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since I don't study frames, so this information is probably flawed:how come people dont d-throw? is it techable? and if it is, does that mean they can react before you finish your throw animation?
that is because, in the words of the rapper cam'ron, "you mad"well 8/9 of your posts make me want to hit you in the head loool so who's worse?
and u a scrub who refuses to adapt and just blindly nairs into a luigi's dairs. he's ka master but what is that like a 70-30 matchup? loooolthat is because, in the words of the rapper cam'ron, "you mad"
LMFAO @ bladewise-specific strategies, aiming your uair into where your opponent will jump is really good. It won't be Smash DI'd and it'll make their mindset falter and give you an opening to make it fall more with **** talk.
How do I do it? I thought I'd seen it somewhere before, but i can't find it again...Learning to drop through platforms from shield increases your options by a large margine.
There is no reason not to imo.
move the shield slightly forward, then down.How do I do it? I thought I'd seen it somewhere before, but i can't find it again...
qftoh yeah dthrow is pretty good when uthrow doesn't combo, but i think it should be used sparingly, mixed with the other throws (uthrow to put them in a worse position still *****); because it's situational. *shrug*
i definitely don't think it's worth calling people names over what throw they like to use, lol.
also, i don't think puff should ever be allowed to reach that kind of percent. at about 60%, i generally stop shooting lasers and don't go for anything but kill moves. i remember mango's fox doing this in that tournament where he beat hungrybox with fox only; he would ONLY go for uthrow uair eventually, and pretty much scored all his kills that way; and even though hbox would SDI the uair about half the time, so what? mango would just back off and grab him again
p.s. if puff sdi's enough uairs or whatever that she gets to like 90%, i think the best thing to do is laser her again until she gets to over ~120%, then kill with a bair or, later, nair
shield drop shine land is pretty good way to shine defensively while on a platform. But you should definitely learn to shield drop. Its also the only way to drop through platforms from a dash.Is it worth learning to drop through platforms from shield? I've got shine oos down pat, but I seem to get stuck in my shield alot and I'm looking to come up with more ways to get out of my shield safely.
I don't see why you couldn't jump at her with Dair. Even if it doesn't combo, I'd imagine you could chase her slow rolls if you hit the L-cancel, and block the wakeup attack if she does that.kirbykaze, most of the dthrow stuff you posted simply doesn't work unless they don't DI. if, for example, puff DI's behind fox and does not tech, utilt will not hit, dair will not combo, you obviously aren't facing the proper direction to jab or dtilt, and she's definitely too far away to shine. You might be able to combo into dsmash in that situation, but you can't dthrow dsmash on reaction because puff could tech away.
I use to do that all the time, but then voodoo switched mains and I stopped seeing any jiggs (doesn't go to tourney often). I'm too lazy to read what was said earlier, so I don't know how easy this is and what not(how many frames you have to react, etc), but when it works it's fun.Also I like the idea of downthrowing and relying on a techchase for kills on jiggs. im gonna try that out. normally on floaties i fthrow and predict jumps, but jiggs is too light for that to work so I go for stupid **** like backthrow uair >_>
LEARNING
Perfect FC fair is +4 on shields. That's more than 99% of aerials in this game by a lot, but you can still avoid it by spot dodging.didn't read anything (I never do in this thread anymore), but peach's fair on shield has huge advantage for her. She can actually fair->grab you before you can shine or spotdodge. It's a real combo.
everyone ignores you because almost everything you say is derisive and uninformative.lol toph you're soo dumb. what will it take for you to put aside your ego and realize it actually does work.
plus it stops there momentum, plus it conditions them to di for the dthrow and not the uthrow.
its cause your dumb that this is hard for you to understand but its ok.
yeah everyone just ignore me cause even though what I suggested works toph sucks your **** more loool.
I dont think peach is actually fast enough to punish a roll away from floating.use sparingly indeed. if peach ever has a read on your roll, she can easily follow it with anything, really and turn it into dumb peach ****.