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Q&A -Fox Advice/Questions Topic-

Incronaut

Smash Ace
Joined
Oct 21, 2007
Messages
610
how come people dont d-throw? is it techable? and if it is, does that mean they can react before you finish your throw animation?
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
how come people dont d-throw? is it techable? and if it is, does that mean they can react before you finish your throw animation?
since I don't study frames, so this information is probably flawed:

1. Yes it can be teched.
2. Certain techs (In place, toward the ledge) Fox can react to without the other character being able to react. Characters that have long tech rolls, Fox has to predict their tech in order to hit them before their character is able to respond.

It's similar to nearly every dthrow tech chase in the game, only the timing window is more strict, which is why people tend to shy away from it, plus uthrow is for all intensive purposes the better option.]

I am a believer that dthrow is the superior throw when done close to the ledge, but not close enough that they can DI off the stage and grab the ledge, as you can react to every option but teching into the stage.
 

ChRed2AKrisp

Smash Master
Joined
Nov 1, 2004
Messages
4,720
Location
Upholdin
steak is out. Thank you magical dental smash powers.

Also you should all make it your life's goal to finish a wallshining combo with an up B. In tournament.

Hell you could even just waveshine into firefox. That would win.
 

GOD!

Smash Ace
Joined
Dec 30, 2008
Messages
778
Location
Rome, GA
that is because, in the words of the rapper cam'ron, "you mad"
and u a scrub who refuses to adapt and just blindly nairs into a luigi's dairs. he's ka master but what is that like a 70-30 matchup? looool

edit and who jumps offstage only to get faired in the face like 50 times that set hahaha.

so yeah
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
got home and tested that stuff out :D

puff's bair and fair(hard) are cc'able until high 70s. like ~78%ish... after that you get knocked down

kirbykaze, most of the dthrow stuff you posted simply doesn't work unless they don't DI. if, for example, puff DI's behind fox and does not tech, utilt will not hit, dair will not combo, you obviously aren't facing the proper direction to jab or dtilt, and she's definitely too far away to shine. You might be able to combo into dsmash in that situation, but you can't dthrow dsmash on reaction because puff could tech away.

so yeah, it's a mixup lol. and a pretty difficult one imo, because the other dood has so many options


and man GOD! you have no idea how good ka-master is lol. and i didnt wanna camp him cuz it was a free tournament at my house and it was like, half-party half-smashfest lol. also u still mad


edit: and for people who say uthrow uair sux against good players... http://www.youtube.com/watch?v=Zg4q8eT2ZVA x_x
 

Eggz

Smash Hero
Joined
Sep 16, 2005
Messages
8,277
Location
Combo Status Island
I was liking what I was reading til a bunch of dumb ******s (emphasis on this jesus***. ****in god ****er) started ruining everything for me.

Back to never looking here again I guess.

Also, if you're confident on the read and feel like it will work, aiming your uair into where your opponent will jump is really good. It won't be Smash DI'd and it'll make their mindset falter and give you an opening to make it fall more with **** talk.

Only if a standard uair seems unlikely to succeed, of/c.

Also I like the idea of downthrowing and relying on a techchase for kills on jiggs. im gonna try that out. normally on floaties i fthrow and predict jumps, but jiggs is too light for that to work so I go for stupid **** like backthrow uair >_>

LEARNING
 

Erkekjetter

Smash Journeyman
Joined
Mar 21, 2008
Messages
498
Location
Syracuse, NY
Is it worth learning to drop through platforms from shield? I've got shine oos down pat, but I seem to get stuck in my shield alot and I'm looking to come up with more ways to get out of my shield safely.
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
Learning to drop through platforms from shield increases your options by a large margine.

There is no reason not to imo.
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
, aiming your uair into where your opponent will jump is really good. It won't be Smash DI'd and it'll make their mindset falter and give you an opening to make it fall more with **** talk.
LMFAO @ bladewise-specific strategies
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
i think its funny that some good posters read the replies of a few dumb people, and refuse to post in the thread...

...then they wonder why it seems like only dumb people are posting here.....
vicious cycle..
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
oh yeah dthrow is pretty good when uthrow doesn't combo, but i think it should be used sparingly, mixed with the other throws (uthrow to put them in a worse position still *****); because it's situational. *shrug*

i definitely don't think it's worth calling people names over what throw they like to use, lol.

also, i don't think puff should ever be allowed to reach that kind of percent. at about 60%, i generally stop shooting lasers and don't go for anything but kill moves. i remember mango's fox doing this in that tournament where he beat hungrybox with fox only; he would ONLY go for uthrow uair eventually, and pretty much scored all his kills that way; and even though hbox would SDI the uair about half the time, so what? mango would just back off and grab him again

p.s. if puff sdi's enough uairs or whatever that she gets to like 90%, i think the best thing to do is laser her again until she gets to over ~120%, then kill with a bair or, later, nair
qft

toph for best poster
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
If they dont DI too far out of reach for it you can flip the uair around so they SDI into the second hit as well.
Is it worth learning to drop through platforms from shield? I've got shine oos down pat, but I seem to get stuck in my shield alot and I'm looking to come up with more ways to get out of my shield safely.
shield drop shine land is pretty good way to shine defensively while on a platform. But you should definitely learn to shield drop. Its also the only way to drop through platforms from a dash.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
kirbykaze, most of the dthrow stuff you posted simply doesn't work unless they don't DI. if, for example, puff DI's behind fox and does not tech, utilt will not hit, dair will not combo, you obviously aren't facing the proper direction to jab or dtilt, and she's definitely too far away to shine. You might be able to combo into dsmash in that situation, but you can't dthrow dsmash on reaction because puff could tech away.
I don't see why you couldn't jump at her with Dair. Even if it doesn't combo, I'd imagine you could chase her slow rolls if you hit the L-cancel, and block the wakeup attack if she does that.

If you had the tech skill for it I'm also pretty sure you could just dash JC Shine but that's too much effort I suppose.

Most of it is probably obsoleted by just waiting outside the getup attack's range though.

I'm not quite sure why you think tech chasing is impossible if they go behind you because turning around only takes a frame or two. Which is like, nothing. At any rate Jab and D-tilt won't work just because Jab will auto-stand her anyway even if she holds down because of Puff's weight and floatiness, and D-tilt has too much cooldown anyway.
 

ChRed2AKrisp

Smash Master
Joined
Nov 1, 2004
Messages
4,720
Location
Upholdin
Also I like the idea of downthrowing and relying on a techchase for kills on jiggs. im gonna try that out. normally on floaties i fthrow and predict jumps, but jiggs is too light for that to work so I go for stupid **** like backthrow uair >_>

LEARNING
I use to do that all the time, but then voodoo switched mains and I stopped seeing any jiggs (doesn't go to tourney often). I'm too lazy to read what was said earlier, so I don't know how easy this is and what not(how many frames you have to react, etc), but when it works it's fun.
 

GOD!

Smash Ace
Joined
Dec 30, 2008
Messages
778
Location
Rome, GA
lol toph you're soo dumb. what will it take for you to put aside your ego and realize it actually does work.

plus it stops there momentum, plus it conditions them to di for the dthrow and not the uthrow.

its cause your dumb that this is hard for you to understand but its ok.

yeah everyone just ignore me cause even though what I suggested works toph sucks your **** more loool.
 

ZoSo

Smash Champion
Joined
Jul 7, 2003
Messages
2,885
Location
Melee
didn't read anything (I never do in this thread anymore), but peach's fair on shield has huge advantage for her. She can actually fair->grab you before you can shine or spotdodge. It's a real combo.
Perfect FC fair is +4 on shields. That's more than 99% of aerials in this game by a lot, but you can still avoid it by spot dodging.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
so, define perfect. four frames isn't very much and given human error I assume that punishing the fair is a simple matter of comfort.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
lol toph you're soo dumb. what will it take for you to put aside your ego and realize it actually does work.

plus it stops there momentum, plus it conditions them to di for the dthrow and not the uthrow.

its cause your dumb that this is hard for you to understand but its ok.

yeah everyone just ignore me cause even though what I suggested works toph sucks your **** more loool.
everyone ignores you because almost everything you say is derisive and uninformative.
 

Eggz

Smash Hero
Joined
Sep 16, 2005
Messages
8,277
Location
Combo Status Island
Pretty sure if Peach comes from above you at all with a fair you can guard cancel shine it (yeah toph, i said it)

if she jabs just gc shine after the jabs

i dont remember bladewise ever getting away with shield pressuring me with peach lol but he sucks ****, so i could be wrong


GOD guy, toph already said he tested it and it doesnt work. you should stop just posting "no ur dum it wurks" and provide evidence, or reread his post and actually pay attention when he says why downthrow on platforms isnt an infinite or whatever other dumb **** youre arguing lol

youre lucky he even gave your dumb lazy *** % on jiggz/fox crouch cancels.
 
Joined
Jun 27, 2005
Messages
10,463
Location
the west
me and lovage are almost done with a fox only vid

i saw m2k roll hella when peach went in for the fair. use it sparingly fox homies
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
use sparingly indeed. if peach ever has a read on your roll, she can easily follow it with anything, really and turn it into dumb peach ****.
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
Thats tight otto.

@shane. ****s called fortify now remember.


and GOD! is jus trolling. I dont remember him being that dumb b4. So just nobody respond to him. Ever again and save yourself some time.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
use sparingly indeed. if peach ever has a read on your roll, she can easily follow it with anything, really and turn it into dumb peach ****.
I dont think peach is actually fast enough to punish a roll away from floating.

Not that its necessarily a good decision, just saying
 

Eggz

Smash Hero
Joined
Sep 16, 2005
Messages
8,277
Location
Combo Status Island
peach is too slow to punish roll away usually. cept dash attacks >_>

SPARINGLY, FOX HOMIES

trolling is dumb, so i assume hes dumb regardless

and its only called fortify if you arent a weeaboo
 
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