Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
lol, okay fine, I'll go to the lab to test this shiz out laterI'm his housemate, does that help
Besides, you've listed all the bad options ... if you think about it for like, half a second, all of Fox's ledgehop options have hardcounters, and it doesn't help that most of them all get hard countered by short hop aerials (or just standing out of ledgehop aerial range <_<)
Ledgedashing straight up makes you invincible for 10+ frames after the ledgedash if you do it fast enough, lets you upsmash aerials, Nair through people, etc etc etc ...
I mean I'm not very good at making onstage decisions with Fox, but I'm like ... quite good at ledgedashing, and it works on everything short of being on the the other half of the stage for small stages like Yoshi's
What do you feel you have problems with?im HORRIBLE vs falcon that is the only match up im uncomfortable with any help???
Its their nair they stuff me alot. Their spacing because if i over shoot i get stuffed if i undershoot i get grabbed if i run shine i get bair'ed. now this is against like pc chris's falcon so there is a skill gap but i find his sheik fox marth way easier than his falcon. i just dont feel comfortable at all.What do you feel you have problems with?
Your Dash dance spacing needs to be good since he has a great dash dance. Be careful of overshot nairs from falcon because they can hit your dash away part of the dash dance.
Falcon's techs are pretty easy to ****. You can react to pretty much all of his options if you know he has to tech..or miss a tech. Nair->grab is great, nair to utilt...typical shine combos obviously work well like shine->upsmash. You can combo SOME falcon's from grabs pretty well, but it seems like higher level falcons get out of uthrow combos a lot better, so I tend to use shine->upsmash on better players.
Don't try to get too fancy with edge guards and don't over commit to one of his options. Like if falcon has the choice of DI'ing onto the stage or onto the ledge, don't commit to one too heavily because you will often get fooled by their weird recovery DI. As long as you can punish one of their options, you will still have control of the pace of the match, so you don't always have to go for the option that will gimp them, because I am sure you know that top falcons tend to fool a lot of their opponents.
Shine->dsmash is actually a very good kill set up, since it sends low and offstage and a lot of falcons aren't ready for this because it isn't used, so they probably won't tech it.
Understanding falcon's up-B hitbox makes him REALLY easy to shine gimp. For instance shining him from the stage, or hanging on the ledge you can ledge hop to shine, then drop the shine and regrab. Little, simple things edge guard falcon very easily.
I have seen SFAT doing a lot of running shine->upsmash approaches against falcons, im not really keen on doing this, but it seems to get passed falcon's DD spacing sometimes.
yeah.... what are you having trouble with
like at 00:48 in this match, right after his first kill on armada...What, dashdancing? <_<
this tactic is VERY USEFUL! learn it to mind**** the other player.yea its definitely not useful, but it looks pretty awesome.
Against Falcon? God no.laser camp
oh, pc chirs, silentspectre, and darkrain are exceptions, but they are still captain falcon. there's a limited to what they can dopc chris does way more than back air.....i mean i feel unfortable vs pc hax nando................higher playing falcons
I never endorsed it. There are almost always better options than camping, except maybe in fox dittossveet: I gotta call you out on this as you can be more effective by running at captain falcon, wait until his back air wall has lag, and then punish, HARD.