girlfriend to tournaments. You guys are creepy bastards
Lols. You should, then maybe I'd have someone to talk to. =(


We laugh about it all the time, and try to guess how many people will talk to her. It's funny, cause sometimes people will walk up to her, slowly, and then suddenly lose the balls to talk to her, so they quickly turn away. xD
Yeah, that happens so much its ridiculous. Though some actually talked to me last time! <3 Hyli, Furbs, Bwett.... xD
 

Hylian

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Let me get this straight. There was a 'cute' girl who entered the tournament, yet nobody talked to her....

I think I probably would have asked her to marry me right away.
I talked with her lol. It really isn't a big deal but everyone makes it into one and then avoids her lol.
 
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