Silent Wolf
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i told him to put orbulon lol
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definitely. too much style. uthrow shine waveland usmash is unreasonable.Cool matches.
Otto needs to calm down. Too much style on battlefield for my eyes. Same for my love(age) on FoD in between stocks.
Agreed, but if they land in front of you then it's hard to combo it right? I get the impression that turning around takes a couple of frames.drill u-tilt is boss
It does if you do it right but if you are doing it right you could be drill -> usmashing instead since they're both frame 7. I'm pretty sure the way most people do drill -> grab, the opponent can buffer roll out. I'm wondering if crouch accomplishes the same thing.you cant crouch that fast. drill grab combos on puff iirc.
bthrow is boss too cause no one knows how the **** to DI it so you get random punishes off of it. ive gotten bthrow -> nair, i've gotten bthrow -> tech chase on a platform usmash, and other things. try it.
I was thinking in the common situation where you grab a space animal on edge of the platform bthrow might be a good option since uthrow is hard to follow up sometimes with no space to run.you can bthrow cg in dittos. maybe vs falco.
i cant say for sure. i can say that we played that set right after trying a bunch of 2 man tech routines so we were def in tech mode. (idk bout lovage, he was using falco for all the routines) i think thats just how i play in fox dittos. i just try to play fast and keep it pretty safe. i think its good to try and play fast and do the right thing aka get used to it. i think playing near as fast as possible is more effective in a match up where the opposition is also a fast character. there is a lot of stuff you have to do very fast in all match ups for it to be effective tho, but those are more like punishes than positioning and stuff. i think its just good in general to be able to be fast with your character vs anyone, playing fast doesnt mean you have to sacrifice some of your mental game. it would probably help to start out playing slower, so you actually know what youre doing by the time you go fast, thus not sacrificing too much mentalcalling into work is such a nerve racking experience.
so I have a question for SW/Lovage. I noticed in those vids you guys seemed to be caught up with trying to move fast as opposed to making the best decision...were you "in the zone", trying to intimidate your opponent, didn't care because you were trying to be flashy, or other?
I used to find myself in similar situations, where I would get some confidence after a combo and start going berserk (kind of like lucky did vs m2k at ROM)
basically, what is everyone's opinion on this mindset?
I think it has its place, but as of late I find myself being a sort of "tactician" in the sense that I've slowed down my game considerably and increased the bair frequency by probably 25%
also I've been working on jc shines out of the initial dash as an approach/punish
do you guys think this is viable? I'm not quite to the consistency that I can ws jc usmash marth every time, but I'm getting there
I'm not the best fox player in here (far from it), but I should be able to help a lot of you.
waveshine oos...after having a period where I was hitting it at least 50% of the time, I find myself unable to do it for the large part. I always grab or short hop dair (does this mean I'm hitting A and hitting B too fast, respectively? When I shffl dair I, I DO manage to hit B)...what can I do to slow my hands down? That last question probably has no answer. I've tried using up; it just isn't the same (I use up with falco)
lastly, does anybody have a certain matchup they need help with? I'm in the mood to right up a matchup rant.
edit-I could critique some videos if someone would like.
It takes like 1 frame to turn around so it's still reasonable.Agreed, but if they land in front of you then it's hard to combo it right? I get the impression that turning around takes a couple of frames.
Drill U-smash is somewhat temperamental in my practical experience. I want to say it depends on how perfectly you do the Dair but I'm really not sure.It does if you do it right but if you are doing it right you could be drill -> usmashing instead since they're both frame 7. I'm pretty sure the way most people do drill -> grab, the opponent can buffer roll out. I'm wondering if crouch accomplishes the same thing.
beware of falco sticking things in front of the nairtrain lololololjust run a nairtrain on falco, but remember to space nair just outside of falcos shine range. you'll **** any falcos that arent really really good that way.
like damsels in distress?beware of falco sticking things in front of the nairtrain lolololol
.................... wtfcamping s the only way to beat (good)peach and puff imo
it's a matter of spacing yourself outside falco's cc shine
retreating bairs are good
come in when falco tries to laser and you're close
hit him before he lasers
once falco shields / doesn't have a laser out
thats when you go aggro
otherwise it's alot of full hopping
i also really like overshooting a dair with fox
just watch jman play any falco LOL youre set
yeah this is a pretty good primer for falcoit's a matter of spacing yourself outside falco's cc shine
retreating bairs are good
come in when falco tries to laser and you're close
hit him before he lasers
once falco shields / doesn't have a laser out
thats when you go aggro
otherwise it's alot of full hopping
i also really like overshooting a dair with fox
just watch jman play any falco LOL youre set
shine oos. sh nair if theyre in front of you, sh bair if theyre behindIs there an optimal way to avoid Falco's laser->grab when he hits your shield? Or should one just mix up buffered rolls and spotdodges (/jumps)?
well i havent been on the interwebs besides checking facebook and purdue's thread in awhile cuz of computer johns, but i will say that i think that dash jc shine is really ****ing good, there was a point in time where i tried to make all of my shines jc shines except ones when im like nairshining or w.ealso I've been working on jc shines out of the initial dash as an approach/punish
do you guys think this is viable? I'm not quite to the consistency that I can ws jc usmash marth every time, but I'm getting there
I'm not the best fox player in here (far from it), but I should be able to help a lot of you.
yeah me too lol. post it lateryeah this is a pretty good primer for falco
i recorded a good set with zoo yesterday that i think has some good stuff in it, i'd like to talk about that matchup more after i watch the vids
Thanks.shine oos. sh nair if theyre in front of you, sh bair if theyre behind
Roll becomes invincible on the same frame that JC shine hits, so that works too.things that beat it:
shine oos
up b oos with: samus, (guessing here) doc, mario, luigi, gnw
the only things that will happen in a serious match would be samus upbing or fox/falco shining. other characters may do their **** if you make it obvious you're gunna shine jc grab by doing it a bunch
I THINK buffer spotdodge beats it, too
you're pretty much safe to do it against anybody who doesn't spotdodge often to shield pressure, though
The grab isn't guaranteed, but if he does the laser low enough, he has frame advantage.if falco tries to laser > grab your shield, why not just grab him? Laser doesn't have enough shield stun for it to be guaranteed.
its not. you want to eliminate any risks from your game whenever u can. nair bair are way safer. wd back is safe tooOh well? It's a justifiable risk. Nothing is certain in Melee.
this .its not. you want to eliminate any risks from your game whenever u can. nair bair are way safer. wd back is safe too