Neb
Smash Lord
I shouldn't, but I did,You really shouldn't say that unless you're willing to bring facts and prove him wrong.
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
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I shouldn't, but I did,You really shouldn't say that unless you're willing to bring facts and prove him wrong.
Well let's not start an agruement over it.I shouldn't, but I did,.
lol, I threw out that ratio to be eaten apart.G&W can duck x)
and do the duck walk.
I would settle for 65-45. Neb's ratio is way too much, imo.
Hell if I play many Fox's, though.
"Let me repeat something I said before. if the GW SH aerials, it is very possible to trade with your usmash. usmash does nearly 20%...and GW starts dying before 90%...do the math. I'm not saying to just spam usmash...but when you can take that big of a step to a stock loss, why would you not take it?"
Is usmash his only option against G&W's aerials? Thats going to leave it stale, and will neutralize Fox's killing potential.
G&W will outlast Fox, especiall with bucket braking.
Oh, I forgot about the laser, :/.Um yeah a good fox player will always keep his killing moves, especially upsmash, fully recharged. They wont get stale because we use the blaster to keep our killing moves as fresh as possible. Therefore our killing potential will never be neutralized.
Not to mention uthrow to juggling, why does everybody forget about this?Lol, did someone seriously say G&W's grab game leads to nothing? Hello, dthrow techchase?!
lol, shut up, xD.We haven't even touched on the applications of the Doop Walk in this discussion.
65+45=110?I would settle for 65-45. Neb's ratio is way too much, imo.
Hell if I play many Fox's, though.
Yeah, but the start up lag on firefox is laughable. I know bair or a well timed fair will knock fox out of his firefox, which allows G&W to edgehog fox.K 2, you do realize that Fox has an upB, right? Lol.
Plus his Fair during his second jump can usually get him to where he wants to go.
Yeah, G&W can destroy fox with juggle traps. I usually just uthrow on fatties and characters with good techrolls.Not to mention uthrow to juggling, why does everybody forget about this?
Pikachu!It's a hard match up, but not Fox's worst.
Right, Fox is approaching. Makes perfect sense. Especially since it's so much more likely that Fox is going to called out for stalling instead of G&W. And because he obviously has no answers ever to Bair or Dtilt. Really, I don't understand how some of this theorysmashing gets through.G&W can duck under lasers and camp all day. He can B-air and D-tilt whenever Fox approaches, and Fox has no real counters to that as long as the G&W spaces right.
Actually, there's some cool stuff Fox can fake out with using some tricks that semi-involve the Doop Walk. It's nothing gamebreaking, but it's pretty funny to whiff a grab as Fox slides back while charging Dsmash and kills you.We haven't even touched on the applications of the Doop Walk in this discussion.
You have to approach to land a KO move anyway. Or hope your opponent is REALLY bad at spacing or does dumb stuff with rolls and spotdodges. =/Right, Fox is approaching. Makes perfect sense. Especially since it's so much more likely that Fox is going to called out for stalling instead of G&W. And because he obviously has no answers ever to Bair or Dtilt. Really, I don't understand how some of this theorysmashing gets through.
RAR B-air is asking to be shieldgrabbed. F-air can be countered with other stuff out of shield. If you're getting in with a Jab, he's spacing the B-air or D-tilt pretty badly. SH D-air is also a free shieldgrab in most situations.Okay, let's pretend Fox is approaching G&W, an unlikely situation in the first place. Dtilt is punished with RAR Bair, turnaround crossup Fair, sliding shield->jab (which sets up into some nasty frametraps), SH Dair (situational), and a few more situational things.
You can't punish it out of shield if he spaces right. Only if he like is right on top of you you can try to Up-smash out of shield. =/Bair is a bit harder, but Fox just shields, drops, comes in with either a SH, sliding shield, full hop to reset spacing, or blah blah you get the idea. Fox doesn't have any stellar answers to Bair, but they're not shabby.
G&W doesn't use the Bucket in this matchup. He saves it for Bucket Braking.Fox shouldn't be afraid to laser, since the bucket can only hold 3 shots. It's a risk worth taking for the ability to laser camp.
You have no safe ways of getting a KO move on G&W unless he's bad at spacing. So it makes sense to me. The only way you can guarantee a KO move is if you trip your opponent into a Smash attack with the D-air, and the D-air is easily shieldgrabbed making it risky to use in a game where shieldcamping runs rampant. G&W's KO moves are safe. It's difficult for Fox to recover without getting punished by G&W also because of G&W's magical ability to throw out a disjointed hitbox that will knock you out of the illusion or Firefox reliably.I don't understand why people are throwing out numbers like 70:30, because G&W is no hard counter to Fox. 60:40 is really much more reasonable.
Fox's recovery isn't trash. It's just a lot more punishable than the god tier bull**** that rules Brawl. And G&W has a number of good and safe ways to punish Fox's recovery that can kill him if he gets hit. Fox neither can edgeguard or safely KO under most circumstances.Don't underestimate Fox's recovery. It's not good, but it's not bad either. Shinestalling, DJ Fair recovery, Illusion shortening, along with Firefox and Illusion give him many options for landing. Anywhere from the ledge to almost half of FD is plausible territory for landing, and G&W can't cover all of that.
Are really ingoring the fact the we can DJ Fair, it covers a good amount of air.....the boards and the GW boards have metion this. Are you not listening. This DJ Fair will sometimes mean no Foxfire or illision.Most fox's recover with illusion, given its great speed. All G&W has to do is predict whether fox will go for the sweetspot or whether fox will try to recover onstage. If fox goes for the sweetspot, speedhugging and edgehogging works well. If fox tries to wait out the invincibilty frames with shine stalling, G&W can simply ledgedrop into bair if he runs out of invincibilty frames. Bair knocks fox out of illusion consistantly.
If fox goes for the onstage recovery, G&W can dsmash.
If fox goes for firefox recovery, fair and bair will knock him out of it, since it doesn't grant SA or invincibilty frames.
What were they?I still say 7:3, 65:35 at least.
They haven't answered our statements yet.
But I said it too...Then they are doing it wrong xD
I agree with OBM's Ratio. Never was a fan of Fox losing out 7:3. More of a 6:4/65:35 guy myself.
Also K 2 should watch himself.
I agree[...]
Actually I think 6:4 or 65:35 is more accurate than 70:30[...]
I shieldcamp and crouch camp a lot against Fox. I dunno, I'd agree a lot of the matchup is pretty boring and about being more patient than your opponent. If you get too agressive you can get punished fairly significantly.i would say no more than 65/35. his laser camping, early kills w/ upsmash, and decent speed are enough to keep it from a 7/3. Considering that a drill, uptilt, uptilt, nair does at least 40 damage im sure, and then some laser camping and a few random hits, then he can land an upsmash? it seems no more than 65/35
But I said it firs--65/35 is probably right.
Oh this is so true, but this might apply to any character if played good, doesn't it?And a good Fox makes people scratch their heads about his tier placement.