What do you mean by buffering a jump out of the shine? Buffering refers to using the c stick for frame perfect jumps, rolls, and spotdodges out of shield. What's that got to do with shine?
In any case, it's actually not that hard to cancel the shine frame perfect with the control stick, once you learn the right flicking motion. And if you hit someone, then it's even easier because of hitlag.
In any case, it's actually not that hard to cancel the shine frame perfect with the control stick, once you learn the right flicking motion. And if you hit someone, then it's even easier because of hitlag.