Well yeah. It's going to proc twice as often as the 15% with 8% leech giving you effectively 10% instead of 8%.30% revenge huh? I guess that one might be better than having more leech per revenge.
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Well yeah. It's going to proc twice as often as the 15% with 8% leech giving you effectively 10% instead of 8%.30% revenge huh? I guess that one might be better than having more leech per revenge.
www.reddit.com/r/diabloIs there a diablo 3 community site/forum that people use? d2jsp is dead and was never that good for discussion.
I'm sorta in the same boat.Hey guys, apparently I lost credit for the achievement for acquiring Shen. Looks like the only way I can get it now is to run it in Hardcore. Would anyone with a Hardcore character be willing to just run through that quest really quick while I tag along? I'm pretty sure I can just wait in town.
Ya I guess, but about that vid you linked... The barb has to have been ****ing geared to take on that many no problem because right now no matter how I'm specced, I'm going to get crushed by that many for sure. lol.Well yeah. It's going to proc twice as often as the 15% with 8% leech giving you effectively 10% instead of 8%.
Hooray! They fixed the Templar Shield bug.
This is how I view it. They should be buffing other classes to match. Especially since Blizzard stated that balance wasn't a big deal with Diablo because they want you to be able to mow through hordes. But I guess people are doing it in ways that Blizzard doesn't like.Whats the point in nerfing **** right now? This isn't PvP, its all PvE. Nothing needs to be balanced at all.
I don't know I think it's silly. Their logic is they don't want any character to have a must have and cannot survive without that one specific skill.Whats the point in nerfing **** right now? This isn't PvP, its all PvE. Nothing needs to be balanced at all.
I've been running Splinters (Pretty sure it does highest Single Target DPS), Dire Bats (Pretty sure it's best AoE, if you can get the bats to hit.)Alright, so... Nightmare mode....
isn't too hard except for the fact my Lv35 Witch Doctor has had nothing but INT. 1200 DPS means nothing when your hp is 670 and you die in one hit.
So... I'm throwing VIT on like guides say too. @2.3k HP and this is feeling a lot more doable, lol.
My question is, what Skillsets are you guys doing for WD?
I've been doing Zombie Dogs/Voodoo Doll with Sacrifice, Firebombs, Fire Dire Bats, and Zombie Walls. I've been relying on Explosions for healing, the Doll to tank(ish), while I throw Bats/Bombs. I rarely use the Zombie Wall; mainly for distance. As for Runes, I was running things that gave Orbs/Damage/Damage boost from orbs.
It works, but I wonder @lv35 if something works better.
Yes. And what's interesting is that your primary stat (Dex for my monk) seems wayyyy more important once you're like level 25 plus, because even if you have like 100% dex but crappy base damage, it doesn't add much. But when you have a lot of damage already, every bonus 1% adds a ton.Also, 1 dex gives 1% damage if your a Monk//DH.
1 int = 1% damage if your a Wiz//WD
and it's str for Barb.
If you scroll over the stats in game it tells you what they do.Can somebody tell me exactly what intelligence, strength, and dexterity actually do? All I've seen from item stats is that dexterity affects damage and armor, but I have no idea what the other two do.
WD build at lvl 42, been mostly soloing with it. http://us.battle.net/d3/en/calculator/witch-doctor#SdUgkT!ZVU!YZabbZ Basically whenever I fight I wanna proc vision quest so I can spam my skills to my heart's content. I chose the wall just for the extra damage while kiting, but I suppose I could replace it with grasp if needed. thoughts?
that's my build at the moment, although you wouldn't have vision quest yet so go with the mana locusts instead, and well of souls over phantasm for your spirit barrage rune. I don't like dogs because you run through them so quickly/they die fast/they just don't offer much outside of blowing up. Bats are great for pure damage, but they force you to stay put while channeling the stream of bats. Spirit barrage's range is HUGE, making it amazing for kiting.Alright, so... Nightmare mode....
isn't too hard except for the fact my Lv35 Witch Doctor has had nothing but INT. 1200 DPS means nothing when your hp is 670 and you die in one hit.
So... I'm throwing VIT on like guides say too. @2.3k HP and this is feeling a lot more doable, lol.
My question is, what Skillsets are you guys doing for WD?
I've been doing Zombie Dogs/Voodoo Doll with Sacrifice, Firebombs, Fire Dire Bats, and Zombie Walls. I've been relying on Explosions for healing, the Doll to tank(ish), while I throw Bats/Bombs. I rarely use the Zombie Wall; mainly for distance. As for Runes, I was running things that gave Orbs/Damage/Damage boost from orbs.
It works, but I wonder @lv35 if something works better.
Single target yes, splinters will do more in general, unless it's JUST that one target, in which case spiders actually do more damage (16% * 4 spiders * 3 attacks each = 192%, while splinters only does 180% with 3 darts).I've been running Splinters (Pretty sure it does highest Single Target DPS), Dire Bats (Pretty sure it's best AoE, if you can get the bats to hit.)
All WD's should have Soul Harvest (The lifegain Rune, it just gives so much int)
Whatever move makes you move faster//breaks cc//go through stuff//go invulnerable//drop aggro I use, with the mana gain rune.
Grasp w/ Unbeakable rune for kiting, and Gargantuan that gets pissed off for more damage//aggro taking.
But I'm lv 41, although I've been using all these skills for as long as I've had them.
It still feels far, far shorter than leveling to 60 in Vanilla WoW and leveling to 99, or even 90, in Diablo 2 :O"Doesn't take that long"
i've probably put 30 hours into this char and im not 60 yet![]()
Sounds like you're doing it right.I'm running solo on Nightmare with my Monk right now and I'm doing fairly well. I have fairly high dexterity and have the passive to increase armor by 100% of my dexterity and I also have around 4k HP right now at level ~40.