Alterhalo
Smash Journeyman
Ahh the true power has been revealed about DB why EL are you telling other people this they will now know!
Now back to lurking!
Now back to lurking!
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No decay means no need to regenerate your moves since none of them will ever...decay.Viet thinks ZMT is missing the point.
I know this, what Im saying is...No decay means no need to regenerate your moves since none of them will ever...decay.
I think if you're going to cancel the DB combo, it's best to do so after the first swipe.Does anyone know for a fact what the frame advantage for marth's dancing blade is between attacks?
Example: after the 2nd hit upwards. Would I have enough frames to do something else?
Just wondering if this attack could be canceled to confuse the opponent effectively, maybe deal as much damage as possible before grabbing/jabbing/jump->Nair. Who knows, this might actually be applicable.
That, and the third hit down retreats Marth a little to help avoid shield grabs and such.I think if you're going to cancel the DB combo, it's best to do so after the first swipe.
I could be wrong though.
You're kidding right? It's broken by all means, but it doesn't have much use beyond punishing/juggling. I'd say MK upB is more, it trashes approaches of all kinds on top of making arguably the best early gimping move and great recovery.no it isn't snakes uptilt is.
They are looking less at how good it would be without decay, and looking more at how much more broken every other attack would get in terms of damage/knockback. Whorenado would be scary without decay.I think you underestimate just how good a never decaying dancing blade would be.
14% everytime with one of the fastest and longest ranged moves? AT LEAST? Holy **** man, I'm practically getting wet.
Oh and like killing metaknight at 80%.
Snake does not top that power.
If dancing blade never decayed it would do like 16-22%, every time. The last hit would have enough knockback to send the opponent off the stage to the ledge where Marth loves to be. Not to mention its risky to DI because it can kill vertically or horizontally. I guess I did underestimate it xPI think you underestimate just how good a never decaying dancing blade would be.
14% everytime with one of the fastest and longest ranged moves? AT LEAST? Holy **** man, I'm practically getting wet.
Oh and like killing metaknight at 80%.
Snake does not top that power.
Tornado would also have more knockback and would be easier to DI out of.You're kidding right? It's broken by all means, but it doesn't have much use beyond punishing/juggling. I'd say MK upB is more, it trashes approaches of all kinds on top of making arguably the best early gimping move and great recovery.
They are looking less at how good it would be without decay, and looking more at how much more broken every other attack would get in terms of damage/knockback. Whorenado would be scary without decay.
I think if you're going to cancel the DB combo, it's best to do so after the first swipe.
I could be wrong though.
Oh well, guess the best thing to do with a dancing blade is to simply insert this ridiculously amazing sword combo into the middle of an unfortunate opponents laggy whiff. That and its good to eat up a shield or last through a spot dodge. Dancing blade is a eerily reliable punisher.That, and the third hit down retreats Marth a little to help avoid shield grabs and such.
lol the startup range on DB is NOT long at all.14% everytime with one of the fastest and longest ranged moves?
Oh and like killing metaknight at 80%.
There is just one small problem with your argument, DB IS NOT A SPIKE. Sure the 3rd hit can pull your opponent down to some degree but its even weaker as a spike than kirby or fox's dair. Using dancing blade offstage can get you stagespiked or SD'd if you accientally finish DB with the down variation.Hmmmm...
I've been thinking about other uses of Dancing Blade, and I think that edge guarding off-stage might be one of them. What you need to do is jump off stage and use the first three attacks of dancing blade. What I'm thinking is that if you start to attack, you'll be able to string together the other attacks and bring your opponent closer to the bottom of the screen. If you hit with the first of dancing blade and your opponent is above you to some degree, you should probably F-air as this is probably not going to work as planned. but if not, it might be worthwhile to do the following:
To put it simply, use the first 3 downward oriented attacks. What this could do is not only gimp your opponent, but move your enemy either diagonally away from the stage without a midair jump (If your enemy was farther away) or severely below the stage (if your enemy was in the spike hitbox).
Now you may ask why in the world you would do this in lieu of a spaced F-air. I think it might be possible to use this as a wall of hit boxes that as dancing blade is famously known for hitting through opponents attacks, and also for its long duration. Plus, imagine the look on your opponent's face when you spike them with a dancing blade!
QFTUsing DB1 in the air to turn away from the opponent to bair them? That seems very impractical. I mean, maybe it's not outside the realm of possibility that this could be used once in a rare while very situationally, but I kind of doubt it. DB1 has enough lag to keep this from being an effective surprise move. I'd rather hit them with a stale fair, but that's just me.
I did, but i'm keeping it for myselfQFT
The lag at the end of DB1 makes the above tactic near useless. Wish it could have been a few frames faster, just to at least be comparable with F-air. I found that Short Hopping into the DB turnaround is possible, but then you could just F-air anyways.
Does anyone else have any experimental Dancing Blade tactics they'd like to share? I'd be willing to test them.
thats impossible for a marth that can think.punished for a Dancing Blade
Not in the Marth ditto I love DS btw.thats impossible for a marth that can think.
not really.... if you are using DB for anything other than punishing it's highly likely that it will be shielded and you can get punished.thats impossible for a marth that can think.
but then were you thinking?not really.... if you are using DB for anything other than punishing it's highly likely that it will be shielded and you can get punished.
You could be too late, but still thinking.but then were you thinking?