Tee ay eye
Smash Hero
the jerk circle?
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If Peach could Dsmash then don't swing moving into her when she's on the ground. If she's in the air then counter vs Fair tricks vs shield breaker vs regular getups.PP your recovery against peach is so smart, in always afraid of getting hyper dsmashed, what do?
Yeah I like hitting turnip-holding Peach. Only thing she can do assuming I'm playing decently is turnip OOS and lol if I can't beat that then I deserve to lose.If peach has a turnip in her hand she can't Nair. Obviously. Which means she has no GTFO me move. Just keep hitting her. PP was doing a very good job of this. It's a very underrated strategy vs peach IMO
Also PP how does your falco do vs armada on dreamland?
I was hoping you would go falco on dreamland, marth just struggles to get easy kills there.
I think you're right and totally forgot about Dthrow but I did need to fish for earlier ways to kill. Not sure if AR knows how to break my grab mixups or not so I won't talk about it beyond that.If Peach is holding a veggie she becomes combo food if you have any combo skill at all. With like every character.
I think on DL if you lack a throw KO on Peach or kill moves that are lower commitment or fast enough to do spontaneously then you have to deny her height and fish for gayer things. U-throw drags the game into a long match of consistency and exploiting position but that's nerfed on DL because Peach has 8 stocks on DL. More d-throw mixup would have helped PP IMO. He was using f-throw in that manner but d-throw becomes better and it's often the most powerful throw while retaining a similar option coverage game to the others.
Dthrowing at 0 was kinda stupid lmao. I'm pretty sure I could have walked away and poked or regrabbed instead of trying to Fair or something lol. I could have also just tried Dthrow at later percents for mixups but I don't know when Dthrow starts becoming viable since I got hit trying it around 0.The one time PP down threw armada actually DI'ed it well enough to hit PP trying to follow up.
Thank you for the signature, good sir."Alright you convinced me Marth is a good character."
-Mew2king
I mean against Peaches in general. Unless only the tip of their dash attack hits you, she is too far into your shield to hit with the strong part of the up+b. That's my experience, at least.@Diakonos - Is that based off one particular player or against peaches in general. Also never thought about up bing them after their jab stuff, ill have to try that out. Also the reason marth takes peach to FD is because she doesn't have platforms to retreat to. She loses the neutral game and either retreats to the air to start floating or she chooses another option like dash attack or pull a turnip. being in the air on marths terms is a bad thing and enouhh of it can be mentally fatiguing to your opponent as well. To keep getting grabbed and re up thrown or combined has to take quite a mental toll on the opposing player. You do have to be patient but I feel this level benefits marth more overall.
Also starting to think about FoD as a counter pick. It's really small and she suffered from the neutral game too because of the platforms sometimes. Getting around dtilt for her would be a lot more difficult because of the short platforms.
That's weird I have the opposite problem sometimes they are behind me after they dash attack. Well in any even I guess you could still punish with fair oos and stuff. PP's set vs Armada was a great example to base your neutral game vs Peach off of. There is a certain range that marth can full hop and fair her for free. That way it keeps her thinking before she comes down on you. She'll start to either air dodge or aerial early to prevent that from happening. Also mid high floats can be beaten by nair/ ftilt/ jab. But you have to be REALLY careful and make sure they'll hit because if she's just a little too high she'll get you with fair or nair. In instances you are unsure I'd say stick with full hop early fair.I mean against Peaches in general. Unless only the tip of their dash attack hits you, she is too far into your shield to hit with the strong part of the up+b. That's my experience, at least.
Yeah, I can see why FD would be good. Maybe I'm just not patient enough. What should I do when Peach is diagonally above me, floating, waiting for me to attack? I often end up eating a fair against Vwins and other good Peaches. And I guess Marth does win the neutral, but I'd have to see more of this to see how it actually works.
As regards FoD, I wouldn't say it's really small at all. High ceilings, and I don't think think the sides are thaaat close to the stage. She has enough room to move around. And again, the platforms get in your way more than they get in hers.
@Clowsui, I was talking about vs. Peach.
Mhm... I guess it just sucks to be waiting for her float to end. I wonder if WD right under her and wait for her reaction would work. She wouldn't have time to nair (you could shield it), though she may try to FC a bair->dsmash. Hmmm. Any advice here? How do we beat a floating Peach diagonally above Marth?I also have trouble with the floating diagonally thing. Armada always tricks me into thinking I can fair, and it just whiffs and I get ***** instead. I guess DDing and waiting for the float timer to run out is one way to solve it... the goal being to cover all options while she goes back to the floor, knowing that she won't have FC and will have to Lcancel (=Lag = Shieldgrab if you shield), and while being able to punish if she airdodges through something.
Gotta refine the timing on that and see what moves achieve it best.
Haha, yeah I know Diakonos. I don't do it when she goes behind me, it's just aggravating! Best thing I've found so far is sh bair, it can help you get a little percent and also gain back stage space depending on how far away she goes.AustinRC, if Peach dash attacks, ending up behind you, then up+b still doesn't help. And she's happy there, since your dair OOS won't do much and may even leave you vulnerable. Marth's not good at point-blank unless you have a read.
Mhm... I guess it just sucks to be waiting for her float to end. I wonder if WD right under her and wait for her reaction would work. She wouldn't have time to nair (you could shield it), though she may try to FC a bair->dsmash. Hmmm. Any advice here? How do we beat a floating Peach diagonally above Marth?