I mean it makes sense. Bruisers probably get the most benefit of the bonus early gold, and no warding means you need to be prepared for fighting/ambush/bad things doing down. Who else better than the Darius/Garens of the world?
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You mean bruisers get the most out of there simply being less sources of damage in a fight.I mean it makes sense. Bruisers probably get the most benefit of the bonus early gold, and no warding means you need to be prepared for fighting/ambush/bad things doing down. Who else better than the Darius/Garens of the world?
I'm around 1800 right now going for diamond. My team has just been running Morde/Riven/Malph whenever we can (when Singed isn't available), subbing in Wukong/Cho/Jayce/Udyr when needed. Basically we just aim for the level 6 stomp team. A lot of our opponents have been running some random Olaf/Lee stuff and none of that is a problem. The biggest problem we've been having are early ganks on Morde which sets us behind, so we're going to probably replace Morde out of our rotation soon. We don't run smite ever, the jungle is easy enough to do well without it and it's not very important for Vilemaw contention.What elo are you guys playing at? How do you play the map? How do your opponents? Are you running a smite? a "jungler"? What summoner spells are you finding success with? What picks and bans are you working with?
Note: I'm more interested in your guys' perception of playing the map than I am about how you think it should be played. I'm pretty sure I actually have a pretty good handle on how to actually play the map (working on 2nd team going up to diamond, 15-0 and counting), but I'd like to get a wider range of experiences for giving feedback on the map.
are you running a "jungler" with this setup? Do you run a 1-2 lane setup? 1-1-roamer/jungler? how do you pick your fights, where does your farm come from, when do you pressure objectives and how do you value objectives relative to each other?I'm around 1800 right now going for diamond. My team has just been running Morde/Riven/Malph whenever we can (when Singed isn't available), subbing in Wukong/Cho/Jayce/Udyr when needed. Basically we just aim for the level 6 stomp team. A lot of our opponents have been running some random Olaf/Lee stuff and none of that is a problem. The biggest problem we've been having are early ganks on Morde which sets us behind, so we're going to probably replace Morde out of our rotation soon. We don't run smite ever, the jungle is easy enough to do well without it and it's not very important for Vilemaw contention.
For summoners we've been running one flash/ignite and two flash/exhausts (substituting ghost for Singed and some others). As for bans we've been typically banning Singed if we're not first pick, Jax, and a third that depends on what they've banned.
P.S. get us free RP, thanx
We run a 1-1 lane with a roamer/jungler to start with, and we alternate depending on what our needs are. So if we find that our initial jungler is falling behind in levels we get him to take the lane for a while and switch the champion that's in the jungle. Assuming we get the team comp I mentioned earlier, we usually look to invade their altar the second each of us gets our ults. After that, assuming double altar control, we make sure we're ready to fight once the altar becomes unlocked again. We usually don't like to fight before then unless there's a guaranteed option for a kill. Altars are always on the top of our list for objectives and we always take the big creep from each enemy jungle camp whenever we safely can.are you running a "jungler" with this setup? Do you run a 1-2 lane setup? 1-1-roamer/jungler? how do you pick your fights, where does your farm come from, when do you pressure objectives and how do you value objectives relative to each other?
Blade of the Ruined King is coming to Summoner's Rift, as well as the Wicked Hatchet.Item wise, I kind of like what they did. The stupid Blade though may need a bit of a touch, it kind of does a LOT lol. Diversifies your damage, gives solid healing, gunblade active. Best item hands down for trying to solo vilemaw, even with the monster cap at 120. Shred their health and also stay healthy doing it. GG
As a support, I think exhaust is almost 100% necessary, so there's no incentive to take the aid passive for CV, Heal, or Revive (wtf? Revive?)
RiotNome is the guy that does dominion thoughBlade of the Ruined King is coming to Summoner's Rift, as well as the Wicked Hatchet.
http://na.leagueoflegends.com/board/showthread.php?p=31199368#post31199368
you really have to be jokingi'll say to the day i die fiddle is a ****E support, big deal over nothing, play malph bot instead
Fiddle: 2000 pickszyra is not uncommon anymore. she gets picked A LOT as support