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Q&A -Fox Advice/Questions Topic-

Sinji

Smash Master
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Just finishing Ryan's vids. Good stuff.

4 Stock on the first match.

the marth player was spamming like XAQ on smashboards.
 

FireFly

Smash Lord
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Anyone else CC at low percents against Falcos then usmash immediately after since it's just so fast and can lead into a grab/ftilt/nair? It seems like it would be punishable if missed though.
 

JPOBS

Smash Hero
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the last 2 sets I played vs IB in tourney were mostly 3 stocks, so it wasn't much better
hi my name is Unknown522 and i 3 stock people who are like top 30 in he world :glare:

Anyone else CC at low percents against Falcos then usmash immediately after since it's just so fast and can lead into a grab/ftilt/nair? It seems like it would be punishable if missed though.
um...well, if he nairs then ya, cc is cool. Sometimes he will dair or shine though. Falco's dair is pretty good.
 

FireFly

Smash Lord
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I guess I should have mentioned that. Sounds like it has its ups and downs just like a lot of other moves.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
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1,851
... I feel like that was seriously uncalled for...

... Does anyone other than foxlisk wanna help me out? I really don't care that these were recorded back in March, since I'm really no better now than I was then, plus I was playing well that day; and I was under the impression that getting critiqued with videos of me happy with how I was playing would yield the best results.

Do I need to crouch cancel more? If so, where? What situations?
Do I need to pay attention to my opponent more? If so, what situations can I apply this ability more?

:phone:
sure ill critique them for real.

You need to crouch cancel constantly against roy. it literally reduces hsi entire moveset to uselessness.

match 1:

:15 you dash danced pretty well and you could have gotten the grab but you ran away again instead. against martht here would have been some risk, but here you could have grabbed and CC'd simultaneously, cause any move that interrupted your grab would ahve been CCable into grab.

:18 the usmash was silly, there was no way that could have hit. a grab might have been your best option, or a nair. maybe weak bair would have linked well, actually.

:20 works out okay but you were not in a position to run up and attack. you were in neutral and should have waited for an opening rather than trying to press the advantage you should have had. he rolled, which could have been an opening, but you were still in usmash lag and didnt have a real opportunity here.

:23 dsmash would have killed him or at least lead to an edgeguard. the weak run off bair was really silly. a strong nair might have done the trick but you should have just taken the ledge and refreshed and edgeguarded.

:29 either believe in your prediction that he's going to stand up and time it properly, or punish with something safer like a grab/shine. good recovery after the throw

:33 WEAK BAIR IS NOT AN APPROACH

tech chasing with a dash attack is not a very good idea unless you cant make it otherwise. it's CCable and requires a hard predict. use grab/shine/usmash/dashdance

:37 is an experience thing. dont jump in the middle of over Bs, they always do at least a couple. your best option is actually to shield grab and hold down and mash CC grab, i think.

:45 what?

:52 full hop weak bair is even moreso not an approach

1:00 throwing an aerial like that when you're landing on a platform that roy can cover is never a good idea. throwing aerials out of desperation when you're coming down from heights is super punishable and should be avoided

1:20ish wd out of your shines bro

1:34 you are really into just throwing moves at where your opponent is from very far away. this is extremely telegraphed and will get you ***** at high levels of play

1:37 spot dodging when you're totall safe is not smart

1:48 was, i think, self-explanatorily ********

1:58 ledgehop dair is always risky and he was already sittingi n prime range to punish it.

2:08 you had plenty of time to sh bair oos (and then get out of there). why did you fullhop dair?

pretty solid finish, if you had gotten that uptilt it would have been ****.
 

EWC

Smash Ace
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Ewwwwwwww

Oh well it's not like jiggs can't already kill you off a grab just by pushing positional advantages

Still though

How does DI on the uair affect the follow ups?
 

KirbyKaze

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Ewwwwwwww

Oh well it's not like jiggs can't already kill you off a grab just by pushing positional advantages

Still though

How does DI on the uair affect the follow ups?
I am about 98% sure you link dash attack after the Uair if they DI away for a lot of those DIs, and I'm about 70% sure you can still link F-smash in some way (shenanigans like pivot F-smash may be required).

All of that is front DI anyway, though. It's the behind DI that has the further horizontal send iirc.
 

FoxLisk

Smash Lord
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i think on uthrow it's the same either way and on uair it's slightly better to DI behind, but I could be in error.
 

EWC

Smash Ace
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Yeah he's talking about diing the uair. I think the point is that jiggs has to have forward momentum when the uair hits, so diing behind will get you as far away as possible.
 

KirbyKaze

Smash Legend
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I was talking about DIing the throw behind Puff because the U-throw sends further going behind than it does going in front.

So I'm not sure she can link Uair if they go that direction.
 

EWC

Smash Ace
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Wait really? That doesn't really make any sense; With neutral DI the throw sends straight up. Unless I'm totally misunderstanding how the mechanics of DI work... to be fair I've never been totally clear on that. I always assumed it was just vector addition or something.

Edit: Just tested it. You are correct.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
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Atlanta
Wait really? That doesn't really make any sense; With neutral DI the throw sends straight up. Unless I'm totally misunderstanding how the mechanics of DI work... to be fair I've never been totally clear on that. I always assumed it was just vector addition or something.

Edit: Just tested it. You are correct.
Its because the throw itself has a different property depending your DI; an obvious example is luigi's upthrow. You can't DI it in front of him; at least not if you hope to achieve anything.

Edit: LMAO Sorry about that, unknown's totally right, I wasn't paying attention to what I was typing.
 

Dark Hart

Rejected by Azua
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sure ill critique them for real.

You need to crouch cancel constantly against roy. it literally reduces hsi entire moveset to uselessness.

match 1:

:15 you dash danced pretty well and you could have gotten the grab but you ran away again instead. against martht here would have been some risk, but here you could have grabbed and CC'd simultaneously, cause any move that interrupted your grab would ahve been CCable into grab.

:18 the usmash was silly, there was no way that could have hit. a grab might have been your best option, or a nair. maybe weak bair would have linked well, actually.

:20 works out okay but you were not in a position to run up and attack. you were in neutral and should have waited for an opening rather than trying to press the advantage you should have had. he rolled, which could have been an opening, but you were still in usmash lag and didnt have a real opportunity here.

:23 dsmash would have killed him or at least lead to an edgeguard. the weak run off bair was really silly. a strong nair might have done the trick but you should have just taken the ledge and refreshed and edgeguarded.

:29 either believe in your prediction that he's going to stand up and time it properly, or punish with something safer like a grab/shine. good recovery after the throw

:33 WEAK BAIR IS NOT AN APPROACH

tech chasing with a dash attack is not a very good idea unless you cant make it otherwise. it's CCable and requires a hard predict. use grab/shine/usmash/dashdance

:37 is an experience thing. dont jump in the middle of over Bs, they always do at least a couple. your best option is actually to shield grab and hold down and mash CC grab, i think.

:45 what?

:52 full hop weak bair is even moreso not an approach

1:00 throwing an aerial like that when you're landing on a platform that roy can cover is never a good idea. throwing aerials out of desperation when you're coming down from heights is super punishable and should be avoided

1:20ish wd out of your shines bro

1:34 you are really into just throwing moves at where your opponent is from very far away. this is extremely telegraphed and will get you ***** at high levels of play

1:37 spot dodging when you're totall safe is not smart

1:48 was, i think, self-explanatorily ********

1:58 ledgehop dair is always risky and he was already sittingi n prime range to punish it.

2:08 you had plenty of time to sh bair oos (and then get out of there). why did you fullhop dair?

pretty solid finish, if you had gotten that uptilt it would have been ****.
Thanks, bro!

I'm gonna watch that vid a few times and read this over, see if I can't figure what was a technical error and what wasn't, so I know what it is I really need to work on.
 

Sinji

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Wenbobular

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If only Mango knew how to ledgedash

Being completely serious, Armada punished his ledge options quite well (or at least, every time he did a ledgehop illusion it seemed)
 

EWC

Smash Ace
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So yeah mango's fox is amazing. It's really impressive that he did as well as he did against Armada, given that
-Mango seemed commited going in to playing hard aggro and was totally unwilling to compromise on that point
-Armada has made his career shutting down that exact playstyle

I really wish we coulda had a set 2, but oh well
 

Sinji

Smash Master
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I was watching the set and I noticed that Mango SD twice.

Im going with brookman's guide on this one. Brookman's theory for fox is the best.
 

Winston

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So yeah mango's fox is amazing. It's really impressive that he did as well as he did against Armada, given that
-Mango seemed commited going in to playing hard aggro and was totally unwilling to compromise on that point
-Armada has made his career shutting down that exact playstyle

I really wish we coulda had a set 2, but oh well
What about the pound 4 friendlies (seriouslies)...?
 

EWC

Smash Ace
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What about the pound 4 friendlies (seriouslies)...?
What about them? I mean yeah they're really great matches; Some of the best fox that has ever been played imo.

I'm not really sure what your point is though? Is it just to say that Mango can beat Armada playing aggro fox? I don't doubt that that's true. He didn't do it this time, but he came damn close. I would not be at all surprised to see a repeat of the P4 friendlies in tournament at some point in the future.
 
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