• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Q&A Doc General Discussion: Ask and ye shall receive ft. otg and Shroomed!

Shroomed

Smash Master
Joined
Feb 5, 2008
Messages
4,793
Location
Santa Cruz
can't you just like crouch cancel downsmash the fairs if they aren't being tippered at lower percents? you can probably try and bait an approach like that with your pills since marth knows he can just fair right through them. To me, you just have to stay either level with marth or below him to have the best chance cause there is nothing you can do to get around his uptilt once you are in the air
stayin level with him he still ***** you

i think the only real safe place is undernearth him....but it's retardedly hard to get there
 

Rykard

Smash Ace
Joined
Feb 1, 2008
Messages
797
Location
Poughkeepsie, NY
Well Marth doesn't like to be on top

in my opinion, avoiding FDis a good idea against marth even though it is generally considered Doc's best stage. I feel like Yoshi's is even a better option than that but my best bet would be Dreamland or Kongo Jungle as a CP if we are talking tournament strategy.
 

VGmasta

Smash Lord
Joined
Apr 6, 2008
Messages
1,252
Location
West Palm Beach, FL + the Doc Boards!!
Well Marth doesn't like to be on top

in my opinion, avoiding FDis a good idea against marth even though it is generally considered Doc's best stage. I feel like Yoshi's is even a better option than that but my best bet would be Dreamland or Kongo Jungle as a CP if we are talking tournament strategy.
Why Kongo Jungle? Can't Marth get away with that d-tilt edgeguard easier there?
 

Shroomed

Smash Master
Joined
Feb 5, 2008
Messages
4,793
Location
Santa Cruz
i picked kongo jungle this past weekend and it was goin pretty good

since doc goes pretty high when hit off stage he can air dodge to the top platform as a second option =)
 

Rykard

Smash Ace
Joined
Feb 1, 2008
Messages
797
Location
Poughkeepsie, NY
Well sure, you give up your ability to tech, but any stage without a solid ledge sets up for an easy cape generally. If the marth goes high and up's on the tree, you can punish the lag FAIRly easily (get it?). the uneven ground also allows for some interesting pill angles and can generally mess up a Marth's double fair approach if he is in the middle of the stage. I'm sure there are other things people can think of, but in my opinion, this is one of the most underused counterpicks and it really doesn't hurt Doc so much

Edit:
every platform on that stage cannot be reached unless marth is in the air except for maybe the rotating ones in the middle. This is where having a downward projectile comes on handy
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
Learn doc's wavedash -> jab range. It ***** Marth. Basically you should be either wavedashing in and CCing whatever Marth does in order to give yourself a close range opportunity. If you find that Marth is spamming dtilt, approach with fair. You may respond with Marth's retreating/stationary fair covers all options, but if Marth starts being predictable with fairs, or if Marth leaves the ground at all in general, you can time an approach around that. If not, bait him to fair or do something, because the truth is Marth really doesn't want to approach you at all, he wants you to rush him.

I also noticed playing DJ's Doc that if you full jump pill from a very solid distance (this was on FD) off the bounce the pills can actually arc up over Marth's jab and then drop in on him. This gave me fits for a second but then I realized Marth can move to avoid the pill but still, Marth moving helps limit his ability to wall you out so you might be able to capitalize on it. Just something to keep in mind.
 

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
So today was a s***load of EVO, watchin that "Lols how the **** these 2 make it" called the world cup, alpha and DP came by and played some Melee, some SSF4, and Super Mario Bros Wii - Lost Levels (MAN F THAT NONSENSE BTW, LOL).

For the record, EVO has been the truth this year. omg so much big s*** in and out of games.

Dogy, didnt you tell us like a year ago that you only mained one character because maining additional characters would take too much or something.
Not that I remember. I might have said that like a ******, I might have changed my mind since then.

But yeah, it obviously takes MORE time to play more than 1 main, gotta learn more matchups, but I kinda think that's why I haven't really given too much of a **** about melee lately. It's like, I know matchups, I just have to watch me slip behind the meta cause I don't have constant competent practice to be able to deal with the current stuff.

(Which, yeah, after the last few times playing with columbus, I've realized why I feel so bad when I play all the time. I can't keep up with the meta. And like, people fall for my ****, but I resort to putting my shield up too much and im absolutely horrid at doing any kind of raw offense.)

But like, I've stopped and kinda looked at everything else I like to play and I'm like "hell, if and when I sit down to play, it's not me just droning over 1 character to get stuff improved, It's like, 2+ (depending on the game).
From which coast is Bob$? The answer to your question lies to the answer to mine.
FFFFFFFFFFFFFFFFFFFFFFFF LOl.
he can fair your dash attack if he's not doing a rising fair
Correct.
can't you just like crouch cancel downsmash the fairs if they aren't being tippered at lower percents? you can probably try and bait an approach like that with your pills since marth knows he can just fair right through them. To me, you just have to stay either level with marth or below him to have the best chance cause there is nothing you can do to get around his uptilt once you are in the air
1) yeah you can CC d.smash is they dont space right or you force bad spacing, but there are things they can do to get around it, and it's easier for them to see you try to CC than it is you to see them f.air.

2) you can try to bait and approach, but what you said is literally a marth who don't know the matchup scenario. Not to say it dont work, but marth actually has alot of safe ways to deal with pills, even with approaching.
Well Marth doesn't like to be on top

in my opinion, avoiding FDis a good idea against marth even though it is generally considered Doc's best stage. I feel like Yoshi's is even a better option than that but my best bet would be Dreamland or Kongo Jungle as a CP if we are talking tournament strategy.
Um. What?

I'll let you say no FD, that's player by player, but YS BETTER? Um.

Alot of marth mains have told me they don't like DL64, some go as far as to ban it.
i picked kongo jungle this past weekend and it was goin pretty good

since doc goes pretty high when hit off stage he can air dodge to the top platform as a second option =)
That's called good DI.

Apparently you're not used to that from where you're from.

* ^5's all the non-west coast people * Yeah guys! I made a west coast DI joke, I'm kool. :dizzy:
Learn doc's wavedash -> jab range. It ***** Marth. Basically you should be either wavedashing in and CCing whatever Marth does in order to give yourself a close range opportunity. If you find that Marth is spamming dtilt, approach with fair. You may respond with Marth's retreating/stationary fair covers all options, but if Marth starts being predictable with fairs, or if Marth leaves the ground at all in general, you can time an approach around that.

I also noticed playing DJ's Doc that if you full jump pill from a very solid distance (this was on FD) off the bounce the pills can actually arc up over Marth's jab and then drop in on him. This gave me fits for a second but then I realized Marth can move to avoid the pill but still, Marth moving helps limit his ability to wall you out so you might be able to capitalize on it. Just something to keep in mind.

Thanks for the advice.

I kinda wanna disagree with you, but I see exactly what you're talking about. Not to mention you're on the other side of the matchup.

Regardless, still 'pprecaite it.
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
Idk if FD is better, but I love FD vs doc because there's no platforms so I treat him like sheik and upthrow him and try to steal DJ, then combo ****.

YS actually makes me nervous because doc gimps off stage marth soo well and its easy to get off stage there.

DL64 is fine because doc can get platform camped there easily. Marth loses his up throw -> **** stuff there tho because top platform is (relatively) safe.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,564
if you're going to CC a smash against Marth, it better be at low %ages and it better be an upsmash. dsmash will just go under them if they're spacing their fairs right.
watch Marth's attack pattern, pick up on habits, keep your movement fluid, and approach with waveftilts and bairs/nairs.
 

VGmasta

Smash Lord
Joined
Apr 6, 2008
Messages
1,252
Location
West Palm Beach, FL + the Doc Boards!!
Yeah, I only counterpick Yoshi Story vs. Marth if I feel like they're just roasting marshmallows over campfire (spamming dashdance and retreating f-airs) so I can close space against them easier.
I like DreamLand 64 over Final Destination because Marth has an easier time landing combos and I feel that the platforms benefit me more than Marth.

Super Mario Bros Wii - Lost Levels (MAN F THAT NONSENSE BTW, LOL).
I was the masta of Super Mario Bros. The Lost Levels had some wacky stages.

That's called good DI.

Apparently you're not used to that from where you're from.

* ^5's all the non-west coast people * Yeah guys! I made a west coast DI joke, I'm kool. :dizzy:
:laugh:

EDIT:
I really like Shroomed's signature a lot more now. It's got that black theme to it now. That white and blue stuff was randomly driving me nuts.

HOLY S*** SIG DONT NEED TO BE THAT BIG SIR.

:laugh: Alright, I made it smaller
 

HomeMadeWaffles

Smash Lord
Joined
Sep 9, 2006
Messages
1,623
Location
Union City, CA
hey luis

yea it works

hey dajuan

if kevins playin like that

there nothing you can really do

but bait him to move

and use platforms

whatever gets him from spamming aerials in one spot
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
I don't like platforms while playing marth D:

But if it's PK stadium or FD oh buddy
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,564
watch the marth boards go:

"cc doc's approach and you have whatever option you'd like to use depending on the %"

k, now what do we do against this marth?
i always crouch cancel while in the air
 

Dynamism?

Smash Champion
Joined
Mar 25, 2008
Messages
2,136
Location
BC, Canaaaanada
stayin level with him he still ***** you

i think the only real safe place is undernearth him....but it's retardedly hard to get there
That's why I like dash attack. If he rises with one, I like to try it.

Something like dashing towards him when he comes down, wding in place just out of range to bait a riser then dash attacking. :/
I donno, it's too tough.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,564
watch the marth boards go:

"cc doc's approach and you have whatever option you'd like to use depending on the %"

k, now what do we do against this marth?
i know I already responded to this, but I'm still pissed. you took that one part out of my whole sentence, which loses the sentences meaning. ****. why the **** did you do that.
WATCH MARTH AND APPROACH WHEN HE CAN'T CROUCH CANCEL. IT'S NOT HARD. EVERYONE HAS HABITS AND YOU WATCH YOUR OPPONENT'S CHARACTER TO PICK UP ON THEM AND CAPITALIZE ON THEM.
 

Shroomed

Smash Master
Joined
Feb 5, 2008
Messages
4,793
Location
Santa Cruz
the only thing you can use CPU's for is to practice tech skill

get a few friends to play with occasionally....thats how i got good

then again occasionally was like mon-fri lol
 

eighteenspikes

Smash Master
Joined
Dec 5, 2005
Messages
4,358
Location
Neenah, WI
Well, guys: I'll be going to my first tourney on Friday. And I'll be representing Doc. Any tips you guys have to train? (on CPU's)
practice ptp cuz you gon be recoverin a lot

jk but minnesota really? what tournament? i cant find any threads in midwest... if its brawl+melee and in MN theres a slim chance i can convince some WI brawl guys to take me lol. are you going to ECSS2 next weekend? cause ill be at that like fo sho
 

StealthyGunnar

Smash Champion
Joined
Jul 22, 2009
Messages
2,137
Location
West St. Paul, MN
practice ptp cuz you gon be recoverin a lot

jk but minnesota really? what tournament? i cant find any threads in midwest... if its brawl+melee and in MN theres a slim chance i can convince some WI brawl guys to take me lol. are you going to ECSS2 next weekend? cause ill be at that like fo sho
Not a big tourney. Games 'N Go at Rosedale Mall. Probably 10-20 people going. I think Flux Wolf is going, and I'm pretty sure Triple R is going too. Haven't met them irl yet. Should be fun, and I'll get to learn a lot.
 

eighteenspikes

Smash Master
Joined
Dec 5, 2005
Messages
4,358
Location
Neenah, WI
oh dang, just found the thread on mnsmash. Yea if it's melee only there's like no way im gonna find a ride to this. You should def go to ECSS2 tho, its not even 2 hours away from GnG
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,564
flux wolf sucks, i beat him with dk before i was kinda sorta good.
 

Shroomed

Smash Master
Joined
Feb 5, 2008
Messages
4,793
Location
Santa Cruz
in norcal, there's ALWAYS at least 5 people that are capable of winning the tournament lol

there's no such thing as an easy victory out here
 

VGmasta

Smash Lord
Joined
Apr 6, 2008
Messages
1,252
Location
West Palm Beach, FL + the Doc Boards!!
doc is supposed to counter jiggs

what the hell
Doc only counters a Jiggs that misses Rests, not any player like HungryBox who's godly at landing Rests.

You guys should watch me get ***** by hungrybox on prog's channel.
Saw the video, I'd have to watch that video again to analyze how he was landing hits on you to begin with. But those Pokemon Stadium walltech -> Rest combos, I saw them combo a thousand miles away after he missed the Rests in there. Like I've seen that before, it's still impressive though. I love how HungryBox was actually taking stocks in tournament matches with taunts -> Rests.


Anyways, I just saw Shroomed walltech at least 11 times in one match against Bob$'s Marth. That's match ups pretty garbage no doubt. The only advice I can give about those situations is to like mix up in-place walltechs with other wall teching maneuvers.

There's walltech jump. From there you could airdodge onto the stage, or try sweetspotting an Up-B, or try ledgeteching again. ALL of the recovery tactics I can come up with are punishable, but the point is to adapt to the situation for someone that's just spamming f-smashes in one place. It's a valid attempt to throw off your opponent's timing.
 

otg

Smash Master
Joined
Jul 9, 2007
Messages
4,489
Location
On my 5th 4 Loko and still ****** you.
Ricky, Doc definitely has the best matchup vs. Jiggs in the game. I played terribly vs. Hbox in tourney. I missed a free rest punish, handled the last stock on PS terribly and just in general played way too aggressively. There were a number of moments where I would land a quick 2 hit combo and should've just reset and gone back to playing like a homo. Instead I opted go for a fair or some dumb **** and would get ***** for it.

Idk, I think DJ played the matchup much better then me. Now granted, he's like the most homo player on the planet, so he's destined to do well vs. campy Jiggs, but a big part of why he did well was because of the audience trolling Hbox so hard during those matches. He literally couldn't stop laughing and put the controller down at multiple points in the set. Still 2-0ed him tho.
 

Shroomed

Smash Master
Joined
Feb 5, 2008
Messages
4,793
Location
Santa Cruz
i suck at sweetspotting.....im scared to try tech->airdodge cuz i feel like im jus gonna mess up and die but i'll work on both of those i guess

i lost because i couldnt edgeguard at all because i suck
 
Top Bottom