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Q&A -Fox Advice/Questions Topic-

PCHU

Smash Lord
Joined
Jan 4, 2008
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* ledge hop wavelands
*wavelanding on various stages with platforms
* SHFFL aerial (nair/dair) to waveshine (if you want to take it even higher, reverse waveshine after a SHFFL aerial)
*sweet spotting the edge with a shorten illusion
*shine bair tricks
*running shine, to up smash
*SHFFL aerial to waveshine with an opponent with invulnerable frames. I think you can pick the mario star item. This will imitate hitting a foe with their shield up.
*the PC edge guard, i.e. walking fast(not running) towards the edge, quickly tap the analog stick in the opposite direction, forcing Fox to turn around and grab the edge.
*waveshining a character from one end of FD.

Good luck.
Thanks.

Ledge hop wavelands, I've got it down, but more practice never hurt.
Wavelanding on platforms! I've actually been practicing that, but I'll try it more.
SHFFL aerial to waveshine forward/backward: Got it down.
Sweetspotting the ledge: I don't remember ever practicing that, so I will.
Shine Bair: I actually have trouble with this, since I always end up doing fair.
SHFFL Aerial Waveshines: I tried, and I can do it.
PC edge guard: I can moonwalk to ledge guard and do this, so I'm good here.
Waveshining from one end to the next: I can drillshine and waveshine from one end to the next.

All in all, I guess I should practice until it's near frame perfect.
I've got the majority of this stuff down, all I need to reallt practice is wavelanding on platforms and shine bair.

Thanks for your help, though, since you reminded me of some stuff I forgot.

Also, I'm not necessarily having trouble fighting them, it's the fact that I DON'T have trouble fighting them.
One thing in the matter is that my opponents suck, and the other thing is that I have three primary methods of racking up damage and killing.
I just want to know what all I can do that's useful and difficult, or NOT useful, yet difficult.

Again, thanks for the help, I'll definitely look at the link.
 

x After Dawn x

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PC Edge guard really isn't that useful, plus I find it more easier (at least I think it does) to do a full hop or short hop backwards, land near the edge and you should slide off and grab it if you keep holding it towards that direction when you land.
 

Miggz

Pancake Sandwiches
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Well there are multiple ways to grab the edge. In fact, at least 5 solid ones come to mind with Fox. I'll admit the PC edge guard isn't a good idea when your enemy is very close to the edge. But if they are far out into the abyss, then why not?
 

x After Dawn x

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All I can think of off my head is:

- Reverse-jump off to grab the ledge
- What I said in my last post above Miggz'
- PC Edgeguard
- Pivot dash (almost like the PC Edgeguard but much harder and faster)
- Reverse wavedash to grab ledge (often fastfalled but not always since it can pop you off the edge and ruin an edgeguard)

PC Edgeguard and pivot dashes aren't really that useful at all lol, the most useful are probably just jumping off to grab (that's if you usually plan on edgehogging someone who you know won't make the ledge), and reverse wavedashing / what I said before Miggz' post if you're trying to mindgame your opponent into going straight into the ledge (like Fox using Illusion into the ledge) and then grabbing and using your invincibility frames to prevent that.

Btw, those 5 I listed are non character specific, if you want to talk about character specific, then there's even more options available (ex: Fox and Falco can run off the edge and Illusion / Phantasm into a sweetspot into the ledge, they can also Chillin Dash except that's much less precise and used more of an edgeguard to kill than to grab the ledge).
 

unknown522

Some guy
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Alright, I've been playing a lot lately, and I have a few questions.
What should I do against Ganon, CF, Dr. Mario, DK, and Marth besides uthrow->followup or drillshine or drillkick -> utilt?
Are there any other nice and useful things I could work on?
I can waveshine both ways and reverse waveshine both ways, and I can also waveshine -> jab -> followup on characters that fall down from the shine.

Is there anything else I can do besides that stuff, or is the that what Fox is made of?
I mean, I also do stuff out of nair, but that's not important right now.
I just want to know if there's something I'm not doing in my game.
Fox doesn't seem like as much fun as he used to be.

Is there anything extremely difficult to pull off that I could work on?
Like something that could keep me occupied for a day or two?
Any other ledgestalls that are great besides shine -> Firefox/ Illusion, straight illusion (heck, I can do those on 2x speed), or shine -> DJ laser -> illusion (I don't see the point of that one)?
I want to find something difficult and useful to work on.

Also, please note that I'm not bragging by any stretch of the imagination; I know my place.
I'm just technical and want to learn what I can do with that skill so that it can be more useful.

Sorry if I'm being vague, please tell me if I am.
dash dance / laser.

spam n-air / b-air -> shine in any order. Kill with up-smash, or gimp with shine.

I'm gonna play with bernard now. I'll edit post later.
 

JBM falcon08

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What should a fox player do in this situation.

when approaching a samus who turtles and never approaches should i
1. read the wd back go with nair/dair shine?
2. run up and grab?
3. full hop dair to prevent cc dsmash?

Really i only find the matchup difficult because i cant seem to approach well and the samus never approaches. I know i can laser camp but i can only do it for so long and i don't find it "legit"
 

x After Dawn x

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What should a fox player do in this situation.

when approaching a samus who turtles and never approaches should i
1. read the wd back go with nair/dair shine?
2. run up and grab?
3. full hop dair to prevent cc dsmash?

Really i only find the matchup difficult because i cant seem to approach well and the samus never approaches. I know i can laser camp but i can only do it for so long and i don't find it "legit"
Camping all day isn't legit either, so just SHDL or do fastfalled SHL like Falco. Both work and should shut down Samus. Don't mind it not being "legit"; I used to have that same feeling as you, but you have to learn that spamming a move isn't bad if it isn't punished.
 

Miggz

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What should a fox player do in this situation.

when approaching a samus who turtles and never approaches should i
1. read the wd back go with nair/dair shine?
2. run up and grab?
3. full hop dair to prevent cc dsmash?

Really i only find the matchup difficult because i cant seem to approach well and the samus never approaches. I know i can laser camp but i can only do it for so long and i don't find it "legit"

Well to be honest all three of these options are pretty reliable when used sparingly. But I'll simply tell ya what I'd do. The laser spam is actually a good way to punish a campy Samus. However, there are two things you need to consider. One is the size of the stage. Laser camping isn't going to be very effective on small stages, such as Fountain of Dreams, and Yoshi's Story. Save it for the larger stages like FD and DL. If you laser spam effectively, the Samus should be approaching you, although she'll still be firing missiles. The second thing you must consider when laser camping is your spacing. Remember, you aren't Falco. Your lasers won't stun, meaning it'll be best to laser from a distance, since Fox is vulnerable when using full jump lasers.

Samus has a very fluent wavedash, which makes her extremely mobile. So try your best not to rush in. She can easily punish your recklessness with a wavedash back and forward smash. Since this Samus you are describing plays very defensively, you can try and bait her to spot dodge. You can achieve this by doing swift/fluent dash dances. Its risky, but some players will dash in and out of Samus' down/forward smash range. I suppose they feel she is more likely to spot dodge while being that close.

If you do manage to trigger a spot dodge, you can grab and use either up throw or forward throw, if she near the edge. Keep in mind that up throw to uair doesn't work on Samus. Instead of attempting uair, I'd simply stay underneath and watch what she does. She will probably DI away from you, in which case you can use full jump nair to hit her off the stage. Just keep in mind that Samus' nair will beat/clash with yours, so try and make her use her nair first, before using yours. While Samus is floating in the air, you could also use your full jump laser spam to rack up damage as she touches down. Oh and a well timed up smash is another option/alternative if you trick Samus into spot dodging.

Oh and yes, you are right that Fox's dair is ideal for countering Samus' crouch canceling game. Don't forget full jump aerials to shine/waveshine are extremely effective.

Oh and lastly, while Samus is floating back to the stage/recovering laser spam like your life depends on it until she gets too close to the edge.

Good luck!
 

JBM falcon08

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thanks for the input fellas appreciate it.

the stages i seem to have a hard time effectively laser camping are fod, ys, and pks.

pks is strange imo i find that stage to be more in samus' favor than fox's.
 

TresChikon

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Thanks.

Ledge hop wavelands, I've got it down, but more practice never hurt.
Wavelanding on platforms! I've actually been practicing that, but I'll try it more.
SHFFL aerial to waveshine forward/backward: Got it down.
Sweetspotting the ledge: I don't remember ever practicing that, so I will.
Shine Bair: I actually have trouble with this, since I always end up doing fair.
SHFFL Aerial Waveshines: I tried, and I can do it.
PC edge guard: I can moonwalk to ledge guard and do this, so I'm good here.
Waveshining from one end to the next: I can drillshine and waveshine from one end to the next.

All in all, I guess I should practice until it's near frame perfect.
I've got the majority of this stuff down, all I need to reallt practice is wavelanding on platforms and shine bair.

Thanks for your help, though, since you reminded me of some stuff I forgot.

Also, I'm not necessarily having trouble fighting them, it's the fact that I DON'T have trouble fighting them.
One thing in the matter is that my opponents suck, and the other thing is that I have three primary methods of racking up damage and killing.
I just want to know what all I can do that's useful and difficult, or NOT useful, yet difficult.

Again, thanks for the help, I'll definitely look at the link.
Hey when you waveshine do you reset your control stick to its neutral position between the shine and wavedash or do you slide it from down to the side? I think the sliding method is throwing off my backwards waveshine.

Oh and I watched your videos, I don't understand the skill difference between you and your friends ha.

Anyways try working on your mindgames with approaches and punishing predictable motions like tech rolls and other blah. More pressure and stuff.
 

Miggz

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thanks for the input fellas appreciate it.

pks is strange imo i find that stage to be more in samus' favor than fox's.
No worries.

Oh and I'm pretty sure Pokemon Stadium leans more on Fox's favor then Samus'. When the level changes, her projectiles become less effective then Fox's, in my opinion. As a whole, anyway. Also, Fox's speed allows him to move more fluently then Samus.

Well that's how I see it anyway. :laugh:
 

PCHU

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Oh and I watched your videos, I don't understand the skill difference between you and your friends ha.
It's been awhile since I've posted anything on youtube (Excluding the Banana Phone thing).
I've been waiting for the perfect match, because I want to show all of the progress I've made in the shortest amount of time I can.
Take it as a john if you honestly wish to, it doesn't matter to me anymore.

On a less defensive note, I push down after waveshining.
 

JBM falcon08

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No worries.

Oh and I'm pretty sure Pokemon Stadium leans more on Fox's favor then Samus'. When the level changes, her projectiles become less effective then Fox's, in my opinion. As a whole, anyway. Also, Fox's speed allows him to move more fluently then Samus.

Well that's how I see it anyway. :laugh:
haha yeah you are right its when the windmill and stage is neutral that i have problems.

if i'm going to ban a stage against samus, should i ban fod or BF?
 

DippnDots

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i'd ban dreamland personally just cause samus can live forever there.

On Fod she can grapple the bottom of the stage, walljump, and up-b to recover, but all you have to do is edge hog and that trick is useless. Plus you have plenty of time to see it coming.

On battlefield her recovery is hurt a little bit too as she has to grapple the edge and has no margin for error (not that hard for consistent samus players though), and if she ledgehops too quickly she'll get stuck under the stage (also not hard to avoid for good samus players).

Don't listen to me though I play ganon vs samus, just my 2 cents
 

x After Dawn x

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thanks for the input fellas appreciate it.

the stages i seem to have a hard time effectively laser camping are fod, ys, and pks.

pks is strange imo i find that stage to be more in samus' favor than fox's.
Uh...it typically is hard to laser spam on YS and FoD, but if I recall correctly, PKS is even slightly, slightly wider than FD, so I have no idea why you can't laser spam effectively there. Maybe it's just in your head lol, practice on it and try and convince yourself that it's a **** Fox stage and you should do fine on it.

i'd ban dreamland personally just cause samus can live forever there.

On Fod she can grapple the bottom of the stage, walljump, and up-b to recover, but all you have to do is edge hog and that trick is useless. Plus you have plenty of time to see it coming.

On battlefield her recovery is hurt a little bit too as she has to grapple the edge and has no margin for error (not that hard for consistent samus players though), and if she ledgehops too quickly she'll get stuck under the stage (also not hard to avoid for good samus players).

Don't listen to me though I play ganon vs samus, just my 2 cents
Actually, that's like all correct. Except when you said she is hurt a little bit on Battlefield, you're wrong. She's hurt a lot from it.
 

P.c. Chris

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PC edge guard is amazing. You guys are in denial LOL. i never really mastered it because i kind of stopped playing competitively, but i think there's a lot of uses for it. Especially since you can fast fall it. I remember vs m2k in oc3 finals there was a situation where he was returning to the stage and tried to use a fair to knock me away from the edge. I was expecting this and did the PC edge guard and avoided the fair with my invincibility, then i obviously just shine spiked him LOLOL. Either way Fox has a lot of tricks. Some are less useful and practical than others but i wouldn't say they're useless.

ignore grammar and stuff I'm lazy.
 

Teczer0

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PC edge guard is amazing. You guys are in denial LOL. i never really mastered it because i kind of stopped playing competitively, but i think there's a lot of uses for it. Especially since you can fast fall it. I remember vs m2k in oc3 finals there was a situation where he was returning to the stage and tried to use a fair to knock me away from the edge. I was expecting this and did the PC edge guard and avoided the fair with my invincibility, then i obviously just shine spiked him LOLOL. Either way Fox has a lot of tricks. Some are less useful and practical than others but i wouldn't say they're useless.

ignore grammar and stuff I'm lazy.
I'm finding it pretty useful actually tbh. For both Fox and Falco. If I could do it with sheik more consistently probably sheik too =D.

<33333 PC guard LOL

EDIT - PCCCCCCCCC come back and play meleeeeeee =(

We miss you PC =(
 

JBM falcon08

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smaller stages vs samus are harder because i find myself running into her bull**** too often.

so i try to avoid smaller stages with fox, not that its a problem because i main marth and 2ndary fox so :)
 

Miggz

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PC edge guard is amazing. You guys are in denial LOL. i never really mastered it because i kind of stopped playing competitively, but i think there's a lot of uses for it. Especially since you can fast fall it. I remember vs m2k in oc3 finals there was a situation where he was returning to the stage and tried to use a fair to knock me away from the edge. I was expecting this and did the PC edge guard and avoided the fair with my invincibility, then i obviously just shine spiked him LOLOL. Either way Fox has a lot of tricks. Some are less useful and practical than others but i wouldn't say they're useless.

ignore grammar and stuff I'm lazy.
Quoted from the man himself. ^^
 

Miggz

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anybody???
edit: Sorry for the double post. :(

I'll give ya a quick critique. Your Fox lacks follow ups. Its good that you shine after a lot of your aerials. But you never waveshine after any of them. Sure jump canceling your shines is helpful when applying pressure near the edge of the level. But this technique is not as effective in the middle of the stage. I'd recommend practicing SHFFL aerial to waveshines.

I notice you miss l cancels when you do aerials either on or from a platform. Work on timing those better. You also need to do some basic juggling. Against DK at high percents you could have attempted a few nair chains. Even simple combos like up tilt juggle to bair/uair would be nice. The key to a fast character like Fox is follow ups.


Your edge guarding needs some work too. I'd recommend using forwards tilts as one of your options. This attack eats away at second jumps rather easy, and can interfere with a lot of recoveries. Or you can have you back facing the edge and look out for bair and down smash opportunities.

Lastly, I wanted to point out your recklessness. You really need to slowdown and keep your eyes on your opponent...not yourself! I can clearly remember this one time you nearly ran right into DK's wind up punch. I know Fox is fast, but that doesn't necessarily mean he has to approach 100% of the time. Let your opponent come to you as well.

That's all I've got to say for now. Good luck.
 

TresChikon

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It's been awhile since I've posted anything on youtube (Excluding the Banana Phone thing).
I've been waiting for the perfect match, because I want to show all of the progress I've made in the shortest amount of time I can.
Take it as a john if you honestly wish to, it doesn't matter to me anymore.

On a less defensive note, I push down after waveshining.
Oh i wasn't criticizing, I was noting that you were much more technical than your friends, like performing the multishine. I mean if you aren't proud of that then you have some pretty amazingly high expectations of yourself.
 

x After Dawn x

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PC edge guard is amazing. You guys are in denial LOL. i never really mastered it because i kind of stopped playing competitively, but i think there's a lot of uses for it. Especially since you can fast fall it. I remember vs m2k in oc3 finals there was a situation where he was returning to the stage and tried to use a fair to knock me away from the edge. I was expecting this and did the PC edge guard and avoided the fair with my invincibility, then i obviously just shine spiked him LOLOL. Either way Fox has a lot of tricks. Some are less useful and practical than others but i wouldn't say they're useless.

ignore grammar and stuff I'm lazy.
PC, come back to Melee, we miss you. :(
 

RaynEX

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What should a fox player do in this situation.

when approaching a samus who turtles and never approaches should i
1. read the wd back go with nair/dair shine?
2. run up and grab?
3. full hop dair to prevent cc dsmash?
Really i only find the match-up difficult because i cant seem to approach well and the Samus never approaches. I know i can laser camp but i can only do it for so long and i don't find it "legit"
I had this problem too. You have to realize that camping is a legit strategy vs. Samus.

-You can't waveshine grab her, because grab leads to nothing.
-You can't attack into her shield and expect to pressure, because up+b's invincibility eats everything.
-You can't trust nair because she can CC it to dsmash.

My advice would be, don't approach with grab (or even think about it), until she's at the edge. Turn around and use bair. Use platforms to literally 'get the drop on her'. It makes it easier to abuse bair when you have platforms to help place them accordingly.

Full hop dair is a good idea, but use it in moderation. After a while Samus maybe just WD back and fsmash, up+b right into you, or SH/FH backwards and nair you out of it.

If you decide to approach, use dair. ALWAYS USE DAIR.

If the Samus isn't CCing anything for whatever reason, go nair crazy.

I love critiquing players that already have a fair understanding of the game. There isn't much fundamental advice to give, and its mostly just picking at in-game scenarios and the decisions that spawned them.

I hope you don't mind if I break it down like this. (I'll be talking mostly about the matches with Fox in them)



Match 1:

-Stop trying to CC shine so much. You're taking alot of damage that way. Shield is safer, and shine out of shield is too.

-0:57: Don't dair after an uthrow onto a platform. If they d.i., they can escape follow-ups and fall off the platform. Go for easy uairs or edge-cancelled bairs into more stuff.

-2:02: This isn't a big thing, but I felt I should mention it anyways. Alot of Foxes get into the habit of shining after EVERY aerial, even when its not necessary. Sometimes, just hitting with a move and lcancelling->running and doing another move is better. At this point in the first match, I thought you would juggle him and do some stupid Fox combo.

-2:36: Avoid doing this. A professional player would have punished you severely for throwing out that nair in open space like that. Don't get too hasty. When you think its time to run in with a nair, place it properly! Think of it this way. Vs. Marth/Fox, you would've taken huuge damage.



Match 2:

-I partially agree with Meneks comment pertaining to the Falco match. You're definitely not a noob, but your Falco is pretty bland. It seems like you have no plan besides 'laser'. The thinking portion of your game is semi-absent when you play Falco, imo. But I don't blame you, with lasers its easy to go on auto-pilot with the blue pigeon.

Match 3:

-Why did you go Falcon?

-Oh, and not enough raptor boost. :)



Match 4:

-You almost never put up your shield. Dk kept invading your space and you continually tried to dash dance and regain control (This happened the most during your second stock). Evading and defending as well as you attack is vital in smash.

-To edge-guard DK, try CCing his up+B and shining, or dsmashing. I see you already know how to use the edge frames + bair. :)

-5-12: Again with the 'attacking into open space' plan. This time it made even less sense, because you already tried to waveland dair in the EXACT same place. For whatever reason, you felt it necessary to try the same thing again. Switch it up!

-5:21: If they block, don't waveshine into them. You're just asking to get aerial'd or grabbed. JC aerials and space your pressure on their shield. Remember that when you hit with that bair and shine, your opponent is thinking only of getting out of his shield and hitting you again. By wavedashing into his shield, you are putting your stock at risk.

-5:55: On Yoshis especially, if you see that your opponent is recovering high - ledge-hop onto the platform and edge-guard. You shouldn't have missed that.

-After watching match 3, I can confidently say that you don't land uthrow->aerial as much as you should be. Work on that.



Match 5:

-0:14: This is by far, the worst way to recover. Firefox sweetspot is much safer. Also, notice how recovering so predictably (Dj far back and illusion) got you countered and almost killed (Ripp missed the fmash) so early into the game. This can be lumped into the decision-making category. Think about the ways you recover.

-1:53: Be more careful and don't throw away your stocks like this. If you hadn't died you could have potentially racked up big damage. This is Roy we're talking about, after all.

-2:02: Why no uair?

-You are really eager to attack. Count how many times you dash attacked and either missed or got shield grabbed/punished for it. I wouldn't advise using it as much as you do.

-2:45: You made the first move extremely blatent and got punished. Maybe jumping on the platform and escaping would have been a better option. Roy's aerials are terrible, remember?


You need to get into the pro mindset and learn that every move counts. Never throw something out before thinking about it. Every move or grab you mis-space could have been one of 20 other options smash makes available to you. Cycling through those options and making the right choice during edge-guarding, comboing, defensive positioning (shield play, poking with moves), evasive positioning (movement and fluidity) and approaching is what makes you a formidable opponent. Show your opponent that you know this game inside and out. Use the knowledge that you've learned on the Fox boards (and that I'm sure you've commited to memory), to make each and every action you input worth your while.
 

Tomacawk

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Raynex, you're the man.
Thanks.
I go falcon because I love the **** out of him. My falcon actually is nearly as good as my fox but against dk and roy I always get smashed
I really don't know why I thought it was a good idea
and I agree about that with my falco, I only picked him to laser spam on FD because I hate fox v dk there my falco has a lot of potential but I don't do intelligent things, I'm just blindly aggressive
and j/w raynex how do you think I'll place at smym10?
I'm shooting for top24 but I know that's really unlikely lol
 

PCHU

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Oh i wasn't criticizing, I was noting that you were much more technical than your friends, like performing the multishine. I mean if you aren't proud of that then you have some pretty amazingly high expectations of yourself.
I plan to one day be able to take on anyone with Fox and win by a 3-stock.
I guess you could call that an amazingly high expectation.

To me, multishining isn't really something to be proud of.
The skill in and of itself is rather amusing, but not enough to be great.
Now, were I were to 0-death someone and manage to pull off 13+ multishines afterwords at 8-9 per second (the fastest speed I've gone at thus far), that's amazing.
Turnaround waveshines are about the same to me.

On a side note...
My cousin's Marth is getting better.
But he's focused on his ground game, and I'm having a bit of trouble with it.
He tends to unknowingly crouch cancel and retaliate before I can do much of anything.
Like with Falco, he managed to CC the shine.
I have trouble comboing him because of his strange behavior.
Anything I could do?
Approaching with aerials doesn't help me much.
I guess just get in a grab?
 

Tomacawk

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if he's ccing you you should be approaching with dair
but don't run straight in
wiat for him to whiff an attack to do it
or if he's dd camping you (doubt it judging by his skill level) then approach him and as he runs, keep running with him, then dair behind him.
you should dair->shine->grab on his cc, but make sure you don't wd too far because he'll cc the shine, too, and go like nowhere from it


BTW, my boy ripple beat eggz and silent wolf in doubles in pools at genesis. him and sethlon were double roy.
 

x After Dawn x

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This isn't really totally specific for Fox, but I'm assuming it is most difficult to do with Fox: can somebody explain to me how to efficiently wavedash out of a shield? Often when I'm shieldpushed, I mentally think that I should wavedash forward into a grab, but I have no idea what to do and I don't want to do anything risky in tournaments. I only use L for both wavedashing and shielding, so do I just have to jump and then let go of L and press it again really fast? I've seen many pros do it and I wonder if they're using R instead of L again.
 

EC_Joey

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This isn't really totally specific for Fox, but I'm assuming it is most difficult to do with Fox: can somebody explain to me how to efficiently wavedash out of a shield? Often when I'm shieldpushed, I mentally think that I should wavedash forward into a grab, but I have no idea what to do and I don't want to do anything risky in tournaments. I only use L for both wavedashing and shielding, so do I just have to jump and then let go of L and press it again really fast? I've seen many pros do it and I wonder if they're using R instead of L again.
Try using R to wavedash. It's somewhat easier when you shield with L and airdodge with R.
 

x After Dawn x

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I suppose I could try it out, I managed to transition from using X to using Y for jumping (which helps out a LOT btw) in only a couple days, though I still have a small habit of pressing X sometime.

Wavedashing with R just sounds weird in theory, though.
 

EC_Joey

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On a side note...
My cousin's Marth is getting better.
But he's focused on his ground game, and I'm having a bit of trouble with it.
He tends to unknowingly crouch cancel and retaliate before I can do much of anything.
Like with Falco, he managed to CC the shine.
I have trouble comboing him because of his strange behavior.
Anything I could do?
Approaching with aerials doesn't help me much.
I guess just get in a grab?
You're having trouble comboing him because he's not a CPU and he's not a complete noob. What you call strange behavior I would call effective tactics. This is part of learning how to play Smash. You try to combo, and your opponent tries to get out of your combos or avoid them.

If your cousin is focused on his ground game, you should dash dance to bait a move out of him and run in for a grab -> upthrow -> upair. I highly doubt your cousin knows how to dashdance camp, so I imagine he either stands there and throws out moves or runs at you and dash attacks. Both are really easy to punish. You should focus on punishing and following up with combos instead of approaching.

I suppose I could try it out, I managed to transition from using X to using Y for jumping (which helps out a LOT btw) in only a couple days, though I still have a small habit of pressing X sometime.

Wavedashing with R just sounds weird in theory, though.
I have always done wavedashing with R. I hit Y and then R in one smooth movement while pushing the control stick in the correct direction. I'm sure I'm not the only one who does this.
 

x After Dawn x

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I'll have to try that.

PCHU, if all you do is play CPU opponents then lol...you'll get 4-stocked by anyone who's half-decent out of your state. Mastering and playing against CPU opponents means nothing.
 

L__

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I have issues with approaching as of recent.

Using Nair to approach, or any other aerials for that matter are getting me punished and I'm not entirely comfortable camping in friendlies just to experiment a play style.

I was just hoping you all would be able to give me alternate ideas as opposed to SHFFL Nair, or lasering.

Thanks, and if I sounded dumb, I'm just really tired.
 

x After Dawn x

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You're most likely playing too predictably, which comes often from playing CPU opponents a lot, if you do.

You need to approach with as many mindgames as possible. Dash dance, approach with varied wavedash reverses / approaches, use platforms for wavelanding, use shine fakeouts, etc. And most importantly, make it flow. Do speedy pressures and SHFFLs, never stop to pause (too much), and don't spam moves unnecessarily. Don't do stupid things like a double jumped (or full hopped) dair when you're feeling pressured, it becomes predictable and you'll get shielded. Figure out the flaws in your opponent's game, and do something to punish it.
 

L__

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I guess it's all in time and experience because I use a lot of that.

"Do speedy pressures and SHFFLs, never stop to pause (too much), and don't spam moves unnecessarily. Don't do stupid things like a double jumped (or full hopped) dair when you're feeling pressured, it becomes predictable and you'll get shielded."

I would say when I'm feeling comfortable I'm really fast, but in tournament I choke and slow down considerably.

-shrug-

Time to go to tons of tournaments.
 

x After Dawn x

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Yeah, it's easy to play fast against CPU opponents that stand still and don't really approach lol, harder vs a human opponent that will actually combo you.

Which reminds me to tell you, learn how to DI out of combos. Trust me, don't hate yourself for getting stuck in a combo, it happens to EVERYBODY. What dictates a good player from a bad one is based a lot on DI, pros will use it to escape combos while noobs mash their jump button.
 

TresChikon

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Yeah, it's easy to play fast against CPU opponents that stand still and don't really approach lol, harder vs a human opponent that will actually combo you.

Which reminds me to tell you, learn how to DI out of combos. Trust me, don't hate yourself for getting stuck in a combo, it happens to EVERYBODY. What dictates a good player from a bad one is based a lot on DI, pros will use it to escape combos while noobs mash their jump button.
Mm, his mindgames arent all that much from playing comps, but I watched one of his videos and its pretty blatant that his fingers move extremely fast, i mean tech skills alone is useless, but he still deserves some praise.

oh and some wavedashing out of shield method i use

If you wanted to jump out really quick and wavedash to grab, one way to do it is buffer the jump by holding the c stick up.

Aftwerwards you can wavedash normally, if you want to be safe, you can triangle jump to avoid any retaliation

If you'd prefer not to shield with R, during the shield lag, you can adjust it to a lightshield position if you arent comfortable with flicking your shielding/wavedashing finger up and down really fast. Since air dodging requires you to go past the "clicking" part of the L, the light shield will allow you to just move your finger just a small distance without interfering with your ability to wavedash.

Or you can just let go completely if ur that sexy with ur fingers

Depending on how far you slide back, you might be too far for a grab, but an up smash might still connect, you can shine out of shield (for extra prettiness) to parry a jab or push them back for a ws grab
 
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