weon - X
Smash Ace
I think he was talking about the fox v falco thing. Not sure though.
- unknown522
- unknown522
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I can't tell if you're kidding, but I really do do running upsmash with marth, just for lols. no body hits that tech.I running upsmash all the time as Marth.
this method is strickly inferior due to being slower. It charges for a few frames before hitting.Just do it with control stick and A...its very easy.
jesus chirst. I couldn't watch the whole thing at one time. I thought I was going to get a seizure!!!This is a hack but I find this interesting as in some of this can be applied in regular matches.
http://www.youtube.com/watch?v=jYgp2OxPVyA&feature=feedf
you could have chose any other lion king avatar.lol. So easy to draw you out Jpobs. I just finished watching Lion King 3D.
you don't seem to understand the difference between hack and TAS.This is a hack but I find this interesting as in some of this can be applied in regular matches.
http://www.youtube.com/watch?v=jYgp2OxPVyA&feature=feedf
haha when i do this i press x with my right thumb and my left thumb for cstick up and dash with the (almost) bottom my left index finger. your way seems a lot easier lol. do u guys think using y is significantly better then x like if you were telling someone completely new would you tell'em to learn y first? kind of like bumper jumper vs default in halo tres.use index finger to press y
use thumb to press cstick up
basically the same thing as JC grabbing
The call out!Sinji I can't afford to have people confusing you with me. I have a reputation to defend.
Its a ledge cancelled, jump cancelled shine.Don't want to change the topic because I find it very interesting (I saw someone using the clawing method with a luigi a week ago, first time I ever saw such shenanigans)
But I have a quick amateur question: how exactly does the fox in this video cancel his shine so quickly while keeping his horizontal momentum leaving the stage? It happens a second or two after my link to the vid starts playing. I would greatly appreciate it if someone broke down the button presses and how fast/where on the stage they need to be pressed...
link: http://www.youtube.com/watch?v=mYgopUL8kk8&t=3m36s
I find the lack of invincibility on the shine - wait - shine cancel - bair is problematic against really good squeezes or an opponent that also finds a way to stall in some way. If they can do a super perfect squeeze, I find dair works because it hits lower. If they're high, missing the bair is okay because you can knock them over or hit them pretty easily using Fox's numerous long-lasting moves (u-tilt, u-smash's back hit, bair, nair, dash grab on FD) and each of those can situationally lead to really good stuff.I think that shine stalling -> bair is better than holding the ledge -> bair. Also, I personally like utilting the illusion more than downward ftilt, but probably only because I suck at downward ftilt. If you're setting up to utilt and you see the opponent go for the ledge, you can just dsmash too (or shine against side-B's to the ledge).
Drill is really really good btw. Try to hit drill instead of bair when you have ledge invincibility, because it leads to a free shine spike.
Thing about shortens is that, if you miss with u-tilt, you can u-tilt again and hit them unless they sweetspotted (it feels really weird to learn but it does work; alternatively, just SH bair and shine and unless they perfect sweetspot it will work). But if they sweetspotted, you couldn't hit them with the tilt anyway and should have done something else (not 100% sure on this, since I've seen some really low Illusions gets hit by u-tilt, and bair/shine are fickle versus low recoveries in general). At any rate, aside from up tilt, I'm a fan of grabbing the edge or empty jumping and then choosing an aerial accordingly; I find dair is really brutal to sweetspot Illusions if you time it well (dair > run off shine super fast before they can get firefox hitbox out > stock [or abuse ledge invincibility if you're lazier or not quick enough to react; either works]). If they're just out of dair's range horizontally, L-canceiing it into shine or d-smash often nicks them for the kill too.I like ftilt over utilt/dsmash because it has a better chance of hitting shortens. But if they don't shorten, then the "stand backwards" algorithm is quite good.
There's a nice little optimization of the utilt edgeguard that I think is underused. Most people full hop bair after the utilt at mid to mid-high percents, but with survival DI they really don't get sent that far, and the angle is really high. What works better is waiting for them to fall a bit and then sh bairing, which will combo into a full hop nair offstage if they survival DIed.
(I think this is fairly underused in general actually and it's something I do off my uthrows at mid percent on spacies if it's near enough to the edge that they will be at least a little worried about getting sent offstage. I dunno if it's optimal for that, though.)
Anyway, if they up B instead of illusion, scoot onto the edge and you can cover ~2/3 of their options with appropriately timed ledgehop aerial to either the downwards sweetspot or going straight (pick one, sometimes you can't cover both) -> land and full jump aerial to cover the high angle.
Mixing in the occasional wait -> jump out and shinespike their up B startup is also a good thing to do
Hmm, would utilt really afford enough time hit something like this with another move?Thing about shortens is that, if you miss with u-tilt, you can u-tilt again and hit them unless they sweetspotted (it feels really weird to learn but it does work; alternatively, just SH bair and shine and unless they perfect sweetspot it will work).
Yeah, I guess that's kind of what I meant, in that the "something else" option I like is downward ftilt. Dsmash is too vulnerable when it misses, and you can't time it to cover both a sweetspot shorten and a regular sweetspot afaik. Facing forward also gives me more time to walk to the very edge while watching him and attempting to react.But if they sweetspotted, you couldn't hit them with the tilt anyway and should have done something else (not 100% sure on this, since I've seen some really low Illusions gets hit by u-tilt, and bair/shine are fickle versus low recoveries in general).