JustKindaBoredUKno
Smash Lord
No one cares for a community anymore. Maybe if MK gets banned, some MK's will come here and spread more individuality around.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I do agree; SHing Fair is just screaming to get hit. That's why it's great as an aerial move. The inital frames of the attack provide another nice KO move, and it also turns into a sex kick on steriods. It's also a big disjointed hitbox.Game and Watch's meta game really hasn't changed at all for awhile now, not since NoJ made it however long back. He's beginning to fail against Meta Knight... I'm trying to figure out why he's even so high on the tier list.
His fair is punishable. It was a lot of cool down, doesn't link into anything, unless you're playing a heavy character, and you unsweetspot it into a sweetspot. Saving it for a killing move is hardly useful, because using it above far above the ground can make it dodgeable and too close to the ground = punished.
His Nair is probably one of the best Nairs in the game. Massive disjointed hitbox, tons of damage, and it has pretty much no significant startup or cooldown time.His n-air is only good for juggling and good players can DI away.
It's one of the best moves in the game, period. It's that good.His b-air is good, that can't be argued.
I do agree; you can punish Dair spamming. We all did it at some time or another early in G&W's lifespan. Dair is another big disjointed hitbox. So what if it sucks at spiking? G&W has extremely powerful kill moves at his disposal; it's not like he has to rely on spiking a lot. Dair also has an AoE hitbox upon landing to make the move really hard to punish.is d-air is a poor spiking move. If used from above its shield-grabable.
Come on; are you serious? Uair is free refreshing of G&W's stale moves. That's huge.His u-air is good at juggling, but doesn't even damage, so beyond stalling how good is it really?
You got me on the Ftilt and Utilt. I don't use those moves much and it's not like G&W wouldn't survive if he couldn't use them. But his Dtilt is an excellent spacing/poking move. It's great to stop extremely aggressive players. It hits on frame 6 and has no cooldown lag to speak of. Oh yeah, did I forget to mention it's another huge disjointed hitbox?His tilts are poor. His up-tilts can juggle at low damages, but thats about it. Nothing can lead into anything like most other characters' tilts, and they by no means KO. the only real tilt useable is d-tilt, and thats hardly situationable.
...okHe's light, can die low unless you're godly at DIing.
Combos? This is Brawl; not Melee. There is so little hitstun in this game, making comboing pretty nigh impossible to do for any character.His moves really can't combo, so as long as you dodge you seem to be ok. My g&w has only done worse around here lately.
Hylian, omegablackmage, xyz, and co have still been doing great with G&W still. G&W is still a character to beat (after Meta obviously) in tournament play; he's that good.I haven't heard of any near g&w mains, and being the second best g&w around here now that Lain dropped him, I feel like the g&w hype has died.
Maybe you just have a bad case of the Metas. idk.Seeing g&w as high as he was on Panda's list sort of bugged me. I really don't think he's that good. I'd easily place D3 and Marth above him.
Anyone else feel this way?
>_>.Well, I have professional friends who still think G&W is no lower than 4th place.
Besides, G&W's juggling is TOO ****ING good.
Like seriously, his U-air is a candidate for THE MOST BROKEN MOVE IN THE GAME. You can't punish it with anything, and it unstales his other attacks.
N-air is amazing and hard to escape from.
F-air is safe on fullhop
D-air is the best ****ing edgeguard ever when slowfalled.
Up-B is 99.9% completely unpunishable.
Tilts are all good. D-tilt is extremely gay. F-tilt is a good damage racker and can be comboed into. The only reason U-tilt is rarely used is because G&W likes juggling more with aerials, but it can be used for killing, and it's hard to spotdodge.
All Smashes are safe on block and have instant charge release.
Being lightweight means you don't get CGed or comboed as much.
Like seriously, you're crazy if you don't think G&W is ****ing amazing.
As for Marth, Marth sucks compared to G&W. G&W is clearly a better character than him (even if Marth IS one of G&W's harder matchups, but G&W is in general a lot better).
fair- use mindgamesHis fair is punishable. It was a lot of cool down, doesn't link into anything, unless you're playing a heavy character, and you unsweetspot it into a sweetspot. Saving it for a killing move is hardly useful, because using it above far above the ground can make it dodgeable and too close to the ground = punished.
His n-air is only good for juggling and good players can DI away.
His b-air is good, that can't be argued.
His d-air is a poor spiking move. If used from above its shield-grabable.
His u-air is good at juggling, but doesn't even damage, so beyond stalling how good is it really?
His tilts are poor. His up-tilts can juggle at low damages, but thats about it. Nothing can lead into anything like most other characters' tilts, and they by no means KO. the only real tilt useable is d-tilt, and thats hardly situationable.
He's light, can die low unless you're godly at DIing.
His moves really can't combo, so as long as you dodge you seem to be ok. My g&w has only done worse around here lately.
I haven't heard of any near g&w mains, and being the second best g&w around here now that Lain dropped him, I feel like the g&w hype has died.
Seeing g&w as high as he was on Panda's list sort of bugged me. I really don't think he's that good. I'd easily place D3 and Marth above him.
Anyone else feel this way?
switch it up then. all about them mindgames sonHere's G&W's problem, heres too Freakin' predictable. If you play someone at a high enough level with good G&W experience, he will beat you most of the time guaranteed.
You...don't know what you are talking about .G&W is the second most powerful character, if you ask me.
And his match-ups seem to agree, with TL being the only match that's disadvantageous to G&W.
If they ban MK you will see a huge increase in G&W players. And once MK is no longer around to take all the heat, people will start complaining about G&W. Guaranteed. Snake already got plenty of heat before MK rose up. You could say that MK saved Snake.
Trust me, you don't want G&W's metagame to get much stronger than it already is, or he will become the next ban scapegoat (once one character is banned, it sets a precedent).
The current G&W should be winning plenty of tournaments as it is.
everyone is beginning to fail against meta knight -_- GAW is high on the tier list because he has some really good attributes, he isn't as flexible as MK in that he might not have 3-4 options in any given situation, but the options he does have are good ones, hence why GAW tends to be "predictable" and his meta game doesn't change....for much of the cast it doesn't really matter, unless you're facing a really really good player, the archetype works. against better players you need to change up your attack patterns but you'll still be relying on the same things a lot. although GAW's tools are better than you give him credit for, I think his utilt and side B are the only moves he has that I wouldn't use much at all, and even then there are situations...and being lightweight is a good thing, it means lamedede can't CG **** youGame and Watch's meta game really hasn't changed at all for awhile now, not since NoJ made it however long back. He's beginning to fail against Meta Knight... I'm trying to figure out why he's even so high on the tier list.
*outlining the shortcomings of many of GAW's moves*
could be.Maybe you just have a bad case of the Metas. idk.
His metagame won't change much for a while, or ever... He's a very linear character. He's still really good, but people are finally learning how to play against him, so yeah.
I don't think G&W has been proving to be anywhere near 2nd best at all. I doubt he'd be replacing MK if MK was banned. There have been so few notable placings for G&W in the past two months.
OBM won Mass Madness 12 with G&W and LeePuff won a biweekly. Those are the only wins I've seen for g&w in quite a bit. Even at smaller local tournaments you don't see him winning, heck there's very few top 8s other than from players you'd expect (Hylian, LeePuff, etc..). So yeah, I don't think G&W is near as devasting as some of you may think. No one will ever be calling for him to be banned with his current metagame, MK banned or not.
agreed. thats my problem.Here's G&W's problem, heres too Freakin' predictable
Marth is way better, agreed. Marth also owns g&w, as far as match ups go.>_>.
I think Marth is a better character then GW. Just harder to play at high levels.
Most would disagree with me...so I don't preach it as it's a rather extremely thought out opinion that I wouldn't try to convince someone else of.
wrong. Sorry, I know its your opinion and all, but no way. Snake. Thats all I have to say.G&W is the second most powerful character, if you ask me.
And his match-ups seem to agree, with TL being the only match that's disadvantageous to G&W.
If they ban MK you will see a huge increase in G&W players. And once MK is no longer around to take all the heat, people will start complaining about G&W. Guaranteed. Snake already got plenty of heat before MK rose up. You could say that MK saved Snake.
Trust me, you don't want G&W's metagame to get much stronger than it already is, or he will become the next ban scapegoat (once one character is banned, it sets a precedent).
The current G&W should be winning plenty of tournaments as it is.
yup.You...don't know what you are talking about .
TL isn't really a bad match-up for GW.
Snake and Marth both have significant advantages vs GW.
Several characters go even with GW as well as 45-55.
There aren't even a lot of GW players dominating tournaments.
So yeah...
lol agreed. Kudos to Hylian.Listen to Hylian you guys, he knows what he's talking about. TL, lol.
On paper GW seems much better.Guys, G&W is better than Marth.
He has better KO moves, better recovery, better edgeguarding, BETTER JUGGLING, and he does better vs ROB, DDD, Falco, and almost all mid-low tiers. He arguably does better vs MK too, since the Marth boards say Marth loses 65/35.
Hell, Emblem Lord has said G&W is clearly better than Marth.
It's only a matter of time.You...don't know what you are talking about .
TL isn't really a bad match-up for GW.
Snake and Marth both have significant advantages vs GW.
Several characters go even with GW as well as 45-55.
There aren't even a lot of GW players dominating tournaments.
So yeah...
Eh, it's all about matchup discrepancies in my opinion. With some characters, you can take them either way.On paper GW seems much better.
Which is why I said I wouldn't try and convince people otherwise. It's acceptable to think GW is better then Marth.
I personally think Marth should be one tier placing above GW. Like I said, I don't expect others to agree with me but I have my reasons .
I agree that G&W's metagame is advancing more slowly than other characters, and I think that, given time, its even possible G&W could drop from the top tier. But my list was my own reflection of the current metagame. Not tomorrow's, not a month from now's, but today's.Seeing g&w as high as he was on Panda's list sort of bugged me. I really don't think he's that good. I'd easily place D3 and Marth above him.
Very true..I agree that G&W's metagame is advancing more slowly than other characters, and I think that, given time, its even possible G&W could drop from the top tier. But my list was my own reflection of the current metagame. Not tomorrow's, not a month from now's, but today's.
DDD is a big target. Fairly easy to shield poke.Why exactly do you guys think GnW has better match-up's vs Top tiers than Marth? Why do you say GnW has the advantage over Dedede?
I'm pretty sure Falco goes even with Marth. At least.Marth wins vs Falco, GnW and loses to MK (slightly to DDD and Snake)
GnW wins vs Falco, ROB and loses to Snake, Marth and MK (neutral vs Dedede)
I've heard that Marth vs Wario is even, but I dunno.Marth is also better vs Wario another highly overused character.
I completely agree with this.I've heard that Marth vs Wario is even, but I dunno.
Anyhow, G&W also does better in most matchups outside of the top tier.
Good MKs can shuttle loop through the turtle by timing it right, that shuts down the best method of dealing with him that G&W had.He has better KO moves, better recovery, better edgeguarding, BETTER JUGGLING, and he does better vs ROB, DDD, Falco, and almost all mid-low tiers. He arguably does better vs MK too, since the Marth boards say Marth loses 65/35.
lolThey both suck and don't win tournies consistently.