Jupz
Smash Master
Lol sorry I didn't know someone had already posted the same opionions, I should have read it sorry
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There's none that I know of. Also, we have a Q&A thread for random questions like this so that you don't go off topic in random threads like, idk, this one.So...where is the frame data on D3's chain grab anyway (or any data really)?
http://www.smashboards.com/showpost.php?p=6676864&postcount=27There's none that I know of. Also, we have a Q&A thread for random questions like this so that you don't go off topic in random threads like, idk, this one.[/spoiler]
Heh, my bad. I was proofreading it before adding all the paragraph stuff. Didn't think someone would actually read it before I edited it.^^^ dude.......spaces....plz (make some paragraghs)? Wall of text is not good to see...
Does Yoshi's bair really last for that long? I know it's out pretty long, but if it can hit Dedede out of his spotdodge then it it's like G&W bair length.or the Yoshi can approach with the back-aerial which is guaranteed to hit if the ddd side-dodges or tries to shield because the last portion of the attack will hit after the side dodge is over and since the shield is weakened, it'll hit the vulnerable part on the top portion of the body.
In my experience playing it does hit after a spotdodge. It's possible that I could be mistaken since I haven't tested it with a perfectly timed spotdodge. In any case, if the spotdodge does last long enough, Yoshi doesn't have any lag after his back-aerial so he can immediately do a neutral-aerial which I'm 100% certain will hit if it's not perfect shielded. I guess to make it clearer, Yoshi's back-aerial is almost the exact same length as ROB's down-smash, so you probably know that the timing to dodge all of ROB's down-smash is difficult so it's more than likely possible but just incredibly difficult.Does Yoshi's bair really last for that long? I know it's out pretty long, but if it can hit Dedede out of his spotdodge then it it's like G&W bair length.
If the back air is exactly the same length as ROB's down smash, it can be spotdodged. However, I don't recall ever successfully spotdodging your back air. I guess we need to test that.In my experience playing it does hit after a spotdodge. It's possible that I could be mistaken since I haven't tested it with a perfectly timed spotdodge. In any case, if the spotdodge does last long enough, Yoshi doesn't have any lag after his back-aerial so he can immediately do a neutral-aerial which I'm 100% certain will hit if it's not perfect shielded. I guess to make it clearer, Yoshi's back-aerial is almost the exact same length as ROB's down-smash, so you probably know that the timing to dodge all of ROB's down-smash is difficult so it's more than likely possible but just incredibly difficult.
i found bwett, Mmac and the_yoshinator really long write up while looking up some old threadsIf i wasn't so busy i'd write something for this
Maybe tomorrow, or maybe bwett could do it
First of all, no "serious" Yoshi player is ever going to use the egg roll as an approach. You can watch all of mine, Bwett's, Juan's, or any of the "good" Yoshi matches and if the egg roll is used, there's a 99% chance that it's a mistake. That move has priority that's in the level of all of Captain Falcon's moves.Can Dedede inhale the egg roll? It would be a good thing to know so you can stop one approach.
And I think Bair is longer than the spotdodge. If not then it is way too close for comfort. To spot dodge it you would need extremely perfect timing.(AKA your probably going to have to get lucky avoiding this.
And though yoshi's aerials are really good he can be gimped. WoP him a bit and he is screwed. You don't even have to go out far just go back to the ledge wait for his second jump then go after him again.
On the contrary, I've seen good yoshis do it unexpectedly in close range to escape to the other side of the stage to continue their egg camping.First of all, no "serious" Yoshi player is ever going to use the egg roll as an approach. You can watch all of mine, Bwett's, Juan's, or any of the "good" Yoshi matches and if the egg roll is used, there's a 99% chance that it's a mistake. That move has priority that's in the level of all of Captain Falcon's moves.
Also, along the same notes, good freaking luck gimping a good Yoshi. You say you can wall of pain him but the 2nd jump has super armor enough that unless he's at a considerably high damage (I'm talking 160-170% damage) then the 2nd jump will keep Yoshi safe and at that high percentage, it can't be considered a "gimp" If you've had success with this then I'm sorry, you haven't been playing good Yoshi players.
You can footstool him only if we're not doing anything. If we happen to use any attack, or airdodge, then we can't be footstooled.Can you footstool Yoshi's second jump? Or would it not make a difference?
Yeah; you said "in close range" That's entirely different then what the other guy was suggesting. If a Yoshi does it in close range, then a Dedede can't react fast enough to suck him up. My comment was directed at approaching with the egg roll from far enough away that the Dedede has time to suck him up. Sorry if I was unclear.On the contrary, I've seen good yoshis do it unexpectedly in close range to escape to the other side of the stage to continue their egg camping.
Rest KOs at ~93% on Final D. Its extremely easy to hit with. F-air also KOs early. Dash attack sets up for the f-air KO pretty well and anytime you use your up-b we can either stage spike or rest.What can Jiggs to to kill D3 at a % lower then 180% again?
Just saying what is already said...D3's defense game is a pain for Jiggs to deal with...
I play as Jiggs more than D3...and the 180% til death was a joke...Rest KOs at ~93% on Final D. Its extremely easy to hit with. F-air also KOs early. Dash attack sets up for the f-air KO pretty well and anytime you use your up-b we can either stage spike or rest.