Jim Morrison
Smash Authority
that was smooth
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Getting lucky. KP should have LH uaired you.http://www.youtube.com/watch?feature=player_detailpage&v=jtH_6r1tKBA&t=1017
I don't know what I was doing this stock but it was AWESOME
http://www.ssbwiki.com/Weight#Super_Smash_Bros._Melee_weight_valuesWhich characters can be Waveshine-Comboed truely (Answer pls for PAL if possible, I know Marth acts different on Shine in NTSC/PAL)
Or if its weight dependent, could someone give me a list of melee character weights?
It doesn’t work against characters who fall over. Against everyone else, it always works if you either walk or dash into shine / upsmash depending on the victim’s traction (except if they slide off the stage or Luigi does multiple shield SDI away).And also, on what characters Waveshine to Waveshine stops working and also Waveshine->UpSmash.
I heard that before, but its not the same.bowser lvl 1, your handicap lvl 1, he's handicap lvl 9, damage ratio set to 0.5, shuffle away
I heard that before, but its not the same.
The reason I struggle with Shield is simple, that my hitbox is hitting "something" (Here: The Shield) sooner than if the other one isnt shielding (Which would be the body).
Therefore I screw up my FF timing
Thx nevertheless.
bowser lvl 1, your handicap lvl 1, he's handicap lvl 9, damage ratio set to 0.5, shuffle away
I know exactly what you're talking about. This was the same reason why I struggled with it, even using the starman. I fixed it by getting AR and enabling infinite shield. Then I was able to just stick one of the triggers so the shield was always pushed in and shffl away happily. You can get AR the same way you can get hacked melee.
Is starman really not the same as shield? Feels pretty similar
Is this frame data confirmed or just how it feels because the opponent does not get the hitlag/shieldlag?It's significantly more hitlag. The same is true for Yoshi's parry and opponents fresh off of respawn.
Ummm, nvm. Idk why I thought that. I did my best to test it in Training Mode, and the hitlag seemed identical regardless of whether I hit an invincibile opponent or not. The only way I could think to test it was to slow the game to 1/4th speed and go to Mushroom Kingdom II. I used two Wavebird receivers on the same frequency to knee perfectly in sync, and I kneed a Birdo (which feels like kneeing a normal opponent) and a third CPU at the same time. I would have just used 4 CPUs but apparently there is team attack preventing human-controlled CPUs from hitting other CPUs. Not super scientific, but it certainly seemed like both Falcons were landing on the same frame.Is this frame data confirmed or just how it feels because the opponent does not get the hitlag/shieldlag?
What you learned today was to never trust Smash wikis. None of those are an actual description of parrying. The "shield counter" they talk about is referring to powershielding, and I'm pretty sure the 2-frame window is for projectiles, not physical attacks, and you can't attack out of shield release from a projectile PS. A parry is essentially using the invincibility frames that take place during the beginning of his shield animation to block an attack and then JCing before the invincibility ends. You can't JC once Yoshi's shield is fully up, which I believe is frame 8, but you are actually still invincible and incapable of JCing on frame 7. I could be wrong about some details, but that's at least close enough that you should get the idea.
There's definitely a difference between hitting a character and hitting a shield tho. Hitting shields gives you noticeably more hit lag for each move. Also, the lighter the shield is you hit (as in light shielding, not a small shield lol), the more hit lag there will be for both players.Yeah the hitlag shouldn't be more... at least from Brawl Hacking I know that the hitlag is depending on the move you do, not on what you hit.
I heard that before, but its not the same.
The reason I struggle with Shield is simple, that my hitbox is hitting "something" (Here: The Shield) sooner than if the other one isnt shielding (Which would be the body).
Therefore I screw up my FF timing
Thx nevertheless.
angel beats doe.I need help with Fox vs Marth:
Is pressure the way to go in the MU? Or laser
camping?
In what way should Fox out-space Marth?
Don't use lasers to rack on damage, just use it to send them a message that you will NOT be approaching. And then wait for his approach and dash dance a lot and your ultimate prize should be getting a grabI need help with Fox vs Marth:
Is pressure the way to go in the MU? Or laser
camping?
In what way should Fox out-space Marth?
I doubt anybody has a complete list of all 26 characters in his head, since about half of them are rather irrelevant. And it's something you can easily try: go into training mode, shine a character, see if he falls over; repeat with the others.
SHDL has one frame of leniency. Lasers come out frame 10, and every 10 frames after that if you keep hitting b fast enough; fox has 21 frames of air time after a short hop, if you don't fast fall. So either you shoot the frame you leave the ground, or the one after that, otherwise your second laser isn't happening.
SHDL is a terrible thing to learn, if you're just starting out. You should start with the basics, like consistent SHFFLs regardless of whether you whiff or hit somebody, making sure your wavedashes are perfect, getting up throw to up air consistent on different character weights, just moving around the stage with WD / DD / wavelands and being 100% sure that the fox is going precisely where you want him to go, etcpp.
If you want to hit anyone other than Ganon with both lasers, I think you have to shoot the first laser 1-2 frames after jumping.Kline, normal people quote posts and write their response below the quoted text.
Also ROFL SHDL has a ton of frames of leniency. Please. The first thing that should strike you as odd about that claim is that there is, intuitively and obviously, much more startup for the first laser shot than any consecutive lases fired after that.
This doesn't sound right at all lol.If you want to hit anyone other than Ganon with both lasers, I think you have to shoot the first laser 1-2 frames after jumping.
You should give me a shoutout for being right next time a Fox SHDLs when you are commentating.This doesn't sound right at all lol.
The most common answer to your question would be "get more techskill". Other than that, just learn your hitstuns, and be patient after you attack.hammer=dropped. pew pew
Question....basically im bout to body this ***** andy at the next local....they call him the prime lol....somebody throw some fox samus tips at ya boi. I noticed im able to get hits but recently I havent been making them count nearly as much as I can.
help on improving my punish game....maybe otto or toph have a few aerial strings I could try...hit me
.... ... .... ....elipses