This sounds like a paradox. . . .2 players at equal skill...comes down to who plays the MU better. but when MU skill is equal then its the opposite (assuming equal MU skill balances out the character choices)
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This sounds like a paradox. . . .2 players at equal skill...comes down to who plays the MU better. but when MU skill is equal then its the opposite (assuming equal MU skill balances out the character choices)
I love FoD vs peach. They can't run from me all day.I have a question. Is FOD in peaches favor in terms of stage advantage? The rising and falling platforms gives peach the advantage to dsmash when your under the platform.
Any advice?
fair enough. im also drunk atm so i highly doubt whatever i said makes senseI mean, you're defining the high level in a skewed way though, so I can't really take what you say so seriously.
saw this and just wanted to say if the match up skill is equal then player skill would just be part of that. it always just comes down to who plays the match up better, only that.2 players at equal skill...comes down to who plays the MU better. but when MU skill is equal then its the opposite (assuming equal MU skill balances out the character choices)
I bet you'd love to penetrate her force field thoughsheik's uptilt = impenetrable force field around her body
I need housing for that.Whoa whoa i heard there were chicks in this thread
Not sure where i heard it...
But I did i swear
go to hope foos
You're not the first one to tell me this, but I really don't get how I could do anything (other than shine) after my nair without getting punished, since I would lag longer.You don't always have to Shine after your Nair. Sometimes you can combo to U-tilt, dash attack, U-smash, or grab. Don't be so automatic about Shining after your Nair.
ledgedash has like an insane number of actionable invulnerable frames. all the other ones are guessing games.1. is there foxes LEDGE OPTIONS anywhere? got frame data from superdoodlemans website and his ledge options aren't there.
i want to know what are foxes best and how many frames of vulnerability on each.
probably. i can tell you that his aerials are roughly safe if you shine after them but there are always punishable gaps. all his ground moves have to be spaced appropriately to not get punished.2. is there any data of foxes moves 'shield dis/advantage' whenever you hit opponents shield? trying to gauge the safety of his moves generally.
uh. acting as if you're going to do something your opponent can punish, then doing something different so you can punish his attempted punish. its not like a fox-specific thing.3. what are good ways to bait with fox?
But Lovage won a tournament doing ledgehop drill at like every opportunity so what do I know ~_~
1) just dont botherfox vs fox and falco.
while they're in the moving state of their up b, i notice sometimes i can shine them out of it and sometimes i cant. how frame tight is it? how do you space it correctly?
also, ledgedashing, anyone know exactly how many frames of active invincibility you get? 17? i want to be sure so i can consider what safe options i have.
also, which other chars ledgedashes give them lots of invincibility? so i can be careful edge guarding them. does sheik?
how can you COUNTER people ledgedashing perfectly with invincibility?
does marth have a good ledgedash?
I do it. It works well in fox dittos on YS. Especially with the bent platform near to the edge.I think frame perfect shieldgrab always beats drill (but who does that),