Kimchi
Smash Ace
This made me laugh lol.If your opponent is stupid enough to roll into an fsmash, sure. Otherwise, no. Ganon is no longer bottom tier in lag, he is feculent matter tier.
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This made me laugh lol.If your opponent is stupid enough to roll into an fsmash, sure. Otherwise, no. Ganon is no longer bottom tier in lag, he is feculent matter tier.
Except Ganon needs it more and it benefits him more regardless, and I'm talking about almost to no visual lag, and about 8-12 frames of input delay, which is normal input delay. Gains can be said for others, but others don't kill people in 5 hits.Depending on how bad your opponent is, yes. However, he loses out on too many things to call his gains a boon. It is technically easier to buffer with him online, but I'm referring to serious lag, not playing the guy the next state over lag.
Ganon's WiFi gains could be said of any character.
Ganon kills in 5 hits in the absolute best case scenario and on medium-weight characters. It's rare enough that said scenario shows itself, let alone on a WiFi setting. It's easier to make a mistake against Ganon, yes, definitely. But not to the point where it can be called a benefit in the face of the horrible detriments he faces with it.Except Ganon needs it more and it benefits him more regardless, and I'm talking about almost to no visual lag, and about 8-12 frames of input delay, which is normal input delay. Gains can be said for others, but others don't kill people in 5 hits.
um, no. It's harder to react to things and even punish on wifi. Why do you think Jigglypuff's rollout is actually viable online? Hell why do you think Jigglypuff is buffed online?Except since reaction time is practically doubled because of input delay,
I meant as in twice as long of a reaction time, instead of having a reaction time of 10 frames, it becomes a reaction time of like 20 frames.um, no. It's harder to react to things and even punish on wifi. Why do you think Jigglypuff's rollout is actually viable online? Hell why do you think Jigglypuff is buffed online?
That's not what he gets online.Depending on how bad your opponent is, yes. However, he loses out on too many things to call his gains a boon. It is technically easier to buffer with him online, but I'm referring to serious lag, not playing the guy the next state over lag.
Ganon's WiFi gains could be said of any character.
My gawd.....PhantomX is awesome.I make it a habit to SDI out of multihit moves and to powershield into wafts, SDI jabs to the ground so I can powershield/grab, you name it, I do it. If you're going to tell me I am incapable of playing this game well, you're full of ****.
*stands up*Ganon is great online. Not being punished or avoided on reaction *****. It's also awesome b/c no one can DI on WiFi either. Sadly, neither can I, so I die sooner too XD
Really though. I play against Bored on a regular basis (PRIMARILY with Ganondorf), and he's one of the best Ikes. I've also played against Mr. Doom, who's great too, as well as The Brettster and Arturito Burrito and Slaps. I play as Wario, a character who's greatest asset is his ability to move quickly in the air b/c he has no range. I make it a habit to SDI out of multihit moves and to powershield into wafts, SDI jabs to the ground so I can powershield/grab, you name it, I do it. If you're going to tell me I am incapable of playing this game well, you're full of ****.
Ike has the range of the gods on his moves, and an up b hitbox that doesn't even make any sense. Sure, he only has one option on the ground, but that option is AN AMAZING ONE. His recovery, assuming good DI, is very solid as well, being exploitable mostly by the higher tiers with ridiculous recoveries themselves. Ike's moves, even his extremely long range ones, are also all autocancelable, so even when you powershield them you're too far away to do anything about it, b/c he will just jab (which also has huge range).
It may be difficult to accept that he only has few good options but is still quite decent, but hey, D3 doesn't either, and he's a top tier character.
Honestly, if the upper echelon of this game didn't exist, Ike would easily break high tier. As he fits into the current metagame though, he's unviable, sadly.
Arrogance aside, I can DI extremely well online.It's also awesome b/c no one can DI on WiFi either.
Quite on the contrary, you are one of few players that I know that actually plays competently and at least at the standard that very few players currently meet, but SHOULD be meeting. I respect you for that.Ganon is great online. Not being punished or avoided on reaction *****. It's also awesome b/c no one can DI on WiFi either. Sadly, neither can I, so I die sooner too XD
Really though. I play against Bored on a regular basis (PRIMARILY with Ganondorf), and he's one of the best Ikes. I've also played against Mr. Doom, who's great too, as well as The Brettster and Arturito Burrito and Slaps. I play as Wario, a character who's greatest asset is his ability to move quickly in the air b/c he has no range. I make it a habit to SDI out of multihit moves and to powershield into wafts, SDI jabs to the ground so I can powershield/grab, you name it, I do it. If you're going to tell me I am incapable of playing this game well, you're full of ****.
His Jab isn't even safe on block, and has enough lag between hits that Bowser's slow grab is able to punish it. And lol no, Ike has no respectable autocancels. His B-air has a SH autocancel that requires a lot of commitment, and everything else he's forced to take landing lag. His attacks all last extremely long in a bad way besides Jab, which is shieldgrabbable.Ike has the range of the gods on his moves, and an up b hitbox that doesn't even make any sense. Sure, he only has one option on the ground, but that option is AN AMAZING ONE. His recovery, assuming good DI, is very solid as well, being exploitable mostly by the higher tiers with ridiculous recoveries themselves. Ike's moves, even his extremely long range ones, are also all autocancelable, so even when you powershield them you're too far away to do anything about it, b/c he will just jab (which also has huge range).
Ike doesn't even have "a few good options". He has a few kinda powerful options that are easy to see coming and punishable if you know what punishes them. And it's extremely difficult for Ike to do follow ups on anyone good due to how slow all his moves are. And D3 honestly I think is going to drop a few places in the future, and I can't see this character staying all the way up at the top tier.It may be difficult to accept that he only has few good options but is still quite decent, but hey, D3 doesn't either, and he's a top tier character.
But Ike doesn't win against anyone except ridiculously bad characters. And some of those supposedly bad characters do actually beat him.Honestly, if the upper echelon of this game didn't exist, Ike would easily break high tier. As he fits into the current metagame though, he's unviable, sadly.
Good PSing eliminates all of Ike's options to do anything to you. He can't close ground because his approach is complete crap, so he's forced to wall you, which eventually gets punished by powershielding the aerial and punishing (or punishing on normal block when he tries to close ground), shieldgrabbing him when he tries to Jab you to get you out (or outspacing his Jab for that matter, which virtually every character has an option for).TAlso, A2Z, even the average player should have a rudimentary ability to tech, PS, etc. I mean, I am a pretty bad player, but all of those are things I can effectively do. The thing is, powershielding does NOT completely shut Ike down if he knows how to space correctly and abuse his IASA frames on just about everything.
I'm not going to say that he's a good character. In fact, he's bad and I'd agree that Link is better (but his learning curve is insanely higher, and as such, to reach a point with Link where you can be better than the average Ike, it takes a lot more skill and patience.), but I'm sorry, you can't say characters like Samus, CF, Zelda, etc. are better.
This.All this talk about Ganon beeing good at WIFI... I don't even feel like I want to...
Sure, Ganon's moves are harder to punish on reaction.
As for the Ganon-user... Good luck in trying to punish other characters' moves on reaction.
Like if Ganon didn't already have to go through heII to punish even a semi-laggy attack.
Oh, God, yes. I fought some Canadian Ganon a few days ago and I just stopped trying halfway through. Froze every five seconds, slowed down frequently and the delay was just awful. You end up just not caring and are left to just dair and hope it hits.Ganon even has problems punishing his own attacks in dittos.
As a matter of fact, Ganon Dittos aren't 50:50... They're 30:70.
Buffering is easy, and Ganon benefits more from buffer commitments on wifi because if they work, opponent gets owned. If you're messing up buffers on wifi, that's just because you don't know how to analyze input lag or you're suffering from fairly uncommon 2 second input lag.This.
Every boon Ganon is claimed to get on WiFi is the very same thing everyone else gets. Ganon just gets pushed below further thanks to his reliance on buffering turning into a nightmare. You try to buffer a dair OoS, and you spotdodge, then you try to dtilt, but spotdodge again instead, then your dair turns into dsmash after trying to buffer another dair, and you just get caught up in the never-ending buffer chain.
Marth and G&W become beatable on wifi due to SPACING becoming an unviable strategy. Similarly, a lot of characters suffer the same way on wifi. Mainly Toon Link and ROB are worse on wifi for Ganon.Ganon no longer has powershields to worry about to a degree, but people are quick to forget that Ganon's powershield is his lifeline, and he doesn't have it either. This means no defense and no even semi-semi-safe approach, especially against projectile users. Don't even get me started on landings.
1) Don't be relaxed during tournament matches. You need to get the adrenaline pumping; it makes you play better. You gotta stay collected though; never go into a match thinking you're going to lose. It sounds cliche, but it's true. It may be intimidating when you're fighting a good player with a top tier main, but you gotta believe in yourself. Trust yo instincts. If you bite off more than you can chew, THEN CHEW IT. PISS LIGHTNING, **** SUCCESS.Also, guys, as absurd as it may sound, I have a question. Due to unfavorable circumstances, I've... never been to an offline tournament. >_>
But due to said circumstances improving dramatically, I'm now able to utilize my money for a bit of fun for once. I plan on attending a tournament soonest I can. So, if anyone could just give me the basic gist of what a tournament is like and what to expect, that'd be great. Basically, what I'm looking to know is:
1) What are some good ways to play relaxed? Whenever I'm in a competitive setting, I always nerve out and play like crap. Granted I've always done well on the AiB ladder, I don't do as well as I know I can. Maybe that's just because it's WiFi though.
2) If you do horribly and lose your matches in both winners and losers brackets, what do you do? Are there typically extra TVs/Wiis to do friendlies on with others who have lost?
I love forcing Samus to up-B so I can SDI out of it and hit her with Ganon's up-air/back-air/forward-air fist of justice.and she has a solid Up-B out of shield that helps pick up the slack for a mediocre shieldgrab
I can't answer this question honestly because I suffer through the same thing. I punched a wall in a tournament after losing to a Yoshi main with my Marth secondary. I get nervous all the time and I play terribly whenever I start brackets, and that's honestly the worst thing that can happen to you as a Ganon main. Wish I could help you, but I need to help myself first.1) What are some good ways to play relaxed? Whenever I'm in a competitive setting, I always nerve out and play like crap. Granted I've always done well on the AiB ladder, I don't do as well as I know I can. Maybe that's just because it's WiFi though.
I suggest grabbing a few players and get food or something. Otherwise, just talk with them and ask questions about how you can improve your performance. Other players' insights can really help you out.2) If you do horribly and lose your matches in both winners and losers brackets, what do you do? Are there typically extra TVs/Wiis to do friendlies on with others who have lost?
It's Ganon. You are the manliest player there.1) What are some good ways to play relaxed? Whenever I'm in a competitive setting, I always nerve out and play like crap. Granted I've always done well on the AiB ladder, I don't do as well as I know I can. Maybe that's just because it's WiFi though.
Hahahaha, I find it funny that you just assume that every player in the SBR actually knows what they're doing.A2Z your fighting the whole world here....
It seems you have some interesting opinions about the tier list, but I'm going to have to disagree...
It seems arrogant to assume you know more about a specific character then the SSBB community and the SBR. The players that meet this "standard" you are talking about ARE the SBR, It just so happens that they determine Ike's place on the tier list.
And what does the SBR know lol? I'm asking you why you think they would know better.Its difficult for me to comprehend how your knowledge of a character you do not main, trumps the collective knowledge of the SBR.
Yeah, so? Everyone knows those things.Fun Facts!
Ike is M2K's low tier main....
Ike did MUCH better then every other character in the low tier tourney (these are the best players for each main, I don't want to hear about how ****ty wifi is)
Ike's Fair is the longest range aerial in the game
These fun facts are NOT part of my argument, they are just FUN FACTS...
And the AC on U-air is basically useless. F-air's IASA frames still means it has like over 20 frames of landing lag or something, which is ultimately punishable by anyone who has good reactions. You don't have to PS Ike's Jab to punish it, just shieldgrab once it touches your shield and even Ganon will grab it.Just want to say, while I agree that PSing ***** Ike in general, you're kind-of somewhat wrong about Ike's aerials. Uair can AC if you time it right I believe, and I know Fair has a lot of IASA frames, so if well spaced, can be hard to punish (though if you PS it AND the buffered jab, you can punish him, and once you're in his range, he just gets *****.).
CF moves faster and ATTACKS faster, so he can do stuff that bypasses reaction time limits. You are NOT going to PS his options nearly as consistently, and he punishes much more reliably. YOu also completely ignored how his grab game is superior. Ike can't do **** off of grabs besides that obscure B-throw combo. Falcon however is able to follow up into virtually any aerial after a throw, and with the correct space control, gets virtually guaranteed followups (you have to note that his U-air when fresh enough can be used as a KO move). B-air and D-smash are good kill moves that are safe on block.For CF though... every argument you previously made for Ike applies pretty much. PSing ***** most of his options too. Also, his Utilt is kind of low on startup as well (though no ending lag is good, and the move itself is rather awesome.).
Powershielding can limit her camping yes, but Samus is MUCH better at walling and zoning and avoiding pressure. She also has good strings and combos, a few of which lead into moves that can be used for KOs, and she also has a solid recovery and above average edgeguarding to make up for a lack of KO power. I really don't see how Ike compares to Samus at all. And in the actual matchup, Samus can shieldgrab Ike out of pretty much anything besides the Jab (which can be UpBed or N-aired as I recall), and he does not have the tools to really consistently get in range to Jab safely.I'm not saying Samus is horrible (though powershielding wrecks her too, though maybe to a slightly lesser extent), just not as bad as Ike IMO. I do have a good idea of what she can do though; I've played a fair number of Samus mains/seconds, and dabbled in her a bit myself.
Ike's grab is frame 7 by the way (keep in mind, frame 7 grabs cannot shieldgrab most other Jab combos between hits, and his grab range is only average at best), and no, you can just BLATANTLY shieldgrab Ike out of Jabs if he touches your shield at any range. You can do this with Ganon easily as well, because of Ike's extended hurtbox.How does Ike have a bad grab pressure game? And what does that even mean? He can grab you just like anyone else out of spotdodges or reads... he's not slow on the ground and it has decent range and the average 6 frame startup. Also, if you're talking about dodge or roll punishes off of failed techs... it doesn't matter b/c his jab has such huge range and speed it's not an issue.
As for A2Z... unless you somehow dodge/regular shield the first jab and powershield the second jab, you're not going to be punishing Ike, especially if they're spaced to the extent of the jab (huge range)... it comes out faster than average grabs. A few character have jabs faster than his, but, again, they have to be within range.
Also... how are you going to juggle Ike when he has a dair that's about twice his size AND autocancels? It's very risky business, especially after they've DJed away.
He even tried telling the Jiggs that Rollout is a great move.obviously a lost cause) but you are apparently infamous for spewing your opinions all over.. well... just about anything. You remind me of that guy at the party on coke who no one wants to get stuck talking to..
Good day
The rest of the post is filled with arrogance and lulz.Rollout is hard to punish with a kill move, so it's an excellent risk/reward gamble
Link is super gimpable and sucks at close range pressure.A2, I'm assuming you already know why Link is bad, so I won't need to elaborate more on that. I personally don't see THAT much of a difference in these two characters, but I find Ike to be a tad bit better. Though, in terms of match-up, Link beats Ike.
/10Fixed'sAll of his posts areThe rest of the post isfilled with arrogance and lulz.
Fair enough./10Fixed's