as for that OTG video, i'd ***** and try to convince the guy to forfeit to me LMAO
and there's a tourney in a week so i'll try it at that one
it only works if they dont DI right?
Haha, yeah that sucked pretty bad, ****ing Jiggs.
Anyway, I could say a billion things about the dthrow CG on spacies (aka dribblin). I dont have the time or energy to go into it, but it IS guaranteed regardless of their DI. You just have to react fast enough/JC ur grabs. It technically starts in the 30s, but becomes much easier around 50-60 (right around where uthrow CG ends). You can get away with it at lower % when people would expect you to uthrow and you get a free regrab as a result. Just work on your reaction and prediction and it *****.
Like when I watch vids of you and Waffles, you guys get a grab just below the guaranteed KO % for uthrow -> fair on Jeff or any spacies you guys are fighting, go for it and sure enough they DI and survive. If you dribbled them once or twice before you dunked em that two points would've been good.
Just saying. This **** is really good, and I advice everyone to learn it.
PS: **** is guaranteed til 200%+, so feel free to just dthrow em all day till you just bthrow/fthrow, whatever is closer to the edge at the time. On platform stages where a potential uthrow woudl allow them to escape, the dthrow allows more punishment/repositioning before you decide what to do with them from there. And then of course you have guaranteed dthrow-> fair/fsmash/dsmash/usmash KOs at various %'s (usmash starts around 130+%, not sure about fair, everything else is DI dependant).
And my personal favorite is the 0-death CG on FFers on fd. Uthrow cg -> dthrow cg -> bthrow loll ****.