Ganonsburg
Smash Lord
- Joined
- Jun 5, 2009
- Messages
- 1,083
Or tell them before, and plant that little mental seed so that you can KNOW which way they'll go. Hehe. Mindgames outside of the actual game.
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The thing is, won't they do the same thing when they notice they're at kill % and you get them every time? It'll work when it's just some random person you've never played before, though.Alright well unfortunately I didn't get to play much Vbrawl, since we were at Kirk's house and he pretty much MADE Brawl-... so yeah we were playing Brawl- instead.
But I found a disturbing revelation... My sunglasses trick worked, but unfortunately, it worked TOO well. If you start chainchoking your opponent 4-5 times each time you choke them, they WILL get suspicious and start doing things to hide their actions, such as inputting multiple actions to throw you off. This happened with every person I fought lol.
So although my results were unexpected, I found one thing is useful: never go overboard when you're trying to chainchoke. If you need to score a KO after a choke, then THAT is when you should look at your opponent's controller. In fact, I'm pretty sure that I'm NEVER going to try to chain choke if I have a guaranteed followup, so that when I flame choke at KO %, they won't do anything to throw me off and I'll get an easy KO.
The only thing that matters in this game is kills. They probably won't catch on until it happens 2 maybe 3 times. That's a game right there.The thing is, won't they do the same thing when they notice they're at kill % and you get them every time? It'll work when it's just some random person you've never played before, though.
Hey DLA, you are awesome, what do you think of B- ganonAlright well unfortunately I didn't get to play much Vbrawl, since we were at Kirk's house and he pretty much MADE Brawl-... so yeah we were playing Brawl- instead.
But I found a disturbing revelation... My sunglasses trick worked, but unfortunately, it worked TOO well. If you start chainchoking your opponent 4-5 times each time you choke them, they WILL get suspicious and start doing things to hide their actions, such as inputting multiple actions to throw you off. This happened with every person I fought lol.
So although my results were unexpected, I found one thing is useful: never go overboard when you're trying to chainchoke. If you need to score a KO after a choke, then THAT is when you should look at your opponent's controller. In fact, I'm pretty sure that I'm NEVER going to try to chain choke if I have a guaranteed followup, so that when I flame choke at KO %, they won't do anything to throw me off and I'll get an easy KO.
I really don't think anyone will notice that you correctly predict them every time at KO %. They'll just be amazed at how good you are. I'm not even joking lol, since I'm already excellent at KOing people out of flame chokes, and I've never been accused of looking at someone's controller in my life. They just account it to me being good at predicting.The thing is, won't they do the same thing when they notice they're at kill % and you get them every time? It'll work when it's just some random person you've never played before, though.
Pretty much every character does; it's the main thing I use when deciding what to do.I love choking warios; they float down to the way they are DIing.
Yeah, good times. This was from back when we thought Ganon might not be the worst character, and we were trying to improve his metagame. We really don't do that anymore.Wow I remember this.
Grab Release -> 100% guaranteed buffered FSmash.dont we have a grab release -> Fsmash or spike or something on wario?
http://www.youtube.com/watch?v=ik2G9i2OHzYi remember watching a video of someone who would scream super loud everytime an IC started a chaingrab, i thought it was the funniest thing ever.... really just brilliant..
Or grab release > stomp, then tech chase again for extra juicinessGanondorf does have a guaranteed F-smash out of grab release for Wario, as well as all of his aerials. Land a Gerudo on Wario and then tech chase into grab release for awesomeness.
My favorite is Grab release > unplug their controller.Or grab release > stomp, then tech chase again for extra juiciness
It probably isn't like the IC chaingrabs where you can do that. They're not likely to do the get up attack more than once or twice. It makes the choke part less of a beat and more of just a catalyst sound.I watched Clai's both videos. If you can keep the 'beat' of the powershield in your mind during the match, it can be very usefull! =D
But, since I play with my headphones on... =/
Lol resorting to looking at people's controller? If you really wanted this trick to work you shouldn't have posted it online. Kinda funny that you are resorting to this instead of actually being able to read people's getup's and or reacting to them. Instead of doing this, look for patterns in their movements and use mental conditioning. You don't have to Chainchoke someone 8-9 times for it to be effective. 2-3 usually works.Alright well unfortunately I didn't get to play much Vbrawl, since we were at Kirk's house and he pretty much MADE Brawl-... so yeah we were playing Brawl- instead.
But I found a disturbing revelation... My sunglasses trick worked, but unfortunately, it worked TOO well. If you start chainchoking your opponent 4-5 times each time you choke them, they WILL get suspicious and start doing things to hide their actions, such as inputting multiple actions to throw you off. This happened with every person I fought lol.
So although my results were unexpected, I found one thing is useful: never go overboard when you're trying to chainchoke. If you need to score a KO after a choke, then THAT is when you should look at your opponent's controller. In fact, I'm pretty sure that I'm NEVER going to try to chain choke if I have a guaranteed followup, so that when I flame choke at KO %, they won't do anything to throw me off and I'll get an easy KO.
It is directed at anyone who looks at controllers. Overswarm tries to do it to me all the time during Metaknights Dthrow. It's simple to avoid. DLA was just a prime example because he posted saying he has done it.why all the hate between Fonz and DLA?
he was just trying it out as a joke/humor thing. I'm sure he didn't mean for it to become a permanent aspect of his gameplay lmaoIt is directed at anyone who looks at controllers. Overswarm tries to do it to me all the time during Metaknights Dthrow. It's simple to avoid. DLA was just a prime example because he posted saying he has done it.
I have no hatred for DLA or anyone. DLA is a good Ganon and I would hate to see his abilities fade because he became dependent on looking at players controllers.
Well I understand what you're saying, but it's not like I'm ever going to "replace" my tech chasing and reading skills with looking at my opponent's controller. I'm excellent at reading my opponents already, and I that wouldn't change even if I started looking at my opponent's controller.It is directed at anyone who looks at controllers. Overswarm tries to do it to me all the time during Metaknights Dthrow. It's simple to avoid. DLA was just a prime example because he posted saying he has done it.
I have no hatred for DLA or anyone. DLA is a good Ganon and I would hate to see his abilities fade because he became dependent on looking at players controllers.